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Books > Business & Economics > Industry & industrial studies > Media, information & communication industries > General
For many individuals, pornography is a troubling and problematic issue. Regardless of how the public views this topic, one thing is clear: Pornography is as prevalent and accessible as smartphones and laptop computers. Indeed, beyond traditional hardcore material, a pornographic sensibility can be seen permeating all aspects of culture from tween and young teen fashions to television and commercially successful films. In fact, pornography is so widespread that more often than not it is taken as a given in our modern social space. We assume all people look at or know about pornography, but to some, the thought of engaging in intellectual discussions about the topic strikes many particularly scholars as beneath them. And yet something this impactful, this definitive of modern culture, needs to be laid open to scrutiny. In The Philosophy of Pornography: Contemporary Perspectives, Lindsay Coleman and Jacob M. Held offer a collection of essays covering a wide range of viewpoints from issues of free speech and porn s role in discrimination to the impact of porn on sexuality. These essays investigate the philosophical implications of pornography as a part of how we now seek to conceive and express our sexuality in contemporary life. Contributors to this volume discuss: .pornography as a component of gender and sexual socialization .ecological understandings of sexually explicit media .subordination, sexualization, and speech .feminism and pornography .pornography s depiction of love and friendship .black women and pornography .playfulness, creativity, and porn s possibilities Because its subject matter sex, gender, interpersonal relationships, and even love is reflective of who we are and what kind of society we want to create, pornography demands serious treatment. So whether one chooses to accept pornography as a fact of modern culture or not, this collection of timely essays represents a variety of voices in the ongoing debate. As such, The Philosophy of Pornography will be of interest to not only those who are engaged in porn studies but also to an audience educated in and conversant with recent trends in philosophy."
Communicating archaeological heritage at the institutional level reflects on the current status of archeology, and a lack of communication between archaeologists and the general public only serves to widen the gap of understanding. As holders of this specific scientific expertise, effective openness and communication is essential to understanding how a durable future can be built through comprehension of the past and the importance of heritage sites and collections. Developing Effective Communication Skills in Archaeology is an essential research publication that examines archeology as a method for present researchers to interact and communicate with the past, and as a methods for identifying the overall trends in the needs of humanity as a whole. Presenting a vast range of topics such as digital transformation, artificial intelligence, and heritage awareness, this book is essential for archaeologists, journalists, heritage managers, sociologists, educators, anthropologists, museum curators, historians, communication specialists, industry professionals, researchers, academicians, and students.
In the age of ubiquitous media and globalization, the entertainment industry has changed dramatically to accommodate a more comprehensive and diverse audience. As such, research into the influence of culture on entertainment and the media is necessary in order to facilitate further developments in the industry. Handbook of Research on the Impact of Culture and Society on the Entertainment Industry provides a review of the academic and popular literature on the relationship between communications and media studies, cinema, advertising, public relations, religion, food tourism, art, sports, technology, culture, marketing, and entertainment practices. Founded on international research, this publication is essential for upper-level students, researchers, academicians, business executives, and industry professionals seeking knowledge on the current scope of the entertainment industry.
The transformation of the world economy from a system of nations trading materials-intensive goods to a system of seamless global networks for information-intensive goods and services has created the need for a comprehensive restructuring of transportation and communications activities. The contributors - transportation and communications analysts from Japan and the United States - address this restructuring from a variety of perspectives ranging from theoretical treatments of the role of information in the economy to applications of communications technologies for the collection of travel data. The authors transcend traditional methods of transportation and communication analysis in order to address emerging issues that are not well represented by the prevailing cost-benefit framework. Many draw from advances in social sciences, such as game theory, that recognize the interdependence of human decision making. New ways of assessing the economic benefit of infrastructure and the evolving role of institutions in the information economy are demonstrated, along with novel approaches to analyzing human mobility and interaction in a knowledge-rich environment. By moving beyond traditional forms of analysis that were better suited to an earlier time, the chapters in this book provide a wealth of insights for policy formulation in the globalized knowledge economy. This comprehensive volume will be of great value to regional scientists and economic geographers, as well as civil engineers, economists, and analysts interested in transportation and communications.
Examining the emergence of a European Union telecommunications policy, Joseph Goodman explains how and why the policy developed as it did and why certain reforms in the sector were easier to achieve than others. He provides a history of the key actors in the policy-making process from the first attempts by the national postal, telegraph, and telecommunication administrations to coordinate their telecommunications policies in the 1950s, to the implementation of a comprehensive EU telecommunications regulatory structure in 1998 and the development of a new regulatory structure in 2003. The analytical framework employed by the author draws upon new institutionalism and actor-based approaches, providing an opportunity to evaluate the utility of a synthetic approach for examining and explaining EU policy-making. The focus of his analysis is on the European Commission's two-pronged strategy of liberalisation and harmonisation, which began in the late 1980s and culminated in an important milestone on January 1st 1998, when the EU Member States fully opened their telecommunications markets to competition. He concludes that a synthetic approach, which enables the researcher to apply a number of approaches to multiple settings and various levels of analysis, is useful - even necessary - in understanding and explaining the many dimensions of EU policy-making. This authoritative study will be of interest to all those in the telecommunications industry - including attorneys, consultants, and lobbyists - who would like to know how the EU's policy developed. It will appeal, more generally, to political scientists and scholars of European history and politics.
The ferociously talented Hideo Kojima, creator of Metal Gear Solid and Death Stranding, shares his perspective on the stories and movies that influence his work! Ever since he was a child, Metal Gear Solid and Death Stranding creator Hideo Kojima was a voracious consumer of movies, music, and books. They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima's enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture. Ever since he was a child, Metal Gear Solid and Death Stranding creator Hideo Kojima was a voracious consumer of movies, music, and books. They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima's enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture.
Joe Maltz's career as a broadcast engineer with the American Broadcasting Company spanned thirty-seven years and was followed by five years as a consultant to the television industry. In his memoir, "My Adventures in Broadcasting," he takes a look back at his experiences during television's "golden years" from the usually invisible point of view of an engineer. Maltz participated in the technical preparation and execution of five Olympic Games, including the 1972 Munich Olympics, during which he covered the tragedy that unfolded there. For his engineering work on Olympic technical design, he won two Emmys. He also covered four political conventions and the first televised coverage of a Russian-American track meet in Moscow, which took place during the Cold War. Over the years memoirs about television broadcasting have been written and published by many notables in the industry. These memoirs recall events from an "on-air" perspective, ignoring the participation of the technical people that enabled these events to be successfully produced and executed. My Adventures in Broadcasting offers a unique, behind-the-scenes perspective on television coverage of major news and sporting events fills that void.
Autumn on the Trail to Santiago begins where Sons of Thunder left off... same man, same spirit... blood, sweat and soul expressed out the same marrow but much is changed with the landscape, skyscape and timescape that inform the in-scape of mind. The eye popping Whippit hit of June and July's Spain mellows now in the soft autumnal exhale reflected in cooling days, lengthening nights and the repletion and harvest of agricultural labors along a string of trails spanning across southern France, over the Pyrenees, along northern Spain and into Santiago for a second time this year. While writing Autumn on the Trail to Santiago natural section breaks appeared in a way they did not in the flood-rush of Sons of Thunder. The initial 'On n'est pas riche mais on vie bien' segment is a toast to my family and to the love expressed in a plate of food. 'Between the Rabbits' puts comestible brackets around le Chemin d'Arles, from Arles to the Pyrenees. 'Aragonia' describes el Camino Aragones' descent from the storm ravaged Pyrenees-Pirineos into Spain, to re-connect with el Camino Frances in Puenta la Reina. And 'Broken Water, Spanish Rain' is the long last leg of the journey; a dark wet trek down the metaphysical birth canal to Santiago, to the sea, and to the rest of life beyond this adventure.
This book serves as a convenient entry point for researchers, practitioners, and students to understand the problems and challenges, learn state-of-the-art solutions for their specific needs, and quickly identify new research problems in their domains. The contributors to this volume describe the recent advancements in three related parts: (1) user engagements in the dissemination of information disorder; (2) techniques on detecting and mitigating disinformation; and (3) trending issues such as ethics, blockchain, clickbaits, etc. This edited volume will appeal to students, researchers, and professionals working on disinformation, misinformation and fake news in social media from a unique lens.
It is the summer of 1939 in England when soldiers start digging trenches in a local park. Suddenly, seven-year-old John Adams is forced to face a new reality. He and his school are abruptly evacuated to an unknown destination. Two days later, war is declared. As the sky lights up with searchlights and German bombing raids increase, Adams' natural instincts to dig for the real story kick in-beginning what would eventually become a remark-able journey as a journalist. By fourteen, Adams had published his rst article in a major national paper, Britain's "Daily Mirror." At nineteen, he was ghting in the Korean War. He became a military reporter for London's "Daily Telegraph" and battled against communist propaganda during the Cold War as a correspondent and news director of Radio Free Europe. He o ers an unforgettable glimpse into the fascinating world of news, including insights into what it was like to interact with such disparate public gures as the Duke of Wellington, Otto von Habsburg, Edward R. Murrow and Walter Cronkite. "In the Trenches" explores one man's experiences, perspectives, and memories as he witnesses extraordinary times in history through the ever-curious eyes of a reporter. "Adams saw it all with his own eyes, heard it with his own ears.
He lived it."
As business paradigms shift from desktop-centric environments to data-centric mobile environments, mobile services create numerous new business opportunities. At the same time, these advances may also challenge many of the basic premises of existing business models. Mobile Services Industries, Technologies, and Applications in the Global Economy fosters a scientific understanding of mobile services, provides a timely publication of current research efforts, and forecasts future trends in the mobile services industry and its important role in the world economy. Written for academics, researchers, government policymakers, and corporate managers, this comprehensive volume will outline the great potential for new business models and applications in mobile commerce.
Media power is a crucial, although often taken for granted, concept. We assume, for example, that the media are 'powerful'; if they were not, why would there be so many controversies over the regulation, control and impact of communicative institutions and processes? Further, we assume that this 'power' is somehow problematic; audiences are often treated as highly susceptible to media influence and too much 'power' in the hands of one organization or individual is seen as risky and potentially dangerous. These concerns have been at the heart of recent controversies involving the relationships between media moguls and political elites, the consequences of phone hacking in the UK, and the emerging influence of social media as vital gatekeepers. Yet it is still not clear what we mean by media power or how effective it is. This book evaluates contrasting definitions of media power and looks at the key sites in which power is negotiated, concentrated and resisted - politically, technologically and economically. Combining an evaluation of both previous literature and new research, the book seeks to establish an understanding of media power which does justice to the complexities and contradictions of the contemporary social world. It will be important reading for undergraduates, postgraduates, researchers and activists alike.
An examination of the connections between modernist writers and editorial activities, Making Canada New draws links among new and old media, collaborative labour, emergent scholars and scholarships, and digital modernisms. In doing so, the collection reveals that renovating modernisms does not need to depend on the fabrication of completely new modes of scholarship. Rather, it is the repurposing of already existing practices and combining them with others - whether old or new, print or digital - that instigates a process of continuous renewal. Critical to this process of renewal is the intermingling of print and digital research methods and the coordination of more popular modes of literary scholarship with less frequented ones, such as bibliography, textual studies, and editing. Making Canada New tracks the editorial renovation of modernism as a digital phenomenon while speaking to the continued production of print editions. |
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