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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Role-playing & war games

Turning tide - The settlement beyond the disaster (Hardcover): Rune Odegaard Turning tide - The settlement beyond the disaster (Hardcover)
Rune Odegaard; Illustrated by Cornelia Koppang Henriksen
R882 Discovery Miles 8 820 Ships in 18 - 22 working days
Entriss Online (Hardcover): David J Pedersen Entriss Online (Hardcover)
David J Pedersen; Edited by Danielle Fine, Angie Pedersen
R787 Discovery Miles 7 870 Ships in 10 - 15 working days
World of Warcraft Unshackled An Escape Room Box (Novelty book): Blizzard Entertainment World of Warcraft Unshackled An Escape Room Box (Novelty book)
Blizzard Entertainment
R468 Discovery Miles 4 680 Ships in 10 - 15 working days

Will you escape the dangers of Azeroth? Will you escape the dangers of Azeroth? You have 60 minutes to break free of the chains that bind and the evils that threaten the World of Warcraft (R)! Play as honorable members of the Horde and the Alliance and overcome obstacles before time runs out! Stop the spread of Professor Putricide's plague of undeath in his bizarre laboratory, dodge devilsaurs in Un'Goro Crater, and restore order to Karazhan before the tower collapses! Featuring three different scenarios with three difficulty levels: easy, medium, and challenging. Will you be unshackled? Or will time seal your fate?

Minecraft: Guide to Creative (Updated) (Hardcover): Mojang AB, The Official Minecraft Team Minecraft: Guide to Creative (Updated) (Hardcover)
Mojang AB, The Official Minecraft Team
R349 R331 Discovery Miles 3 310 Save R18 (5%) Ships in 18 - 22 working days
Dungeons & Dragons: Bag of Holding Magnet Set (Paperback): Brenna Dinon, Dungeons & Dragons Dungeons & Dragons: Bag of Holding Magnet Set (Paperback)
Brenna Dinon, Dungeons & Dragons
R253 R236 Discovery Miles 2 360 Save R17 (7%) Ships in 9 - 17 working days

It's larger on the inside! Adventurers can carry all their equipment, weapons, items, and more with the official Dungeons & Dragons: Bag of Holding Magnet Set. This kit includes: * 30 2D magnets depicting iconic weapons, equipment, items, and more * a felt "bag of holding" * an illustrated mini "inventory" book

I Love My Life - Card Game and Oracle Deck Compendium (Hardcover): Sophia Wise One I Love My Life - Card Game and Oracle Deck Compendium (Hardcover)
Sophia Wise One; Illustrated by Sophia Wise One
R1,318 R1,101 Discovery Miles 11 010 Save R217 (16%) Ships in 18 - 22 working days
DUNGEONS & DRAGONS YEARBOOK 2024 (Hardcover): Wizards of the Coast, Farshore DUNGEONS & DRAGONS YEARBOOK 2024 (Hardcover)
Wizards of the Coast, Farshore
R385 R344 Discovery Miles 3 440 Save R41 (11%) Ships in 5 - 10 working days

Take a look back at the last 12 months of Dungeons & Dragons Discover all there is to know about the latest campaigns, explore legendary locations and brush up on fearsome monsters you might meet on your adventures. With activities, interviews with awesome podcasters and streamers and more epic content, this will keep fans rolling for another twelve months.

Limitless Encounters vol. 1 (Hardcover): Andrew Hand, Michael E Johnson, Benjamin Baer Limitless Encounters vol. 1 (Hardcover)
Andrew Hand, Michael E Johnson, Benjamin Baer
R942 R820 Discovery Miles 8 200 Save R122 (13%) Ships in 18 - 22 working days
The Game Master's Book of Traps, Puzzles and Dungeons - A punishing collection of bone-crunching contraptions,... The Game Master's Book of Traps, Puzzles and Dungeons - A punishing collection of bone-crunching contraptions, brain-teasing riddles and stamina-testing encounter locations for 5th edition RPG adventures (Hardcover)
Jeff Ashworth; Illustrated by Kyle Hilton
R803 R735 Discovery Miles 7 350 Save R68 (8%) Ships in 10 - 15 working days
Heroic Worlds (Paperback): Lawrence Schick Heroic Worlds (Paperback)
Lawrence Schick
R789 R637 Discovery Miles 6 370 Save R152 (19%) Ships in 10 - 15 working days

This history of role-playing games such as Dungeons and Dragons explains their evolution and gives complete definitions and descriptions for related game products. Arriving on the scene in 1973, such games caught on rapidly and spawned a thriving industry. These games are regularly played improvisations, with rules that allow for consistent resolution of action, in which heroic characters created by the players battle enemies or solve mysteries. Featuring essays by eighteen top industry designers, Heroic Worlds explains the evolution of role-playing games and their influence on other forms of entertainment. The art and jargon of game design, play, and collection are defined in detail.

Mythic Rome (Hardcover): Pete Nash Mythic Rome (Hardcover)
Pete Nash
R893 Discovery Miles 8 930 Ships in 10 - 15 working days

A historical supplement for Mythras. Welcome the birth of the Roman Republic, and follow it through to its murderous end, on a tumultuous ride through some of its most turbulent history.Mythic Rome encapsulates the dark and gritty past, allowing players to take part in the founding of Rome: as a bandit on the Tiber; to overthrow the tyrannical Seven Kings; conquer the rival Etruscan city states; watch the city be sacked by Gauls; battle Hannibal during the Punic Wars; take part in the malevolent Bacchanalian conspiracy; fight alongside Spartacus or against him; or choose sides during the civil war between Caesar and Pompey.This invaluable book contains rules for everything from political standing to chariot racing, along with comprehensive Roman careers and guides for the weapons, armour and combat styles of Rome's legions and her enemies. Also included are obscure supernatural creatures and new magic systems to reflect the way magic works from the perspective of the Romans themselves.Continuing the quality and historical depth of the Design Mechanism's Mythic series, Mythic Rome stands as one of the best historical roleplaying supplements of all time, describing in intricate detail every aspect of everyday Roman life. Indeed, this book is packed with quotations written during the last days of the Republic, revealing shocking details of Rome the eternal city... a shining pinnacle of civilisation built upon a grisly foundation of crime, superstition, war and treachery.Mythic Rome is not a stand-alone game. You will need the Mythras rules to make full use of the content.

The Monsters Know What They're Doing - Combat Tactics for Dungeon Masters (Hardcover): Keith Ammann The Monsters Know What They're Doing - Combat Tactics for Dungeon Masters (Hardcover)
Keith Ammann
R594 R535 Discovery Miles 5 350 Save R59 (10%) Ships in 9 - 17 working days

In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behaviour-and the better the players, the more unpredictable their behaviour! It's easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Frostgrave: Perilous Dark (Paperback): Joseph A. McCullough Frostgrave: Perilous Dark (Paperback)
Joseph A. McCullough; Illustrated by Dmitry Burmak, Kate Burmak
R509 R461 Discovery Miles 4 610 Save R48 (9%) Ships in 9 - 17 working days

There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad. This new supplement for Frostgrave presents rules for playing solo and cooperative games in which the focus shifts from the feuds of wizards to exploring the city, unlocking its mysteries... and surviving what is discovered. With guidelines for scaling game difficulty, dungeon crawls, monster generation, and more, as well as ten scenarios demonstrating these options, this volume offers players everything they need to venture alone - or with allies - into Frostgrave. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!

Unlock! Escape Adventure Puzzle Book - Race Against the Clock to Escape a Series of Complex Rooms (Paperback): Jason Ward,... Unlock! Escape Adventure Puzzle Book - Race Against the Clock to Escape a Series of Complex Rooms (Paperback)
Jason Ward, Asmodee Group
R330 R295 Discovery Miles 2 950 Save R35 (11%) Ships in 5 - 10 working days

Based on the hit card game that has sold millions of copies around the world, the Unlock! Escape Adventure Puzzle Book provides a new way to enjoy the popular Unlock! Escape Adventure series. Immerse yourself in this colourful escape-room experience, which can be enjoyed either at home on your own or with a group. There are three adventures for you to challenge yourself against, each with their own charming narrative: Enter a secret underground lab to recover a mysterious and important serum that has the potential to drastically change the world! The dastardly Professor NoSide has trapped you in his lair! With the help of a friendly mouse, can you free yourself in time to foil his evil plans? Your friend Professor Tempus has disappeared, just as you arrived to experiment with his time machine. Can you solve the mystery before our timeline is damaged forever? Are you up to the challenge? You will have to use all of your wits, logic and skill to solve these puzzles, escape and SAVE THE WORLD!

The Silver Bayonet - A Wargame of Napoleonic Gothic Horror (Hardcover): Joseph A. McCullough The Silver Bayonet - A Wargame of Napoleonic Gothic Horror (Hardcover)
Joseph A. McCullough; Illustrated by Brainbug Design
R724 R630 Discovery Miles 6 300 Save R94 (13%) Ships in 9 - 17 working days

As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures - vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better... The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing... or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.

Dungeons & Dragons: The Official Countdown Gift Calendar (Calendar): Dungeons & Dragons: The Official Countdown Gift Calendar (Calendar)
R449 Discovery Miles 4 490 Ships in 10 - 15 working days

Set off with your adventuring party to gather 25 days' worth of gifts from the world of Dungeons & Dragons! Collect dozens of little treasures inspired by the Forgotten Realms in this official Dungeons & Dragons countdown calendar. Your party may have all the weapons they need, but this engaging gift calendar is filled with dozens of items you'd never think to bring on a quest. With mini books, stationery, buttons, tech accessories, and more, you can celebrate your love for the game with this countdown calendar featuring a monstrous assortment of presents!

The Game Master's Book of Random Encounters - 500+ customizable maps, tables and story hooks to create 5th edition... The Game Master's Book of Random Encounters - 500+ customizable maps, tables and story hooks to create 5th edition adventures on demand (Hardcover)
Jeff Ashworth; Illustrated by Jasmine Kalle
R642 R579 Discovery Miles 5 790 Save R63 (10%) Ships in 18 - 22 working days
Undaunted: North Africa - Sequel to the Board Game Geek Award-Winning WWII Deckbuilding Game (Game): David Thompson, Trevor... Undaunted: North Africa - Sequel to the Board Game Geek Award-Winning WWII Deckbuilding Game (Game)
David Thompson, Trevor Benjamin; Illustrated by Roland MacDonald
R1,005 R827 Discovery Miles 8 270 Save R178 (18%) Ships in 5 - 10 working days

The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them. In this standalone sequel to Undaunted: Normandy, players will once again lead their sides through a varied series of missions. As casualties mount, wounded units leave the players' decks, forcing them to adapt in the face of changing tactical circumstances. Use your cards to strengthen your forces, deploy vehicles to advance rapidly across the battlefield, and seize the initiative as you determine the outcome of the North African Theatre. Ages: 14+ Players: 2 Playing Time: 45-60 minutes Contents: 88 cards, 22 large map tiles, 4 dice, tokens, campaign booklet

The Robotic Age (Hardcover): Preston Poland The Robotic Age (Hardcover)
Preston Poland
R674 Discovery Miles 6 740 Ships in 10 - 15 working days

HARDCOVER. The Robotic Age is a game where man lives long side machine. Sentient androids are trying to find their place among people that, at best, don't trust them and at worst want to destroy them. Weapon technology is spiraling out of control, killer drones can be built in a garage, and anyone on the street can have enough cybernetic enhancements to make them a killing machine. The world is changing rapidly and no one knows if the new age will be that of peace, or dominance. Build the android, transhuman, cyborg, or human character you always wanted and equip them with the weapon of your dreams, from plasma cannons, to grenade launchers, energy swords and more. Explore cyberspace, fight for android rights, travel to mars, or just help prevent the world from descending into chaos in The Robotic Age.

Of Gods and Globes II - A Cosmic Anthology (Hardcover): Lancelot Schaubert, Kaaron Warren, Howard Andrew Jones Of Gods and Globes II - A Cosmic Anthology (Hardcover)
Lancelot Schaubert, Kaaron Warren, Howard Andrew Jones
R714 Discovery Miles 7 140 Ships in 18 - 22 working days
Dungeons & Dragons: How to Be More D&D - Face Your Dragons, Be More Adventurous, and Live Your Best Geeky Life (Hardcover): Kat... Dungeons & Dragons: How to Be More D&D - Face Your Dragons, Be More Adventurous, and Live Your Best Geeky Life (Hardcover)
Kat Kruger
R460 R431 Discovery Miles 4 310 Save R29 (6%) Ships in 18 - 22 working days

This playful, inspirational book invites fantasy lovers and fans of Dungeons & Dragons to celebrate and incorporate different elements of this iconic tabletop game in their lives and help them live their best, geekiest life. Written by Kat Kruger, the Dungeon Master of the popular Dungeons & Dragons actual play podcast d20 Dames, you'll learn how to take the skills, knowledge, and sense of adventure from your D&D campaign to help you better understand everything from how you interact with the world around you to facing the random events that life sometimes throws at you. With advice from classic player classes-like the Fighter, Warlock, Bard, Monk, or Ranger-and ways to take your experiences as a player (or a Dungeon Master) and use them in your day-to-day life, How to Be More D&D also features interactive elements like "Building Your Character" and "Dungeon Master State of Mind," quizzes like "What is Your D&D Class," and paired with rich, full-color art from the world of Dungeons & Dragons. Whether it is building your real world "character," discovering your ideal class and strengths, harnessing the three pillars of play for everyday use, or using roleplaying techniques to your advantage, How to Be More D&D explores how to enjoy the campaign known as life and is a perfect gift for any tabletop gamer or D&D fan. Dungeons & Dragons, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. (c)2022 Wizards of the Coast. All rights reserved.

UnderVerse, 3: City of Fallen Souls (Paperback): Jez Cajiao UnderVerse, 3: City of Fallen Souls (Paperback)
Jez Cajiao
R569 R533 Discovery Miles 5 330 Save R36 (6%) Ships in 18 - 22 working days
The UnderVerse, 4: Titan (Paperback): Jez Cajiao The UnderVerse, 4: Titan (Paperback)
Jez Cajiao
R516 Discovery Miles 5 160 Ships in 10 - 15 working days
UnderVerse, 2: The Forgotten Faithful (Paperback): Jez Cajiao UnderVerse, 2: The Forgotten Faithful (Paperback)
Jez Cajiao
R514 Discovery Miles 5 140 Ships in 10 - 15 working days
Minecraft Bite-Size Builds (Hardcover): Mojang AB, The Official Minecraft Team Minecraft Bite-Size Builds (Hardcover)
Mojang AB, The Official Minecraft Team
R341 R322 Discovery Miles 3 220 Save R19 (6%) Ships in 18 - 22 working days
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