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Books > Children's & Educational > The arts > General
What happens when over 80 creators from the world's top video game
studios join forces without the constraint of committee design? You
get Substrata, a hypothetical Triple-A title driven by artists, for
artists. Herein lies their widely varied, unbridled visions! Inside
you'll find character designs, locations, monsters, items,
interface designs, and more, all exploring the spectacular dark
fantasy world of Substrata.
For all involved in teaching young children, this timely book offers the necessary tool with which to develop a broad, creative and inspirational visual arts programme. Presented in two parts, this text covers both theoretical and practical angles:
* Part one investigates contemporary early childhood art education, challenging what is traditionally considered an early years art experience * Part two puts theory to text by presenting the reader with numerous inventive visual art lessons that imaginatively meet goals for creative development issued by the QCA
The author strikes the perfect balance between discussion of the subject and provision of hands-on material for use in lessons, which makes this book a complete art education resource for all involved in early years art education. Teachers, trainee teachers, or nursery teachers, who wish to implement a more holistic art curriculum in the classroom whilst meeting all the required standards, will find this an essential companion.
Students of all ages can learn to think like artists! Studio
Thinking: The Real Benefits of Visual Arts Education changed the
conversation about quality arts education. Now, a decade later,
this new publication shows how the eight Studio Habits of Mind and
four Studio Structures can be used successfully with younger
students in a range of socioeconomic contexts and school
environments. Book Features: Habit-by-habit definitions, classroom
examples, and related visual artist exemplars emphasizing
contemporary artists. Full color mini-posters teachers can hang in
their classrooms to illustrate each of the eight Studio Habits of
Mind. Sample templates for students to use as they plan, reflect
upon, and talk about works of art. Innovative approaches to
assessment and strategies for implementation. Photos throughout the
book of Studio Thinking signage and activities, students making
art, and student artworks. Suggestions for using Studio Thinking
for arts education advocacy. COMPANION VOLUME? Studio Thinking 2:
The Real Benefits of Visual Arts Education, Second Edition, Lois
Hetland, Ellen Winner, Shirley Veenema, and Kimberly M. Sheridan.
In dieser Arbeit wird das Weltbild des Nationalsozialismus, wie es
den Kindern und Jugendlichen im Dritten Reich nahegebracht wurde,
dargestellt. Anhand einer groesstenteils exemplarischen Lehr- und
Schulbuchanalyse sowie durch Interviews mit Zeitzeugen, werden die
Elemente dieses Weltbildes herausgearbeitet und in ihrer
historischen Entwicklung beschrieben. Auf der Basis der
padagogischen Auffassungen von Adolf Hitler, Baldur von Schirach,
Ernst Krieck, Alfred Baeumler und der Entwicklung der
Jugendorganisationen HJ und BDM entsteht so das Bild einer
Padagogik, die nicht allein bildete, sondern auch verfuhrte. Mit
dieser Untersuchung wird der Weg zur Entwicklung einer Ideologie
dokumentiert, deren Resultat im Grunde genommen unfasslich bleiben
wird.
Kinder- und Jugendliteratur liefert kein Abbild der Realitat,
sondern spiegelt bestimmte Deutungsmuster und Weltbilder der
Autoren uber gesellschaftliche Realitat wider. Diese Arbeit
untersucht, welche Vorstellungen von Normalitat und Normativitat
die moderne Kinderliteratur transportiert. Dabei werden vor allem
die Themenbereiche Geschlechtsrollen, Familie sowie Liebe und
Freundschaft in einer quantitativ-qualitativen Analyse untersucht
und ausgewertet. Aufgrund der Ergebnisse dieser Studie wird
anschliessend ein literaturdidaktisches Modell der Werteerziehung
entwickelt und an Beispielen demonstriert.
Six pre-cut stencils (iris, rose, daisy, lily, tulip and daffodil)
help youngsters develop motor skills while introducing them to six
floral beauties.
Few artistic subjects can compete with the vibrant, colorful splendor of the ocean and its inhabitants. Now kids can learn to re-create their own underwater world with How to Draw Sea Creatures, where they’ll find easy-to-follow, step-by-step instructions for drawing 20 different aquatic creatures of all shapes and sizes.
Starting with basic shapes and following through, step by step, to finished illustrations, kids will learn to draw an octopus, sea horse, dolphin, shark, and many more ocean creatures! Fascinating facts about the featured animals provide additional inspiration and learning opportunities along the way.
With How to Draw Sea Creatures, kids will soon be rendering their own astounding aquatic world!
Simple, clear instructions for drawing animals with more than a
thousand step-by-step illustrations. Basic fundamentals for the
beginner, new principles and techniques for the professional. A
detailed guide for everyone who enjoys--or wants to enjoy--drawing.
In this book from the critically acclaimed, multimillion-copy
bestselling Little People, BIG DREAMS series, discover the life of
Vivienne Westwood, the flame-haired fashion designer and
impresario. When Vivienne was a young woman, she wasn't sure how a
working class girl from England could make a living in the art
world. But after discovering her passion for design and jewellery
making, she erupted onto the fashion scene with a bang. Vivienne's
designs became iconic, and she became famous for letting her
clothes speak for themselves. This accessibly written book helps
introduce young Vivienne and her passion to young readers
everywhere, and the book's bold design is true to Westwood's own
punk style. This moving book features stylish and quirky
illustrations and extra facts at the back, including a biographical
timeline with historical photos and a detailed profile of the
designer's life. Little People, BIG DREAMS is a bestselling series
of books and educational games that explore the lives of
outstanding people, from designers and artists to scientists and
activists. All of them achieved incredible things, yet each began
life as a child with a dream. This empowering series offers
inspiring messages to children of all ages, in a range of formats.
The board books are told in simple sentences, perfect for reading
aloud to babies and toddlers. The hardback versions present
expanded stories for beginning readers. Boxed gift sets allow you
to collect a selection of the books by theme. Paper dolls, learning
cards, matching games and other fun learning tools provide even
more ways to make the lives of these role models accessible to
children. Inspire the next generation of outstanding people who
will change the world with Little People, BIG DREAMS!
This book taps into the dragon craze ignited by the successful
"Eragon" series and includes all types of dragons, from scaly
brutes of medieval Europe to graceful Asian fantasy figures. Clear,
illustrated and step-by-step enough that a child can follow it, but
detailed, imaginative and insightful enough that an adult can learn
from it as well, this book offers anyone and everyone a simple way
to learn how to draw dragons.T-Rex may be king of the dinosaurs and
the lion may be king of the jungle, but the undisputed, hands-down
ruler of mythical creatures is the dragon. Now, anyone with an
interest in drawing these amazing creatures can follow the program
in this book and learn to do it. Avoiding the 'copy-it-yourself'
approach found in other books, Sandra Staple teaches readers all
the skills they need to create their own dragon menagerie. Every
step is presented with ease and clarity, taking the bewilderment
out of the drawing process and showing that great complexity begins
with utmost simplicity. For beginners, there's a special primer
section, while more experienced artists can dive right in to
drawing the mythical creatures that fill their imaginations.
The author's "Draw 50" series has sold over 3 million copies. It
aimed at children aged 5 and upwards. "Draw 50 Dogs" teaches
aspiring artists how to draw with ease by following simple,
step-by-step instructions. Celebrated author Lee J. Ames shows
readers how to create a delightful pack of dogs, from greyhounds to
Great Danes. He features exotic breeds, such as the Borzoi and the
Weimaraner, as well as common breeds like the Beagle, Sheepdog,
Boston terrier and Basset Hound. Ames' illustration style and
renowned drawing method has made him a leader in the step-by-step
drawing manual. Ames's insutrction allows seasoned artists to
refine their technique and guides amateurs to develop their own
artistic abilities. Even the youngest artists can make man's best
friend look great. It's easy to draw dogs when it's done the "Draw
50" way.
Leonardo's Science Workshop leads children on an interactive
adventure through key science concepts by following the
multidisciplinary approach of the Renaissance period polymath
Leonardo da Vinci: experimenting, creating projects, and exploring
how art intersects with science and nature. Photos of Leonardo's
own notebooks, paintings, and drawings provide visual inspiration.
More than 500 years ago, Leonardo knew that the fields of science,
technology, engineering, art, and mathematics (STEAM) are all
connected. The insatiably curious Leonardo examined not just the
outer appearance of his art subjects, but the science that
explained them. He began his studies as a painter, but his
curiosity, diligence, and genius made him also a master sculptor,
architect, designer, scientist, engineer, and inventor. The
Leonardo's Workshop series shares this spirit of multidisciplinary
inquiry with children through accessible, engaging explanations and
hands-on learning. This fascinating book harnesses children's
innate curiosity to explore some of Leonardo's favorite subjects,
including flight, motion, technology design, perspective, and
astronomy. After each topic is explained with concepts from
physics, chemistry, math, and engineering, kids can experience the
principles first-hand with step-by-step STEAM projects. They will
explore: The physics of flight by observing birds and experimenting
with paper airplane designs The science of motion by building a
windup dragonfly Gravitational acceleration with water balloons The
movement of electrons by making cereal "dance" Technology design by
making paper and fabric using recycled material Scientific
perspective by drawing a 3D illusion Insight from other great
thinkers-such as Galileo Galilei, James Clerk Maxwell, and Sir
Isaac Newton-are woven into the lessons throughout. Introduce vital
STEAM skills through visually rich, hands-on learning with
Leonardo's Science Workshop.
From the scurvy pirate climbing the rigging to the ferocious
buccaneer wielding swords, every aspect and type of pirate is
covered in this book. Learn how to master pirate ships, detailed
treasure maps where 'x' marks the spot and hoist the Jolly Roger
pirate flags. A must-have for pirate enthusiasts and budding
artists.
Wildly imaginative drawing and doodling activities for the budding
pop star. Wannabe Cheryls will adore drawing their awesome album
covers, designing their own mega mansions, creating super stage
looks and much, much more!
This lively and engaging volume in Prestel's successful "Children
Should Know" series opens a door into the fascinating world of
architecture. Buildings of every shape and size, and from all
corners of the world, populate this colorful and beautifully
produced book that introduces children to history's most iconic
architectural feats and the people behind them. In lively
illustrated spreads, young readers will learn how Christopher Wren
reconstructed an 11th-century cathedral after London's great fire
of 1666 to become the St Paul's Cathedral that we know today, and
how its dome survived the Blitz. They will find out how Thomas
Jefferson, in building his plantation, Monticello, created a new
architecture for a new nation. They will be introduced to the
genius of Frank Lloyd Wright, Le Corbusier, Mies van der Rohe, and
Zaha Hadid and can examine in detail the wonders of the Eiffel
Tower, the Guggenheim Museum in Bilbao, Spain, and Rome's most
beautiful museum. The book proceeds chronologically, accompanied by
a timeline to offer helpful historical context. Each architect's
entry includes a concise biography, illustrations of major works,
and lively texts that speak directly to young readers. Additional
information about the buildings pictured, suggestions for further
reading, and online resources will satisfy the most curious minds.
Let your stylus be your submarine and take you deep underwater
where it reveals beautiful, colourful fish and plant life unlike
any on earth! Just scratch with the stylus and watch the 14
pictures burst into colour! These pads are a fun and easy way to
create colourful drawings. Each page features a line illustration
on a black background. When you trace the picture with the included
stylus, it reveals the bright, vivid colour beneath. The result is
beautiful!
A colorful, accessible and engaging introduction to art history
that children will remember for years to come. It's never too early
to introduce children to art. Featuring thirteen painters from a
variety of historical periods and styles, this book demonstrates
just how interesting and exciting art can be. From the fantastic
images of Hieronymus Bosch to the romantic idealism of titian, the
gorgeous colors of Cezanne to Jean-Michel Basquiat's African-and
street art-inspired figures-each patinter is presented in
chronologically arranged double page spreads that feature beautiful
reproductions, interesting facts, biographical information, and
comparisons to other painters. Fun to read and informative, this
latest addition to the "Children Should Know" series offers young
readers inspiration and encouragement to develop a further interest
in all kinds of art."
Colour in over 50 magical, fantastic Harry Potter characters and
patterns in this gorgeous new OFFICIAL colouring book! Grab your
favourite colouring pencils and crayons! This magical Harry Potter
colouring book is not to be missed. It features gorgeous,
eye-catching moments from throughout the films in an all-new art
style. Colour in fantastical scenes from the magnificent Yule Ball;
decorate Luna Lovegood's most iconic (and zany!) outfits and doodle
all over Hogwarts castle in this absolutely stunning official
colouring book. This is the official Harry Potter colouring book
Features characters from the beloved series and moments from the
films Perfect for fans new and old!
Filled with activities, Comics: Easy as ABC is a fun way for young
readers to effortlessly and playfully start thinking like writers
and artists. This simple guide is also aimed at parents, teachers,
and librarians: all will enjoy learning the ABCs of this popular
and rapidly growing medium. Children kindergarten-age and up are
shown how to use basic shapes to make faces, eyes, noses, and
design their own characters. Ivan Brunetti's funny and incisive
advice on the language of comics (panels, lettering, balloons, and
so much more) naturally leads budding artists and writers into
thinking about their characters, settings, and prompts. A section
with essential tips on how to read comics with young children
rounds out the package. Featuring advice from master cartoonists
and star authors- including Geoffrey Hayes, Eleanor Davis, Art
Spiegelman, and many others.
This heavily illustrated book featuring the world's greatest
painters is an excellent introduction for young readers to artists
and their works.
Whether it's Leonardo da Vinci's mysterious Mona Lisa, Vermeer's
vibrant depictions of light, Van Gogh's mesmerizing brush strokes,
or Matisse's playful cutouts, the art featured here is introduced
in a format and style that will appeal to children. The book
proceeds chronologically, accompanied by a timeline to offer
helpful historical context. Each artist's entry includes a concise
biography, beautiful reproductions of major works, and lively texts
that speak directly to young readers. Games, quizzes and other
activities help readers learn about the significant contributions
of each artist in a way that is both fun and inspiring. Additional
information about museums, suggestions for further reading, and
online resources will satisfy the most curious minds.
See the world through Hokusai's eyes and be inspired to produce
your own masterpieces. Have you ever wondered exactly what your
favourite artists were looking at to make them draw, sculpt, or
paint the way they did? In this charming illustrated series of
books to keep and collect, created in full collaboration with The
Metropolitan Museum of Art, you can see what they saw, and be
inspired to create your own artworks, too. In What the Artist Saw:
Hokusai, meet groundbreaking Japanese artist Hokusai. Step into his
life and learn what led him to create more than 30,000 works of
art, including his famous woodcut views of The Great Wave off
Kanagawa and Mount Fuji. Discover how he planned to live to 110 and
even produced the first ever pieces of manga! Have a go at making
your own printed artworks. In this series, follow the artists'
stories and find intriguing facts about their environments and key
masterpieces. Then see what you can see and make your own art. Take
a closer look at landscapes with Georgia O'Keeffe, or even
yourself, with Vincent van Gogh. Every book in this series is one
to treasure and keep - perfect for inspiring budding young artists
to continue their own artistic journeys. (c) The Metropolitan
Museum of Art, New York
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