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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Role-playing & war games

Rogue Stars - Skirmish Wargaming in a Science Fiction Underworld (Paperback): Andrea Sfiligoi Rogue Stars - Skirmish Wargaming in a Science Fiction Underworld (Paperback)
Andrea Sfiligoi; Illustrated by Johan Egerkrans
R344 Discovery Miles 3 440 Ships in 10 - 15 working days

Rogue Stars is a character-based science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police and other such shady factions from the fringes of galactic civilisation. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied and demand adaptation and cunning on the parts of the combatants, make practically any encounter possible. Run contraband tech to rebel fighters on an ocean world while hunted by an alien kill-team or hunt down a research vessel and fight zero-gravity boarding actions in the cold depths of space - whatever you can imagine, you can do.

Battle for Britain: Wargame 1066 - Saxons, Vikings, Normans (Paperback): Peter Dennis Battle for Britain: Wargame 1066 - Saxons, Vikings, Normans (Paperback)
Peter Dennis
R524 Discovery Miles 5 240 Ships in 10 - 15 working days

In these books, Peter Dennis sets the paper soldiers of the 19th century marching again across the wargames tables of the 21st. All the troop types of the wars are represented in full colour in a format designed to create stands of soldiers which can be used to re-fight these epic struggles for the control of Britain. Although the figures can be used with any of the commercial sets of wargame rules, an introduction to wargaming and a simple set of rules by veteran wargamer Andy Callan is included, along with buildings, trees and even Viking ships to transport Harald Hardrada's men to meet their fate at Stamford Bridge.

Ragnarok: The Vanir (Hardcover): Tim Korklewski Ragnarok: The Vanir (Hardcover)
Tim Korklewski; Illustrated by RU-MOR aRU-MOR
R695 Discovery Miles 6 950 Ships in 10 - 15 working days

The Aesir are dead, and the Vanir, now uncontested in their divinity, come to claim what is left of the Nine Realms. The War Clans must oppose, or align with, these new foes.

Ragnarok: The Vanir features new Godsparks that War Clans may harness to combat the marauding Vanir, as well as new scenarios, monsters, and options to further develop players' campaigns.

Last Days: Zombie Apocalypse: Seasons (Hardcover): Ash Barker Last Days: Zombie Apocalypse: Seasons (Hardcover)
Ash Barker; Illustrated by Arthur Asa
R559 R516 Discovery Miles 5 160 Save R43 (8%) Ships in 10 - 15 working days

Last Days: Zombie Apocalypse: Seasons brings an all new campaign to the skirmish-scale miniatures game of survival horror, taking players through the changing seasons and the challenges this brings for survivors. As well as rival gangs and mindless zombies, your Group will have to deal with hunger, thirst, warmth, and other problems that can't be stopped with a well-placed bullet. Also included are a host of new character types, scavenge tables, scenarios, and even rules for using bicycles and motorbikes with your group.

Pathfinder Roleplaying Game: Occult Adventures Pocket Edition (Paperback): Jason Bulmahn Pathfinder Roleplaying Game: Occult Adventures Pocket Edition (Paperback)
Jason Bulmahn
R497 Discovery Miles 4 970 Ships in 10 - 15 working days

There is an unseen world all around you. On the streets and in the halls of power, in your dreams and across the bizarre planes of the multiverse, there are those who walk among us like giants among ants, twisting reality to their wills in their search for ancient knowledge. Now pull back the curtain of the mundane world and learn the secrets of these occult masters-if you dare! Pathfinder RPG Occult Adventures is an indispensable companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon over 15 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Occult Adventures includes: * Six new occult base classes-the energy-shaping kineticist, the spirit-calling medium, the deceptive mesmerist, the mind-bending psychic, the uncanny occultist, and the phantom-binding spiritualist. * Archetypes for all of the new classes, as well as a broad selection of strange and mysterious archetypes and class options for existing characters. * New feats to flesh out your occult character, plus a whole new way to use existing skills to become a master of faith healing, hypnotism, psychometry, and more! * More than 100 spells using the all-new psychic magic system, plus rituals that grant even non-spellcasting characters occult power! Explore worlds beyond imagining with dream voyage, or defend yourself from mental threats with tower of iron will! * Rules and advice to help you steep your game in the occult, from chakras and deadly mindscapes to possession, psychic duels, and the Esoteric Planes. * A wide variety of new magic items, such as the eerie spirit mirror and the peculiar tin cap, plus new cursed items and powerful artifacts. * ... and much, much more!

Bolt Action: Armies of Italy and the Axis (Paperback): Warlord Games Bolt Action: Armies of Italy and the Axis (Paperback)
Warlord Games; Illustrated by Peter Dennis 1
R713 Discovery Miles 7 130 Ships in 10 - 15 working days

While many nations flocked to the side of the Allies, others joined forces with Germany as part of the Axis. This volume is the definitive guide to the armies of Italy, Hungary, Slovakia, Croatia and Finland. Refight the Winter War against the Soviets, hold back the British in North Africa, or help shore up the German offensives on the Eastern Front with this latest supplement for 'Bolt Action.'

Badass Braids - 45 Maverick Braids, Buns, and Twists Inspired by Vikings, Game of Thrones, and More (Paperback): Shannon Burns Badass Braids - 45 Maverick Braids, Buns, and Twists Inspired by Vikings, Game of Thrones, and More (Paperback)
Shannon Burns
R593 Discovery Miles 5 930 Ships in 10 - 15 working days

Recreate the braids, buns, and twists of your favorite historical, sci-fi, and fantasy heroes and heroines with Badass Braids. Step-by-step, illustrated instructions show you how to make the hairstyles from Game of Thrones, The Hunger Games, Star Trek, Star Wars, The Legend of Zelda, Vikings, The Lord of the Rings, and more. Author Shannon Burns runs the hugely popular YouTube channel Silvousplaits, where she showcases DIY hair art that mimics the hairstyles of valiant men and women in the best historical, sci-fi, and fantasy shows and movies. In Badass Braids, Shannon shows you how to transform your hair with hard-core braids, step by step. The book covers 45 different braids and styles from a full spectrum of fantasy worlds (and galaxies), from ancient adversaries and viking warriors to romantic renegades and sci-fi heroines. With an introduction to the styling techniques for different kinds of basic braids, interviews with behind-the-scenes stylists and actors, and original styles inspired by fan-favorites, you will learn to recreate the hairstyles of: Katniss Everdeen (The Hunger Games: Mockingjay) Anne Boleyn (The Tudors) The Norse king Ragnar Lothbrok (Vikings) Daenerys Targaryen (Game of Thrones) Diana Prince (Wonder Woman) Lizzy Bennet (Pride and Prejudice) And many more Badass Braids is the perfect gift for geeky men and women of all ages!

Spellbook Cards: Cleric: Dungeons & Dragons Spellbook Cards: Cleric
Dungeons & Dragons
R432 R357 Discovery Miles 3 570 Save R75 (17%) Out of stock

Spell name and important info is easy to find for quick reference.
Descriptive/mechanical text is written in full wherever possible. When it isn’t, a Player’s handbook page reference is given.
Scaling spells have an additional section with details on how they improve.
Card backs prominently display spell level for easy sorting.
The spell cards are highly durable and are made to last. Each card has a coating that protects them and makes them safe to use with dry erase markers.

Gears Tactics - The Art of the Game (Hardcover): Titan Books Gears Tactics - The Art of the Game (Hardcover)
Titan Books
R754 Discovery Miles 7 540 Ships in 10 - 15 working days

The official art book for the video game Gears Tactics. Gears Tactics is the fast-paced, turn-based strategy game from one of the most-acclaimed video game franchises - Gears of War. Outnumbered and fighting for survival, recruit and command your squad to hunt down an evil mastermind who makes monsters. In this lavish book, the full development process of the characters, weapons, armor, enemies and environments of the game is uncovered. From initial sketches through to beautiful final production art, the evolution of Gears Tactics is revealed, accompanied by fascinating insight from the artists and developers. Take a step into the war-scarred world of Sera and experience Gears of War from a whole new perspective.

Romance of the Perilous Land - A Roleplaying Game of British Folklore (Hardcover): Scott Malthouse Romance of the Perilous Land - A Roleplaying Game of British Folklore (Hardcover)
Scott Malthouse; Illustrated by John Mccambridge, Alan Lathwell, David Needham
R656 Discovery Miles 6 560 Ships in 10 - 15 working days

Romance of the Perilous Land is a roleplaying game of magic and adventure set in the world of British folklore, from the stories of King Arthur to the wonderful regional tales told throughout this green and pleasant land. It is a world of romantic chivalry, but also of great danger, with ambitious kings, evil knights, and thieving brigands terrorising the land, while greedy giants, malevolent sorcerers, and water-dwelling knuckers lurk in the shadows. As valiant knights, mighty barbarians, subtle cunning folk, and more, the players are heroes, roaming the land to fight evil, right wrongs, and create their own legends.

Wargame: the Roman Invasion Ad 43 (Paperback): Peter Dennis Wargame: the Roman Invasion Ad 43 (Paperback)
Peter Dennis; Contributions by Andy Callan
R523 Discovery Miles 5 230 Ships in 10 - 15 working days

In the Battle for Britain series, well-known historical illustrator Peter Dennis breathes life back into the 19th century paper soldier, supplying all the artwork neede to create the armies which struggled for supremacy through our island history. Here, the Legions of Rome and the fierce Celtic inhabitants of Britannia can clash again using simple rules from veteran wargamer Andy Callan. This source book shows you how to copy and make any number of colourful and durable stands of troops using traditional skills with glue and scissors. To play the game you will need a tabletop playing surface, a tape measure and a handful of dice.

Track: Gaming - A Student's Guide to Gaming (Paperback): Reagan Rose Track: Gaming - A Student's Guide to Gaming (Paperback)
Reagan Rose
R85 Discovery Miles 850 Ships in 10 - 15 working days

Gaming is multi-billion-dollar industry, which has been growing massively in the last few years. It seems that everyone is gaming in one way or another. You might not think that the Bible has anything to say about gaming, but Reagan Rose has written this helpful book on what our relationship with gaming should look like. Track is a series of books designed to disciple the next generation in the areas of culture, doctrine, & the Christian life. While the topics addressed aren't always simple, they are communicated in a manner that is.

Pathfinder Roleplaying Game: Villain Codex Pocket Edition (Paperback): Jason Bulmahn Pathfinder Roleplaying Game: Villain Codex Pocket Edition (Paperback)
Jason Bulmahn
R497 Discovery Miles 4 970 Ships in 10 - 15 working days

Villains are at the heart of every great adventure-scheming, plotting, and causing mayhem-but creating a convincing and detailed group of antagonists is no easy task. Pathfinder RPG Villain Codex serves up 20 groups of vile miscreants waiting to menace your player characters and foil their every plan. Inside this time-saving tome, you will find a wide variety of foes, from a scheming regal court to a sinister doomsday cult, ready to challenge characters of any level. These villains come equipped with a host of new rules elements to give them the edge against players and fit into nearly any campaign! Villain Codex is an essential addition to the Pathfinder Roleplaying Game. This imaginative tabletop game builds on more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Villain Codex includes: * Complete sections for 20 villainous organizations, including a power- hungry arcane society, a greedy merchant caravan, a fleet of scandalous pirates, a creepy secret society, and a wily thieves' guild. Trade blows with the serpentfolk-worshiping monks of Fang Monastery, match wits with the sly bandits of the Merry Outlaws, or defend civilization from the wild druids of Nature's Scourge! * Information on each organization's history and structure, along with plot hooks to get the players interested in confronting the group. * New rules in each villain section, including feats, spells, and magic items. * A wide variety of new stat blocks for all organization members, using each villain section's new rules. * Premade encounter groups, allowing Game Masters to quickly make use of the villains in every section. * ... And much, much more!

Konflikt '47: Resurgence (Paperback): Warlord Games, Clockwork Goblin Konflikt '47: Resurgence (Paperback)
Warlord Games, Clockwork Goblin
R627 Discovery Miles 6 270 Ships in 10 - 15 working days

The first supplement for the Konflikt '47 Weird World War II wargames rules, this volume presents a range of new material for the game, including: - New army list: The Japanese make their presence known on the battlefields of Konflikt '47. - New units: Options for troops and technology that can be added to the armies presented in the rulebook. - Special characters: Field the best of the best, elite men and women who may singlehandedly be the crucial element between victory and defeat. - New background: The history of the world of Konflikt '47 is detailed in more depth. - New rules: All-new means of waging war, including material previously published online.

Bolt Action: Armies of Germany - 2nd Edition (Paperback, 2 Rev Ed): Warlord Games Bolt Action: Armies of Germany - 2nd Edition (Paperback, 2 Rev Ed)
Warlord Games
R828 Discovery Miles 8 280 Ships in 10 - 15 working days

Revised and expanded for Bolt Action 2nd Edition, this book provides players with all of the information they need to command Germany's military might. Detailed unit options and theatre selectors allow players to build armies for any of Germany's campaigns, from the Blitzkrieg against Poland and France, through North Africa and the Eastern Front, to the fall of Normandy and the defence of Germany.

Norse Myths That Inspired Final Fantasy VII (Paperback): Kayley Henderson Norse Myths That Inspired Final Fantasy VII (Paperback)
Kayley Henderson; M.J. Gallagher
R462 Discovery Miles 4 620 Out of stock
Pathfinder Roleplaying Game: Bestiary 6 (Hardcover): James Jacobs Pathfinder Roleplaying Game: Bestiary 6 (Hardcover)
James Jacobs
R455 Discovery Miles 4 550 Ships in 4 - 6 working days

Bow down in Fear! Monsters have long stalked us in the darkness. Within this book, you'll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid-if they deserve it! Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Bestiary 6 includes: More than 200 different monsters. New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos. Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords. New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds. New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters. Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat. Expanded universal monster rules to simplify combat. Challenges for every adventure and every level of play. AND MUCH, MUCH MORE!

Fighting Sail - Fleet Actions 1775-1815 (Paperback): Ryan Miller Fighting Sail - Fleet Actions 1775-1815 (Paperback)
Ryan Miller; Illustrated by Peter Dennis
R380 R310 Discovery Miles 3 100 Save R70 (18%) Out of stock

In the years between 1776 and 1815, grand square-rigged sailing ships dominated warfare on the high seas. Fighting Sail is a tabletop wargame of fleet battles in this age of canvas, cannon, and timbers. Players take on the roles of fleet admirals in battles ranging from the American War of Independence to the Napoleonic Wars and the War of 1812. Each fleet has access to different ships, tactics, and command personalities - each with its own strengths and weaknesses. Offering a unique blend of detail and simplicity, the scenarios included enable the recreation of historic actions or 'what-if' scenarios. Join the battle and experience the adventurous age of the fighting sail!

Pulp Hero (Paperback): Steven S. Long Pulp Hero (Paperback)
Steven S. Long
R870 Discovery Miles 8 700 Out of stock
Champions Complete (Paperback): Derek Hiemforth Champions Complete (Paperback)
Derek Hiemforth
R741 Discovery Miles 7 410 Out of stock
Four Against Darkness - A solitaire dungeon-delving pen-and-paper game (Paperback): Andrea Sfiligoi Four Against Darkness - A solitaire dungeon-delving pen-and-paper game (Paperback)
Andrea Sfiligoi
R343 Discovery Miles 3 430 Out of stock
Wargame: the American Revolutionary War (Paperback): Peter Dennis Wargame: the American Revolutionary War (Paperback)
Peter Dennis
R369 R317 Discovery Miles 3 170 Save R52 (14%) Out of stock

In the 'Battle in America' series well-known historical illustrator Peter Dennis breathes life back into the 19th century paper soldier, supplying all the artwork needed to create the armies which struggled for Liberty across the states of the colonial new world. Here Washington's army can clash again with the redcoats of the King, using simple rules from veteran wargamer Andy Callan. Although the figures can be used with any of the commercial sets of wargame rules, an introduction to wargaming and a simple set of rules by veteran wargamer Andy Callan is included, along with buildings, trees and even artillery and brave Minute men and ruthless Hessian mercenaries.

Arcane Arts - The Dungeoneer's Guide to Miniature Painting and Tabletop Mayhem (Paperback): Noxweiler Berf Arcane Arts - The Dungeoneer's Guide to Miniature Painting and Tabletop Mayhem (Paperback)
Noxweiler Berf
R583 Discovery Miles 5 830 Ships in 10 - 15 working days

Learn how to paint exciting miniature creatures and elevate your tabletop experience, with Arcane Arts. Professional miniature painter and instructor Noxweiler Berf has created an immersive guide to painting miniatures for tabletop games. In his engaging and playful style, Berf demystifies the miniature painting process for the beginner and offers new perspectives and encouragement for advancing hobbyists. The guide offers the reader a number of milestone "quests" that will take them from the first steps of selecting a miniature figure, to understanding the visual cues that come from their choice of color and texture, to even developing scenic basing and preparing your miniature for game-play.

Starfinder RPG: Alien Archive 3 (Hardcover): Joe Pasini Starfinder RPG: Alien Archive 3 (Hardcover)
Joe Pasini
R1,024 R898 Discovery Miles 8 980 Save R126 (12%) Ships in 10 - 15 working days

Feature Creatures The galaxy hosts a staggering array of aliens both bloodcurdling and benevolent. The pages of Starfinder Alien Archive 3 are packed with creatures designed for use with the Starfinder Roleplaying Game! From starmetal dragons and the spiral-winged irokirois to living holograms and body-snatching flayer leeches, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a variety of species let players not just fight aliens, but be them! Inside this book, you'll find the following: * Over 100 bizarre life-forms both classic and new, from bioluminescent cephalumes and quantum-entangled oozes to natives of hyperspace and living asteroids. * More than a dozen races with full player rules, letting you play everything from a life-hungry undead creature to a sapient swarm of tiny insects. * New alien technology to help give your character an edge, including armor, weapons, magic items, and more. * New rules for gaining a creature companion that can accompany you as a pet, a mount, or even a fearsome combatant!

Castles in the Sky - A Wargame of Flying Battleships (Paperback): Eric Farrington Castles in the Sky - A Wargame of Flying Battleships (Paperback)
Eric Farrington; Illustrated by Michael Doscher
R399 Discovery Miles 3 990 Ships in 10 - 15 working days

A wargaming ruleset for epic pre-WW1 battles in the sky. It's the dawn of the 20th Century and the Great Powers turn to war. Since the development of the air screw, leading to the creation of flying warships, the navies of the world have comprised an ever-growing number of these aerial ironclads. So fire up the turbines, ready the aether drives, and take to the air in Castles in the Sky: A Wargame of Flying Battleships. Featuring all the rules required to fight battles with fleets of flying behemoths. Assemble your fleet from 8 nationalities and fight through a variety of scenarios. With a full campaign system, Castles in the Sky contains everything adventurous aeronautical admirals need to find victory in the skies.

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