0
Your cart

Your cart is empty

Browse All Departments
Price
  • R50 - R100 (1)
  • R100 - R250 (23)
  • R250 - R500 (131)
  • R500+ (267)
  • -
Status
Format
Author / Contributor
Publisher

Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Role-playing & war games

Critical Role: The Chronicles Of Exandria The Mighty Nein (Hardcover): Critical Role Team Critical Role: The Chronicles Of Exandria The Mighty Nein (Hardcover)
Critical Role Team 1
R1,009 R923 Discovery Miles 9 230 Save R86 (9%) Ships in 12 - 17 working days
Pathfinder Lost Omens Character Guide [P2] (Hardcover): John Compton, Sasha Lindley Hall, Amanda Hamon, Mike Kimmel, Isabelle... Pathfinder Lost Omens Character Guide [P2] (Hardcover)
John Compton, Sasha Lindley Hall, Amanda Hamon, Mike Kimmel, Isabelle Lee, …
R934 R786 Discovery Miles 7 860 Save R148 (16%) Ships in 9 - 15 working days

Countless peoples populate the lands of the Age of Lost Omens, fighting for their collective pride, a greater cause, or simply to eke out survival in an untamed and magical world. The Pathfinder Lost Omens Character Guide dives into the myriad cultures and organizations you can encounter or join in your journey, breathing life into both your character and the many allies and enemies you're bound to meet along the way. This must-have guidebook for characters of all types introduces three new ancestries to the Second Edition of the Pathfinder Roleplaying Game-the regimented and warlike hobgoblin, the plant-like leshy, and the inquisitive lizardfolk-provides 10 new heritages for the game's core ancestries, offers nearly 100 new ancestry feats, and presents 10 new archetypes to allow characters of any class to participate in the world's most notable organizations, from the adventurous Pathfinder Society to the rabble-rousing Firebrands to the magical masters of the Magaambya!

Rogue Stars - Skirmish Wargaming in a Science Fiction Underworld (Paperback): Andrea Sfiligoi Rogue Stars - Skirmish Wargaming in a Science Fiction Underworld (Paperback)
Andrea Sfiligoi; Illustrated by Johan Egerkrans
R375 R339 Discovery Miles 3 390 Save R36 (10%) Ships in 9 - 15 working days

Rogue Stars is a character-based science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police and other such shady factions from the fringes of galactic civilisation. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied and demand adaptation and cunning on the parts of the combatants, make practically any encounter possible. Run contraband tech to rebel fighters on an ocean world while hunted by an alien kill-team or hunt down a research vessel and fight zero-gravity boarding actions in the cold depths of space - whatever you can imagine, you can do.

Pathfinder Roleplaying Game: Bestiary 6 (Hardcover): James Jacobs Pathfinder Roleplaying Game: Bestiary 6 (Hardcover)
James Jacobs
R525 Discovery Miles 5 250 Ships in 2 - 4 working days

Bow down in Fear! Monsters have long stalked us in the darkness. Within this book, you'll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid-if they deserve it! Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Bestiary 6 includes: More than 200 different monsters. New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos. Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords. New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds. New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters. Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat. Expanded universal monster rules to simplify combat. Challenges for every adventure and every level of play. AND MUCH, MUCH MORE!

Neverland - Here Be Monsters! (Paperback): Jonathan Green Neverland - Here Be Monsters! (Paperback)
Jonathan Green; Illustrated by Kev Crossley
R294 R268 Discovery Miles 2 680 Save R26 (9%) Ships in 12 - 17 working days
Oathmark: Battlesworn (Paperback): Joseph A. McCullough Oathmark: Battlesworn (Paperback)
Joseph A. McCullough; Illustrated by Mark Stacey, Jan Pospisil
R469 R403 Discovery Miles 4 030 Save R66 (14%) Ships in 12 - 17 working days

A supplement for Oathmark: Battles of the Lost Age, giving players rules for creating elite units of warriors known as battlesworn and charting their progress from battle-to-battle.

In the horror and chaos of battle, the outcome can often hang on the briefest of moments. It is at these times that the actions of one unit can make the difference between victory and defeat. Wise kings know this, and realize that it is often prudent to hold back their best units until they can make the greatest difference. These elite units, called the 'battlesworn', are more than just powerful combatants, they are symbols of the glory and honour of a kingdom. All young warriors hope to one day join their ranks and add their oathmarks beside those legendary fighters.

This supplement for Oathmark: Battles of the Lost Age contains rules for adding elite units to your armies and charting their progress from battle to battle. Will they grow even more powerful as they gain renown, or be broken in the face of tremendous odds, perhaps someday to be reformed when their kingdom needs them most? Also included are rules for rivers and boats as well as campaigns, featuring all-new scenarios that will give your battlesworn the chance to lead their kingdom to new heights of power and prestige.

Cosplay Crash Course - A Complete Guide to Designing Cosplay Wigs, Makeup and Accessories (Paperback): Mina "Mistiqarts"... Cosplay Crash Course - A Complete Guide to Designing Cosplay Wigs, Makeup and Accessories (Paperback)
Mina "Mistiqarts" Petrovic
R504 R477 Discovery Miles 4 770 Save R27 (5%) Ships in 12 - 17 working days

Cosplay lets you step out of your own skin and into someone else's shoes (or boots, or paws...). This beginner's guide helps you walk that walk with confidence in an awesome costume of your own creation.

True to the cosplay spirit of collaboration, Cosplay Crash Course shares favorite tricks and techniques from some of the community's most imaginative artists. Step by step, you'll learn how to turn ordinary fabrics, inexpensive toys, easy-to-manipulate thermoplastics, wigs and other humble materials into original costumes you'll wear with pride. Whether you're making fabulous feathers, metallic armor, wicked horns, lifelike claws or form-fitting boots, this book puts it all within your reach. You'll even learn awesome hair and makeup effects to complete the look.

Use this inside advice to fast-forward through years of trial and error; learn to select the best fabrics and adhesives and to make practical choices for comfort and wearability. Armed with the know-how in these pages and a spirit of adventure, who will you become?

Everything you need to dress your part!

  • 25+ step-by-step projects for creating authentic-looking props, costumes and accessories
  • Easy techniques and clever shortcuts from nine international cosplay artists
  • How to manipulate wigs, extensions and your own hair to create unique and expressive looks
  • Awesome makeup effects, from tattoos and zombie bites to tricks for making faces appear more feminine or masculine
  • Bonus tips for striking a pose and snapping dynamic, in-character photos
Jackals - Bronze Age Fantasy Roleplaying (Hardcover): John-Matthew Defoggi Jackals - Bronze Age Fantasy Roleplaying (Hardcover)
John-Matthew Defoggi; Illustrated by John Mccambridge, Randy Musseau
R663 Discovery Miles 6 630 Ships in 12 - 17 working days

The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, the game places players in the role of Jackals - adventurers, explorers, sellswords, and scavengers - and sends them out into the peril-filled land of the Zaharets to make their fortune... or perhaps fulfill a greater destiny...

The Postmodern Joy of Role-Playing Games - Agency, Ritual and Meaning in the Medium (Paperback): Rene Reinhold Schallegger The Postmodern Joy of Role-Playing Games - Agency, Ritual and Meaning in the Medium (Paperback)
Rene Reinhold Schallegger
R1,682 R696 Discovery Miles 6 960 Save R986 (59%) Ships in 12 - 17 working days

For Johan Huizinga, play is the motor of humanity's cultural development, and it has accompanied us through history. However, since the late 20th century, its influence has been more pervasive than ever before, and gamification has become a buzzword in social and cultural life. Hand in hand with this cultural turn, theories of Postmodernism emerged, also privileging interactive playful behavior. If play drives culture, understanding it is therefore understanding culture in Postmodern times. Many of the core concepts of Postmodern thought also inform the new medium of the pen&paper role-playing game that coalesced at about the same time as Postmodern theories, a symptom of and feeding into the processes of cultural change. Analyzing these language games beyond their entertainment value shows how current socio-political conditions affect the shifting dynamic and mutual relationship between individual and society. A deep exploration of the complex interrelationship between narrative, game, players, and society raises questions of authority, agency, and responsibility that provide insights into the crisis of engagement that we see in our societies, while at the same time offering a new and original appreciation of the socio-political potential in games as the leading medium of the 21st century.

Gamma Wolves - A Game of Post-apocalyptic Mecha Warfare (Hardcover): Ash Barker Gamma Wolves - A Game of Post-apocalyptic Mecha Warfare (Hardcover)
Ash Barker; Illustrated by Jan Buragay
R600 R537 Discovery Miles 5 370 Save R63 (10%) Ships in 9 - 15 working days

In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.

League of Legends: Realms of Runeterra (Official Companion) (Hardcover): Riot, Games League of Legends: Realms of Runeterra (Official Companion) (Hardcover)
Riot, Games 2
R808 R634 Discovery Miles 6 340 Save R174 (22%) Ships in 12 - 17 working days

Unlock the mysteries and magic within League of Legends, one of the world's most popular video games, in this encyclopedic and collectible companion book that explores the game's epic lore. Embark on a journey through the realms of Runeterra in this first-ever collectible companion book, published to celebrate the game's tenth anniversary. Spanning the farthest reaches of this universe and venturing into uncharted territory, this encyclopedic compendium connects players to the rich storytelling that inspires all the action. Inside, you'll find: - An expedition through eleven regions, chronicling conflicts, entrenched rivalries, and covert alliances - Hundreds of illustrations, including never-before-seen maps and artwork - Insights into the heroes, flora, fauna, architecture, politics, and technologies from all corners of this world - Original narratives that bring the cultures of Runeterra to life League of Legends is an online game played by millions of people around the world, offering endless engagement with an expanding roster of champions, frequent updates, and a thriving esports scene. This volume is an essential reference for fans everywhere.

The Far Shore - The Art of Superbrothers and the Making of JETT (Paperback): Adam Hammond The Far Shore - The Art of Superbrothers and the Making of JETT (Paperback)
Adam Hammond
R386 Discovery Miles 3 860 Ships in 9 - 15 working days

The genius and artistry behind Superbrothers and the making of an indie video game, from inception to its highly anticipated launch. Superbrothers: Sword & Sworcery was released in 2011 at the forefront of an exciting era of "indie games" - with the aesthetic of punk rock and the edge of modernist fiction, indie games pushed gaming into the realm of the avant-garde. Superbrothers (Craig D. Adams) was hailed as a visionary in the video game world. Now, his long-awaited follow-up, JETT: The Far Shore, has been released for Sony PlayStation and Epic Games Store. In the decade from inception to launch, Adams brought author Adam Hammond along for the ride, allowing unprecedented insight into the complicated genesis of Jett. The Far Shore offers a portrait of the enigmatic Adams and his team, the genius and artistry, the successes and setbacks, that went into building the world of JETT, in which you're tasked with scouting a new home for a humanoid people after they've decimated their planet. To provide context, Hammond recounts the history of indie games and how their trajectory has followed that of independent art and literature. A riveting insider's look at one of our most popular art forms.

Wildlands: Map Pack 1 - The Warlock's Tower & The Crystal Canyons (Game): Martin Wallace Wildlands: Map Pack 1 - The Warlock's Tower & The Crystal Canyons (Game)
Martin Wallace; Illustrated by Wietse Treurniet
R460 R370 Discovery Miles 3 700 Save R90 (20%) Ships in 12 - 17 working days

Players: 2-4
Ages: 14+
Playing Time: 30-60 minutes
Contents: Double-Sided Playing Board

Travel into the further reaches of the Wildlands with this new set of maps. Introduce further wrinkles to your game via magical portals which help you rush around the map, or fissures which will slow your progress. Players will have to adapt to their new surroundings if they ever hope to get ahead.

This map expansion for Wildlands adds a new double-sided board to the game, featuring new opportunities and obstacles, and can be used in conjunction with the faction expansions.

This map pack requires a copy of Wildlands to play.

Frostgrave: The Wizards' Conclave (Paperback): Joseph A. McCullough Frostgrave: The Wizards' Conclave (Paperback)
Joseph A. McCullough; Contributions by Alessio Cavatore, Alex Buchel, Andy Chambers, Daniel Mersey, … 1
R519 R469 Discovery Miles 4 690 Save R50 (10%) Ships in 9 - 15 working days

Wizards tend to be secretive and solitary, rarely sharing their knowledge, and associating with only a select few apprentices, followers, and henchmen. It is rare that they spend time in the company of other spellcasters, and rarer still that they work together. Now, however, something is about to take place that has not occurred since the great days of Felstad – a gathering of wizards.

In this new supplement for Frostgrave, some of the biggest names in gaming turn their creative powers towards the Frozen City, each contributing a scenario and adding their own flair to the game. Featuring scenarios by Alessio Cavatore, Alex Buchel, Andy Chambers, Gav Thorpe, Chris Pramas, Daniel Mersey, Andrea Sfiligoi, and many more, this tome provides a collection of adventures that will pit players against unimaginable foes and challenges, pushing their wizards and warbands to new limits.

Assassin's Creed: The Essential Guide (Hardcover): Arin Murphy Hiscock Assassin's Creed: The Essential Guide (Hardcover)
Arin Murphy Hiscock 1
R707 R605 Discovery Miles 6 050 Save R102 (14%) Ships in 12 - 17 working days

The ultimate guide to the blockbuster Assassin's Creed game franchise. This richly illustrated guide is the definitive guide to the blockbuster Assassin's Creed game series. Packed with information on characters, technology, locations, historical settings, storylines, organisations, and backstory, this guide encompasses the whole franchise to date and is essential reading for fans and newcomers alike.

Rise of the Dungeon Master (Illustrated Edition) - Gary Gygax and the Creation of D&D (Paperback, Illustrated Edition): David... Rise of the Dungeon Master (Illustrated Edition) - Gary Gygax and the Creation of D&D (Paperback, Illustrated Edition)
David Kushner
R413 R388 Discovery Miles 3 880 Save R25 (6%) Ships in 9 - 15 working days

Rise of the Dungeon Master tells, in graphic form, the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game, determining the rules and inventing the signature 20-sided dice. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.

Dracula - Curse of the Vampire (Hardcover): Jonathan Green Dracula - Curse of the Vampire (Hardcover)
Jonathan Green; Illustrated by Hauke Kock
R648 Discovery Miles 6 480 Ships in 12 - 17 working days
Final Fantasy Vii Remake: World Preview (Hardcover): Square Enix Final Fantasy Vii Remake: World Preview (Hardcover)
Square Enix
R723 R632 Discovery Miles 6 320 Save R91 (13%) Ships in 9 - 15 working days
Starfinder Adventure Path: Huskworld (Attack of the Swarm! 3 of 6) (Paperback): Liz Liddell Starfinder Adventure Path: Huskworld (Attack of the Swarm! 3 of 6) (Paperback)
Liz Liddell
R597 R527 Discovery Miles 5 270 Save R70 (12%) Ships in 9 - 15 working days

Hoping to find a way to fight back against the alien, insectoid Swarm, the heroes travel to a distant world already consumed by the deadly invaders. They soon discover they aren't alone in their struggles when they meet a handful of resistance fighters on the ravaged planet. With the group's help, the heroes strike against a massive Swarm creature that is draining the world's resources dry and infiltrate an infested university to search for a dead professor's research that could lead to mythical holy site to the insect goddess Hylax and the secret to defeating the Swarm once and for all! "Huskworld" is a Starfinder Roleplaying Game adventure for four 5th-level characters. This adventure continues the Attack of the Swarm! Adventure Path, a six-part, monthly campaign in which the heroes fight back against a ruthless and nigh-unstoppable foe. This volume also includes a selection of relics from a devastated star system, a study of regions that have survived attacks by the Swarm, and a selection of new Swarm monsters and other alarming threats. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!

Bolt Action: Campaign: New Guinea (Paperback): Warlord Games Bolt Action: Campaign: New Guinea (Paperback)
Warlord Games
R637 Discovery Miles 6 370 Ships in 12 - 17 working days

In 1942, Japanese forces invaded the island of New Guinea and started a bitter, three-year campaign against allied Australian and American forces. Fought in dense jungles and across rugged mountaintops, the grueling fight pushed men to their very limits and forced commanders to adopt new strategies and tactics for the harsh island terrain. Filled with new rules, scenarios, and unit types, this supplement for Bolt Action provides players with all of the information they need to set their games in this unforgiving battlefield.

Pathfinder RPG Bestiary 3 (Special Edition) (P2) (Hardcover): Paizo Staff Pathfinder RPG Bestiary 3 (Special Edition) (P2) (Hardcover)
Paizo Staff
R1,826 R1,458 Discovery Miles 14 580 Save R368 (20%) Ships in 9 - 15 working days

With more than 300 classic and brand-new monsters, this 320-page beautifully illustrated hardcover rulebook completes the collection of creatures begun in the first two Pathfinder Bestiary volumes. From classic creatures like clockworks and tooth fairies, returning favorites like imperial dragons and mighty titans, to brand-new menaces found all over Golarion, this must-have tome of monsters designed to challenge characters of any level is an essential companion to your Pathfinder game! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Pathfinder's new edition! (Cover color and design subject to change.)

DUNGEONS & DRAGONS YEARBOOK 2024 (Hardcover): Wizards of the Coast, Farshore DUNGEONS & DRAGONS YEARBOOK 2024 (Hardcover)
Wizards of the Coast, Farshore
R385 R344 Discovery Miles 3 440 Save R41 (11%) Ships in 5 - 10 working days

Take a look back at the last 12 months of Dungeons & Dragons Discover all there is to know about the latest campaigns, explore legendary locations and brush up on fearsome monsters you might meet on your adventures. With activities, interviews with awesome podcasters and streamers and more epic content, this will keep fans rolling for another twelve months.

Black Ops - Tactical Espionage Wargaming (Paperback): Guy Bowers Black Ops - Tactical Espionage Wargaming (Paperback)
Guy Bowers; Illustrated by Johan Egerkrans, Dmitry Burmak
R403 R363 Discovery Miles 3 630 Save R40 (10%) Ships in 9 - 15 working days

Black Ops is a skirmish wargame of tactical espionage combat that recreates the tension and excitement of modern action-thrillers such as the Bond and Bourne films. The fast-play rules keep all the players in the thick of the action, while the mission generator provides a wide range of options for scenarios - from stealthy extraction or surveillance missions to more overt raids and assaults. Stealth, combat, and technical expertise all have a role to play, and players may recruit a number of different operative types - spies, mercenaries, criminals, hackers, special forces, and many more - to recruit the best possible team for the job. Players may also choose to join a faction - powerful organizations, intelligence agencies, criminal syndicates, militaries, or rebel groups, each with a stake in international affairs. By doing so, their team may receive certain benefits, but may also find itself limited at a crucial time. With the variety offered by the characters, factions, and scenarios, no two games of Black Ops should ever be the same!

Bolt Action: Duel in the Sun - The African and Italian Campaigns (Paperback): Warlord Games Bolt Action: Duel in the Sun - The African and Italian Campaigns (Paperback)
Warlord Games; Illustrated by Peter Dennis
R638 Discovery Miles 6 380 Ships in 12 - 17 working days

With Duel in the Sun, players can take command of the doughty Desert Rats of Montgomery's 8th Army, the fast-moving and hard-hitting raiders of the Long Range Desert Army (LRDG), or Rommel's mighty Afrika Korps, to recreate some of the most iconic battles of World War II - Operations Compass, Crusader and Torch, Tobruk, and Alamein, amongst others. Offering scenarios, special rules and new troop types, this Theatre Book for Bolt Action also takes players across the Mediterranean from North Africa, where they can follow the Italian Campaign from the invasion of Sicily, through the battles for Anzio and Cassino, to the final assaults on the Gothic Line.

En Garde! - Swashbuckling Skirmish Wargames Rules (Paperback): Craig Woodfield En Garde! - Swashbuckling Skirmish Wargames Rules (Paperback)
Craig Woodfield; Illustrated by Peter Dennis
R347 Discovery Miles 3 470 Ships in 12 - 17 working days

En Garde! is a small-scale skirmish game based on the successful Ronin rules, in which small groups of warriors fight each other for honour or riches. Rather than just rolling a few dice, the rules allow players to make tactical decisions about how the models that they control will fight - offensively, defensively, or by applying special skills and abilities. En Garde! covers the conflicts of the 16th, 17th and early 18th centuries, when black-powder weapons started to become common in battle but martial prowess still determined the outcome. Play as Border Reivers, Conquistadors, Landsknechts, Aztecs, French Musketeers, Caribbean Pirates and many more, in scenarios that evoke classic engagements of the genre. Simple campaign rules allow multiple scenarios to be played in sequence and permit warbands to develop over time. An appendix is also included to provide brief rules for supernatural creatures of the period - monsters, demons, revenants and witches - and new abilities and equipment to fight them, making En Garde! the perfect ruleset for gamers who want something a bit different from the norm.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Sensory Intelligence - Why it Matters…
Annemarie Lombard Paperback R423 Discovery Miles 4 230
Quantum Theory Of Many Variable Systems…
Bunji Sakita Paperback R1,140 Discovery Miles 11 400
491 Days - Prisoner Number 1323/69
Winnie Madikizela-Mandela Paperback  (2)
R250 R227 Discovery Miles 2 270
Healing the Soul of a Woman - How to…
Joyce Meyer Paperback R300 R268 Discovery Miles 2 680
The Match
Harlan Coben Paperback R463 R381 Discovery Miles 3 810
A Guide to Drawing Manga Fantasy Furries…
Ryo Sumiyoshi Paperback R434 Discovery Miles 4 340
Koeke en Terte - Aanvaar Mekaar se…
Susan Coetzer Paperback R285 R267 Discovery Miles 2 670
The ROLAMN - Divination and Prophecy
Phil Garris Hardcover R959 Discovery Miles 9 590
40 Lives In 40 Days - Experiencing God's…
John MacArthur Hardcover R335 Discovery Miles 3 350
Sport - a Stage for Life: How to Connect…
Cristiana Pinciroli Paperback R740 R662 Discovery Miles 6 620

 

Partners