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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Role-playing & war games

Bolt Action: Empires in Flames - The Pacific and the Far East (Paperback): Warlord Games Bolt Action: Empires in Flames - The Pacific and the Far East (Paperback)
Warlord Games; Illustrated by Peter Dennis
R635 Discovery Miles 6 350 Ships in 12 - 17 working days

Far from the battlefields of Europe and North Africa, Allied forces fought a very different war against another foe, from the jungles of Burma to the islands of the Pacific and the shores of Australia. This new Theatre Book for Bolt Action allows players to command the spearhead of the lightning Japanese conquests in the East or to fight tooth and nail as Chindits, US Marines and other Allied troops to halt the advance and drive them back. Scenarios, special rules and new units give players everything they need to recreate the ferocious battles and campaigns of the Far East, from Guadalcanal to Okinawa, Singapore, the Philippines, Iwo Jima and beyond.

DUNGEONS & DRAGONS YEARBOOK 2024 (Hardcover): Wizards of the Coast, Farshore DUNGEONS & DRAGONS YEARBOOK 2024 (Hardcover)
Wizards of the Coast, Farshore
R385 R344 Discovery Miles 3 440 Save R41 (11%) Ships in 5 - 10 working days

Take a look back at the last 12 months of Dungeons & Dragons Discover all there is to know about the latest campaigns, explore legendary locations and brush up on fearsome monsters you might meet on your adventures. With activities, interviews with awesome podcasters and streamers and more epic content, this will keep fans rolling for another twelve months.

Pathfinder Lost Omens Gods & Magic (P2) (Hardcover): Paizo Staff Pathfinder Lost Omens Gods & Magic (P2) (Hardcover)
Paizo Staff
R892 R780 Discovery Miles 7 800 Save R112 (13%) Ships in 10 - 15 working days

No fantasy setting is complete without a pantheon of powerful deities for its characters to worship or fear. Whether you're a sneaky rogue asking the god of thievery for a blessing on your next heist or a valorous crusader calling the might of your patron down upon the forces of evil, faith and the forces behind it are key to every character's identity. Within this volume you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshipers. You'll also discover new domains, feats, and spells to customize your character, and an exhaustive index of hundreds of deities from the Pathfinder setting you can worship (and the mechanical benefits of doing so). An indispensable resource for both players looking to flesh out their characters' motivations and Game Masters aiming to bring the evil cults, zealous evangelists, and holy warriors of their campaigns to life, Pathfinder Lost Omens Gods & Magic is an essential addition to any Pathfinder Second Edition campaign!

Chivalry & Sorcery 5th Edition - The Medieval Role Playing Game (Hardcover): Stephen Turner Chivalry & Sorcery 5th Edition - The Medieval Role Playing Game (Hardcover)
Stephen Turner
R1,900 R1,468 Discovery Miles 14 680 Save R432 (23%) Ships in 10 - 15 working days
Starfinder Adventure Path: Huskworld (Attack of the Swarm! 3 of 6) (Paperback): Liz Liddell Starfinder Adventure Path: Huskworld (Attack of the Swarm! 3 of 6) (Paperback)
Liz Liddell
R597 R527 Discovery Miles 5 270 Save R70 (12%) Ships in 9 - 15 working days

Hoping to find a way to fight back against the alien, insectoid Swarm, the heroes travel to a distant world already consumed by the deadly invaders. They soon discover they aren't alone in their struggles when they meet a handful of resistance fighters on the ravaged planet. With the group's help, the heroes strike against a massive Swarm creature that is draining the world's resources dry and infiltrate an infested university to search for a dead professor's research that could lead to mythical holy site to the insect goddess Hylax and the secret to defeating the Swarm once and for all! "Huskworld" is a Starfinder Roleplaying Game adventure for four 5th-level characters. This adventure continues the Attack of the Swarm! Adventure Path, a six-part, monthly campaign in which the heroes fight back against a ruthless and nigh-unstoppable foe. This volume also includes a selection of relics from a devastated star system, a study of regions that have survived attacks by the Swarm, and a selection of new Swarm monsters and other alarming threats. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!

Of Gods and Mortals - Mythological Wargame Rules (Paperback): Andrea Sfiligoi Of Gods and Mortals - Mythological Wargame Rules (Paperback)
Andrea Sfiligoi; Illustrated by Mark Stacey, Jose Daniel Cabrera Pena 1
R375 R347 Discovery Miles 3 470 Save R28 (7%) Ships in 12 - 17 working days

Two armies prepare for war. Thor, surrounded by crackling lightning, leads the assault of a horde of Viking berserkers. Preparing to receive this charge stands a wall of grim-faced, determined Spartan hoplites, commanded by Ares himself... Of Gods and Mortals is a skirmish wargame that gives players the opportunity to command the greatest heroes, warriors and monsters of legend - and the gods and goddesses that ruled over them. Whether you want to lead the forces of Greek, Egyptian, Celtic or Norse mythology to battle, or build your own pantheon, Of Gods and Mortals presents everything you need. Each player takes control of a god, a handful of legendary characters and a number of mortal troops, forming a warband that must work in harmony to succeed. Although the gods are incredibly powerful, they are only as strong as the faith of the mortals who follow them - if their worshippers are cut down, gods become weaker, and if a deity is vanquished in combat, its followers may flee the field of battle. Success lies in employing a strategy that uses all your troops, from the mightiest to the most humble, as effectively as possible.

Weird of Hali - Roleplaying The Other Side Of The Cthulhu Mythos (Hardcover): John Michael Greer Weird of Hali - Roleplaying The Other Side Of The Cthulhu Mythos (Hardcover)
John Michael Greer
R918 Discovery Miles 9 180 Ships in 12 - 17 working days
Castles in the Sky - A Wargame of Flying Battleships (Paperback): Eric Farrington Castles in the Sky - A Wargame of Flying Battleships (Paperback)
Eric Farrington; Illustrated by Michael Doscher
R402 Discovery Miles 4 020 Ships in 12 - 17 working days

A wargaming ruleset for epic pre-WW1 battles in the sky. It's the dawn of the 20th Century and the Great Powers turn to war. Since the development of the air screw, leading to the creation of flying warships, the navies of the world have comprised an ever-growing number of these aerial ironclads. So fire up the turbines, ready the aether drives, and take to the air in Castles in the Sky: A Wargame of Flying Battleships. Featuring all the rules required to fight battles with fleets of flying behemoths. Assemble your fleet from 8 nationalities and fight through a variety of scenarios. With a full campaign system, Castles in the Sky contains everything adventurous aeronautical admirals need to find victory in the skies.

Welcome to Dragon Talk - Inspiring Conversations about Dungeons & Dragons and the People Who Love to Play It (Paperback):... Welcome to Dragon Talk - Inspiring Conversations about Dungeons & Dragons and the People Who Love to Play It (Paperback)
Shelly Mazzanoble, Greg Tito
R559 Discovery Miles 5 590 Ships in 12 - 17 working days

For many, the words "Dungeons & Dragons" conjure a fuzzy image, most likely of teenage boys in a dim basement hunched over a tabletop game. In Welcome to Dragon Talk, Shelly Mazzanoble, Greg Tito, and their surprising guests bring a different image into focus, offering: What if those boys were girls? Were famous actors? Were educators, therapists, and politicians? After nearly five decades, Dungeons & Dragons is more popular than ever and has drawn together a community that defies stereotypes. In this collection, the hosts of Dragon Talk, the official D&D podcast, recount some of the most inspiring stories from their guests. All use the core tenets of the game in their everyday life. Actor Joe Manganiello defends D&D by baring his soul (and his ripped abs). A teacher in a disadvantaged district in Houston, creates a D&D club that motivates students to want to read and think analytically. Writer and streamer Tanya DePass shows how D&D-inspired communication skills break barriers and empower people of color. Readers will see how D&D has given this disparate and growing community the inspiration to flourish in their careers and spread some of that in-game magic in real life-and how you can too.

Every Bullet Has its Billet - A Guide to Wargaming the Late 17th Century (Paperback): Barry Hilton Every Bullet Has its Billet - A Guide to Wargaming the Late 17th Century (Paperback)
Barry Hilton
R727 R629 Discovery Miles 6 290 Save R98 (13%) Ships in 9 - 15 working days

From the Restoration of England's monarchy until the end of the War of the League of Augsburg, nearly every country in Europe experienced conflict. Until recently, this period was perceived as a wargaming backwater overshadowed by the Thirty Years War fought 1618-1648 and the War of the Spanish Succession which followed from 1701-1714. It is one of military history's most colourful and exciting eras which saw the birth of regular armies and navies for most major European powers. Massive battles were fought on land and at sea from the frozen winters of Scandinavia to the searing summer heat of North Africa. Alliances were agreed, broken and remade and thrones changed hands in the name of religion and the pursuit of power. This guide provides the kind of information wargamers require to take the step into a new period or, begin collecting a new army. It overviews the main conflicts and outlines major, minor and unusual battles. How to create and paint your troops, information on uniforms and flags, which regiments fought where, the evolution of tactics and battlefield doctrines together with information on the legendary commanders who created them is all included.##The book is designed to act as a reference source and is not aligned with any particular rule set. The title is a quote from a man who was a major influence on the entire period; Willem van Oranje, King William III.

Wargame: the American Civil War (Paperback): Peter Dennis Wargame: the American Civil War (Paperback)
Peter Dennis
R571 R509 Discovery Miles 5 090 Save R62 (11%) Ships in 9 - 15 working days

In the 'Battle in America' series well-known historical illustrator Peter Dennis breathes life back into the 19th century paper soldier, supplying all the artwork needed to create the armies which fought for and against the Union across the United States. Here the blue and the grey regiments can clash again, using simple rules from Veteran wargamer Andy Callan. Although the figures can be used with any of the commercial sets of wargame rules, an introduction to wargaming and a simple set of rules by veteran wargamer Andy Callan is included, along with buildings, trees and even artillery along with daring rebel cavalry and colourful Zouaves.

Starfinder Adventure Path: The Blind City (Dawn of Flame 4 of 6) (Paperback): Ron Lundeen Starfinder Adventure Path: The Blind City (Dawn of Flame 4 of 6) (Paperback)
Ron Lundeen
R603 R534 Discovery Miles 5 340 Save R69 (11%) Ships in 9 - 15 working days

Trapped in the Dark When the heroes seek an expert to translate an ancient, eldritch tablet, a sinister cult strikes from out of the shadows, intent on destroying the relic and all who know of its existence. After facing off against these zealots and deciphering the tablet, the heroes learn of another deep-sun locale called Ezorod-and the evil elder entity that has focused its attention there. The heroes quickly discover that the tablet is both a map and a key to Ezorod, allowing them to enter and explore this weird and lightless oubliette. There they will encounter ghastly creatures and uncover sophisticated technology that could advance sun-diving by light-years. But even if the PCs manage to escape the deadly solar dungeon, they'll be forced to wonder about the malevolent being they have unleashed upon the galaxy-even as they receive a mysterious message heralding a future confrontation! This volume of Starfinder Adventure Path continues the Dawn of Flame Adventure Path and includes: * "The Blind City," a Starfinder adventure for 7th-level characters, by Ron Lundeen. * A peek into several cults of the galaxy, along with a cult hunter character theme, by Lyz Liddell. * A catalog of strange gear from across known space, including bizarre artifacts, by Leo Glass. * An archive of fiery threats-some of which burn both the body and the soul-from cruel dimensional shamblers to the mischievous magmins, by David Gregoire, Violet Hargrave, and Ron Lundeen. * Deck plans and statistics for an efreeti warship and a survey of a world in the Vast that shines its own light into the void, both by Ron Lundeen.

Battle for Britain: Wargame the War of the Roses 1455-1487 (Paperback): Peter Dennis Battle for Britain: Wargame the War of the Roses 1455-1487 (Paperback)
Peter Dennis
R569 R507 Discovery Miles 5 070 Save R62 (11%) Ships in 9 - 15 working days

In these books, Peter Dennis sets the paper soldiers of the 19th century marching again across the wargames tables of the 21st. All the troop types of the wars are represented in full colour in a format designed to create stands of soldiers which can be used to re-fight these epic struggles for the control of Britain. Although the figures can be used with any of the commercial sets of wargame rules, an introduction to wargaming and a simple set of rules by veteran wargamer Andy Callan is included, along with buildings, trees and even early gunpowder weapons, fearsome Irish Kern and ruthless European mercenaries.

Game Wizards - The Epic Battle for Dungeons & Dragons (Paperback): Jon Peterson Game Wizards - The Epic Battle for Dungeons & Dragons (Paperback)
Jon Peterson
R599 R548 Discovery Miles 5 480 Save R51 (9%) Ships in 12 - 17 working days
European Buildings - 28mm Paper Models for 18th & 19th Century Wargames (Paperback): Florian Richter European Buildings - 28mm Paper Models for 18th & 19th Century Wargames (Paperback)
Florian Richter
R575 R513 Discovery Miles 5 130 Save R62 (11%) Ships in 9 - 15 working days

This is the perfect add-on supplement not just for Helion's famous 'Paper Boys' book series but for other wargames periods and systems too. In this book you will find all the building you need for a 18th and 19th rural or city landscaped terrain. Here will be some 22 pages of artwork intended to be cut straight out of the book pages. Subjects to include village buildings, a church, farmhouse, windmill etc. The models are scaled to 28mm, but through deft use of a photocopier can be rescaled for other popular sizes of figures.

Gears Tactics - The Art of the Game (Hardcover): Titan Books Gears Tactics - The Art of the Game (Hardcover)
Titan Books
R759 Discovery Miles 7 590 Ships in 12 - 17 working days

The official art book for the video game Gears Tactics. Gears Tactics is the fast-paced, turn-based strategy game from one of the most-acclaimed video game franchises - Gears of War. Outnumbered and fighting for survival, recruit and command your squad to hunt down an evil mastermind who makes monsters. In this lavish book, the full development process of the characters, weapons, armor, enemies and environments of the game is uncovered. From initial sketches through to beautiful final production art, the evolution of Gears Tactics is revealed, accompanied by fascinating insight from the artists and developers. Take a step into the war-scarred world of Sera and experience Gears of War from a whole new perspective.

Track: Gaming - A Student's Guide to Gaming (Paperback): Reagan Rose Track: Gaming - A Student's Guide to Gaming (Paperback)
Reagan Rose
R90 R83 Discovery Miles 830 Save R7 (8%) Ships in 9 - 15 working days

Gaming is multi-billion-dollar industry, which has been growing massively in the last few years. It seems that everyone is gaming in one way or another. You might not think that the Bible has anything to say about gaming, but Reagan Rose has written this helpful book on what our relationship with gaming should look like. Track is a series of books designed to disciple the next generation in the areas of culture, doctrine, & the Christian life. While the topics addressed aren't always simple, they are communicated in a manner that is.

Final Fantasy Vii Remake: World Preview (Hardcover): Square Enix Final Fantasy Vii Remake: World Preview (Hardcover)
Square Enix
R723 R632 Discovery Miles 6 320 Save R91 (13%) Ships in 9 - 15 working days
The Arts of LARP - Design, Literacy, Learning and Community in Live Action Role Playing (Paperback): David Simkins The Arts of LARP - Design, Literacy, Learning and Community in Live Action Role Playing (Paperback)
David Simkins
R933 R692 Discovery Miles 6 920 Save R241 (26%) Ships in 12 - 17 working days

This ethnography of a live action role-playing (LARP) community examines the structure of play, how new participants are introduced and apprenticed into the culture, player expectations and motivations, and games as they are designed and as they are performed. The main focus is on LARP's affordance for learning across a variety of disciplines and interests. The book is intended for LARP participants, academics interested in play or in collaborative development, those interested in new uses of familiar learning environments, and game developers with an interest in creating games with highly interactive narratives and co-creative play experiences in which the role of designer and player is blurred.

Bolt Action: Campaign: Battle of France (Paperback): Warlord Games Bolt Action: Campaign: Battle of France (Paperback)
Warlord Games; Illustrated by Peter Dennis 1
R636 Discovery Miles 6 360 Ships in 12 - 17 working days

The Battle of France saw German forces sweep across the Low Countries and towards Paris, crushing Allied resistance in just six weeks. From Fall Gelb and the British withdrawal from Dunkirk to the decisive Fall Rot, this new supplement for Bolt Action allows players to take command of the bitter fighting for France, and to refight the key battles of this campaign. Linked scenarios and new rules, troop types, and Theatre Selectors offer plenty of options for novice and veteran players alike.

The Dragon Warrior (Paperback): Peter Last The Dragon Warrior (Paperback)
Peter Last; Edited by Sheri Dee; Cover design or artwork by Scott Campbell
R604 Discovery Miles 6 040 Ships in 10 - 15 working days
Judge Dredd: Helter Skelter (Game): Martin Wallace Judge Dredd: Helter Skelter (Game)
Martin Wallace; Illustrated by Clint Langley, Rufus Dayglo, Simon Fraser, Chris Weston, … 1
R1,880 R1,354 Discovery Miles 13 540 Save R526 (28%) Ships in 12 - 17 working days

Something in the multiverse has shattered, and now the universe is bleeding. Throughout Mega-City One there are reports of invaders wreaking havoc. Celtic barbarians in Ezquerra Block. Russian nobles in Apetown. And rumours of fragments of other universes, waiting to be claimed. Head to the streets of Mega-City One with Judge Dredd: Helter Skelter, a new miniatures board game combining Martin Wallace's critically-acclaimed Wildlands rules with the worlds of 2000 AD. Four unique factions bring iconic characters from Slaine, Nikolai Dante, and Strontium Dog crashing into Mega-City One, all intent on finding the shattered fragments of their own universe and crushing anyone who gets in their way. Things are going to get rough, but one thing is certain. No matter what universe you are from, you still have to answer to the Law! Players: 2-4 Ages: 14+ Playing Time: 30-60 minutes Contents: 20 unique ink-washed miniatures, 188 cards, double-sided playing board, counters and tokens

Dungeons & Dragons: How to Be More D&D - Face Your Dragons, Be More Adventurous, and Live Your Best Geeky Life (Hardcover): Kat... Dungeons & Dragons: How to Be More D&D - Face Your Dragons, Be More Adventurous, and Live Your Best Geeky Life (Hardcover)
Kat Kruger
R499 R468 Discovery Miles 4 680 Save R31 (6%) Ships in 10 - 15 working days

This playful, inspirational book invites fantasy lovers and fans of Dungeons & Dragons to celebrate and incorporate different elements of this iconic tabletop game in their lives and help them live their best, geekiest life. Written by Kat Kruger, the Dungeon Master of the popular Dungeons & Dragons actual play podcast d20 Dames, you'll learn how to take the skills, knowledge, and sense of adventure from your D&D campaign to help you better understand everything from how you interact with the world around you to facing the random events that life sometimes throws at you. With advice from classic player classes-like the Fighter, Warlock, Bard, Monk, or Ranger-and ways to take your experiences as a player (or a Dungeon Master) and use them in your day-to-day life, How to Be More D&D also features interactive elements like "Building Your Character" and "Dungeon Master State of Mind," quizzes like "What is Your D&D Class," and paired with rich, full-color art from the world of Dungeons & Dragons. Whether it is building your real world "character," discovering your ideal class and strengths, harnessing the three pillars of play for everyday use, or using roleplaying techniques to your advantage, How to Be More D&D explores how to enjoy the campaign known as life and is a perfect gift for any tabletop gamer or D&D fan. Dungeons & Dragons, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. (c)2022 Wizards of the Coast. All rights reserved.

Bolt Action: Campaign The Road to Berlin (Paperback): Warlord Games Bolt Action: Campaign The Road to Berlin (Paperback)
Warlord Games; Illustrated by Peter Dennis
R641 Discovery Miles 6 410 Ships in 12 - 17 working days

As the Allies advance towards Germany, they face dogged resistance from the hard-pressed German forces. Take command of the Allies in their final push to end the war in Europe, or hold fast as the German defenders as the fight is brought to your door. This new Campaign Book for Bolt Action offers new linked scenarios, rules, troop types and Theatre Selectors, and provides plenty of options for novice and veteran players alike.

Konflikt '47: Resurgence (Paperback): Warlord Games, Clockwork Goblin Konflikt '47: Resurgence (Paperback)
Warlord Games, Clockwork Goblin
R630 Discovery Miles 6 300 Ships in 12 - 17 working days

The first supplement for the Konflikt '47 Weird World War II wargames rules, this volume presents a range of new material for the game, including: - New army list: The Japanese make their presence known on the battlefields of Konflikt '47. - New units: Options for troops and technology that can be added to the armies presented in the rulebook. - Special characters: Field the best of the best, elite men and women who may singlehandedly be the crucial element between victory and defeat. - New background: The history of the world of Konflikt '47 is detailed in more depth. - New rules: All-new means of waging war, including material previously published online.

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