0
Your cart

Your cart is empty

Browse All Departments
Price
  • R100 - R250 (16)
  • R250 - R500 (132)
  • R500+ (292)
  • -
Status
Format
Author / Contributor
Publisher

Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Role-playing & war games

Drakonheim - City of Bones (Paperback): Matthew J Hanson Drakonheim - City of Bones (Paperback)
Matthew J Hanson; Illustrated by Joyce Maureira; Edited by Craig Hargraves
R358 R331 Discovery Miles 3 310 Save R27 (8%) Ships in 10 - 15 working days
Joinings (Paperback): MR Stuart Aken Joinings (Paperback)
MR Stuart Aken; Illustrated by Heather Murphy
R653 Discovery Miles 6 530 Ships in 10 - 15 working days

When a misjudged omen undermines a tyrant's rule, how will he ensure his survival? When the Skyfire arrives early, Dagla Kaz sets out for the ancient homeland to harvest a new Godwood and exchange Virgin Gifts. He must lead his pilgrims hundreds of leagues over pirate-infested seas, across hostile lands, and return triumphant before the seared sky dies back to normality. In his father's absence, the renegade Aklon risks torture and death to bring justice to the people. Mindtalk with a wise woman on the distant mainland has opened his eyes to the evil underlying the society he inhabits. And, whilst seeking truth, he finds a soulmate in the most unexpected place. Seeing his daughter Tumalind wrongly chosen as a Virgin Gift, religious fanatic Aglydron follows the mission to right the wrong. Okkyntalah, her betrothed, helps kidnap the rightful victim to take her over unknown seas and lands, facing violent death at the end of their journey.

Life's Long Consequences (Paperback): Mark Shirley Life's Long Consequences (Paperback)
Mark Shirley
R420 Discovery Miles 4 200 Ships in 12 - 19 working days

Kales Pegonites is the man that everyone wants. He's gone missing, and there are several people looking for him for different reasons. But finding him is only part of the deal; Kales has found himself mixed up in a mystery as old as The City itself. Life's Long Consequences is intended to showcase some features of Mythic Constantinople, particularly the seedier side of life. It is suitable for characters who have newly arrived in the city as well as those who have been here longer. It is designed to have a little of everything: investigation, social interaction, skulking and sneaking, as well as combat, emphasising that surviving the City of Wonders requires more than just a strong and sharp blade. But the adventure can be adapted to any large city without too much trouble; the only requirement being a foreign enclave of merchants, placed on the other side of a river or on a nearby island. In fact, owning Mythic Constantinople is not essential to run this scenario, although it does provide context and background information that will bring this adventure alive. The scenario can easily be set, with a little adaptation, in Thennla, perhaps, or Mythic Rome. And of course, the Greek nature of the city makes this scenario ideal for intrigue in Meeros. Welcome, then, to a Byzantium that never quite was, and join the search for Kales Pegonites. Why do so many want him? What will they do when they find him? Indeed, is there anything left of him to be found… These answers, and more, await in the labyrinthine streets of the Queen of Cities…

Sound of Water (Paperback): Ben Woerner Sound of Water (Paperback)
Ben Woerner; Contributions by Johnwick, Ryan Macklin
R476 Discovery Miles 4 760 Ships in 10 - 15 working days
The Wicked Wizard of Oz Colouring Book (Paperback): Jonathan Green The Wicked Wizard of Oz Colouring Book (Paperback)
Jonathan Green; Illustrated by Kev Crossley
R491 R458 Discovery Miles 4 580 Save R33 (7%) Ships in 10 - 15 working days

THE WICKED WIZARD OF OZ is a brand new nightmarish gamebook - a multi-path book, very much in the style of Choose Your Own Adventure and Fighting Fantasy Gamebooks, in which you choose the course of the story - inspired by The Wonderful Wizard of Oz, by L. Frank Baum, and the Dieselpunk aesthetic movement. Anybody who has read and played Alice's Nightmare in Wonderland will have a very clear idea of what to expect!

The Wicked Wizard of Oz (Paperback): Jonathan Green The Wicked Wizard of Oz (Paperback)
Jonathan Green; Illustrated by Kev Crossley 1
R681 Discovery Miles 6 810 Ships in 10 - 15 working days

THE WICKED WIZARD OF OZ is a brand new nightmarish gamebook - a multi-path book, very much in the style of Choose Your Own Adventure and Fighting Fantasy Gamebooks, in which you choose the course of the story - inspired by The Wonderful Wizard of Oz, by L. Frank Baum, and the Dieselpunk aesthetic movement. Anybody who has read and played Alice's Nightmare in Wonderland will have a very clear idea of what to expect!

Mythras Livre de Regles - Livre de Regles (Paperback): Pete Nash, Lawrence Whitaker Mythras Livre de Regles - Livre de Regles (Paperback)
Pete Nash, Lawrence Whitaker; Translated by Laurent Falashi, Franck Florentin, James Manez, …
R1,091 Discovery Miles 10 910 Ships in 12 - 19 working days

Vous desirez vivre des aventures passionnantes dans des univers varies? Mythras est un jeu de role detaille et flexible qui repondra a vos attentes.QUI SEREZ-VOUS ?Un guerrier ruse? Un voleur habile ? Un sorcier sans scrupules ? Un agent des dieux ? Grace a un systeme de competences particulierement souple, vous pouvez definir librement votre personnage.D'OU VENEZ VOUS ?Etes-vous un citadin accoutume au confort ? Un nomade des steppes suivant la transhumance de ses troupeaux ? Un barbare habitue a piller ses voisins et a subir les caprices des Dieux ? L'origine de votre personnage influence sa culture et ses savoir-faire.EN QUOI CROYEZ-VOUS ?Adorez-vous le terrible dieu de la guerre ? Respectez-vous les enseignements des esprits ancestraux ? Avez-vous choisi de suivre votre propre chemin vers l'illumination ? Preferez-vous la puissance noire de la sorcellerie ? Les croyances de votre personnage faconneront sa magie et sa destinee.QUE FEREZ-VOUS ?Vous avez envie de vous inspirer des peplums ou des classiques du medieval-fantastique ? Vous voulez mettre en scene des combats spectaculaires ou une enquete complexe ? Mythras vous fournit tout le necessaire pour donner corps a vos idees.MYTHRAS, LE COMPAGNON DE VOTRE IMAGINATIONUne creation de personnages fouillee ;Un systeme de combat innovant ;Cinq types de magie ;Des montres et creatures issus des mythes et des legendes ;De nombreux conseils pour les maitres de jeu.Savourez les regles, preparez vos des, reunissez vos amis, et partez a l'aventure !

Civil Unrest - A Catalyst RPG Campaign (Paperback): Cherry Picked Games Civil Unrest - A Catalyst RPG Campaign (Paperback)
Cherry Picked Games
R222 Discovery Miles 2 220 Ships in 10 - 15 working days

(Note: This is a campaign requiring the Catalyst RPG system. Visit http://www.cherrypickedgames.com/catalyst/ for the base game or to purchase a PDF of Civil Unrest). The Human-Demon War has pushed America to its breaking point. Two new nations have emerged to combat the horde, though their ideological differences fuel strife despite our species' suffering. "Civil Unrest" follows the players' journey as neutral mercenaries trying to preserve these fragile alliances. This guide aids game masters in directing a Catalyst campaign. "Civil Unrest" takes 3-5 players through a shorter, 4-session campaign.

Solo Tactics Adventure Role-Playing (Paperback): Donald Weis Solo Tactics Adventure Role-Playing (Paperback)
Donald Weis
R339 Discovery Miles 3 390 Ships in 10 - 15 working days

The Solo Tactics Adventure Role-playing puts you in the game as the STAR. At your finger tips you will find all the rules you need to make a Hero to play any number of solo Books. Will you take on the roll of a valorous adventurer, able to face down a dungeon full of monsters or will you be some forgotten corpse in a deep cave. STAR is dedicated to equipping you with spells, rules and abilities suited to solo Game Book play. As the title implies, it will help those who aspire to be better Solo Writers and Solo Players. This book includes: - Rules for a dozen races including Hobbits, Nekos, Nagas and more (14 total). - Three classes of Fighter, Wizard and Explorer as well as sub-classes. - Simple rules for skills. - Combat Challenge rules set to ensure challenging battles. - Rules to cover combat, skill challenges and savings rolls. - Ten levels of spells, many designed specifically for solo play. - Expanded advice for solo writers. - Optional rules for Fighter Combat Maneuvers. - A mini-solo. - AND MUCH MORE

The Stew (Paperback): Richard Iorio The Stew (Paperback)
Richard Iorio; Edited by Tom Cadorette; Illustrated by James Shield
R279 R256 Discovery Miles 2 560 Save R23 (8%) Ships in 10 - 15 working days

What mysteries lurk in the shadows? Hired by a wizard in search of his legacy, you will soon discover, that a sleepy town, is not all it appears to be. People are missing, mysteries abound, but at least the food is good. Set in a remote region of the Spineback Mountains, The Stew picks up a thread found in It's In The Wine and the plots of Caim are slowly ripening. Written by Richard Iorio II (Colonial Gothic & Shadow, Sword & Spell), The Stew is a descent into cooking, legacy, and a strange cult. Newly revised, everything you need to run the adventure is found between the two covers.

World of Warcraft Guide - The Ultimate WoW Game Strategy and Tactics Guide (Paperback): Joseph Joyner World of Warcraft Guide - The Ultimate WoW Game Strategy and Tactics Guide (Paperback)
Joseph Joyner
R276 Discovery Miles 2 760 Ships in 10 - 15 working days
Runaways - A Catalyst RPG Campaign (Paperback): Cherry Picked Games Runaways - A Catalyst RPG Campaign (Paperback)
Cherry Picked Games
R189 Discovery Miles 1 890 Ships in 10 - 15 working days

(Note: This is a campaign requiring the Catalyst RPG system. Visit http://www.cherrypickedgames.com/catalyst/ for the base game or to purchase a PDF of Runaways.) Over a year has passed since the demons took Earth from humanity. Survivors cling to life outside of the demon-controlled cities, struggling to find food, warmth, and security. "Runaways" follows the players through this harsh reality as they escape a demon slave market and chase rumors of a safe haven across the Rocky Mountains. This guide aids game masters in directing a Catalyst campaign. "Runaways" takes 3-5 players through a short, 4-session campaign.

Fourth World - A Catalyst RPG Campaign (Paperback): Cherry Picked Games Fourth World - A Catalyst RPG Campaign (Paperback)
Cherry Picked Games
R222 Discovery Miles 2 220 Ships in 10 - 15 working days

(Note: This is a campaign requiring the Catalyst RPG system. Visit http://www.cherrypickedgames.com/catalyst/ for the base game or to purchase a PDF of Fourth World.) In the post-demon world, humanity protects itself in the shells of metropolitan cities connected by rail. The town of Flagstaff hosts brave mercenaries dedicated to protecting these trains and keeping the demons at bay. "Fourth World" follows the players as they arrive in Northern Arizona and become embroiled in local politics, sinister plots, and ancient secrets that may save us once and for all. This guide aids game masters in directing a Catalyst campaign. "Fourth World" takes 3-5 players through a longer, 7-session campaign.

Shadow Parliament - A Catalyst RPG Campaign (Paperback): Cherry Picked Games Shadow Parliament - A Catalyst RPG Campaign (Paperback)
Cherry Picked Games
R223 Discovery Miles 2 230 Ships in 10 - 15 working days

(Note: This is a campaign requiring the Catalyst RPG system. Visit http://www.cherrypickedgames.com/catalyst/ for the base game or to purchase a PDF of Shadow Parliament). Secret societies control the fate of humanity. A select few know magic, demons, and unlimited power exist. Some strive to bring forth these demons; others exist to protect our species. "Shadow Parliament" follows the players' induction into the Shadows and their clandestine efforts to prevent the cataclysm. This guide aids game masters in directing a Catalyst campaign. "Shadow Parliament" takes 3-5 players through a longer, 7-session campaign.

Battlefield 4 - The Ultimate Game Tips, Tricks, & Cheats Exposed! (Paperback): Jason Scotts Battlefield 4 - The Ultimate Game Tips, Tricks, & Cheats Exposed! (Paperback)
Jason Scotts
R304 R279 Discovery Miles 2 790 Save R25 (8%) Ships in 10 - 15 working days
Assassin's Creed IV Black Flag - The Ultimate Game Tips, Tricks and Cheats Exposed! (Paperback): Jason Scotts Assassin's Creed IV Black Flag - The Ultimate Game Tips, Tricks and Cheats Exposed! (Paperback)
Jason Scotts
R303 R278 Discovery Miles 2 780 Save R25 (8%) Ships in 10 - 15 working days
Partings (Paperback): Heather Murphy Partings (Paperback)
Heather Murphy; Stuart Aken
R614 Discovery Miles 6 140 Ships in 10 - 15 working days
Tomb Raider - Definitive Edition - The Ultimate Game Tips, Tricks and Cheats Exposed! (Paperback): Jason Scotts Tomb Raider - Definitive Edition - The Ultimate Game Tips, Tricks and Cheats Exposed! (Paperback)
Jason Scotts
R303 R278 Discovery Miles 2 780 Save R25 (8%) Ships in 10 - 15 working days
Mecha Vs Kaiju - A Science Fiction Anime Roleplaying Game for Fate Core (Paperback): Johnathan Stanley Wright Mecha Vs Kaiju - A Science Fiction Anime Roleplaying Game for Fate Core (Paperback)
Johnathan Stanley Wright
R485 R451 Discovery Miles 4 510 Save R34 (7%) Ships in 10 - 15 working days
Mean Streets (Classic Reprint) - A Campaign Guide for Bloodshadows (Paperback): Stephen Crane Mean Streets (Classic Reprint) - A Campaign Guide for Bloodshadows (Paperback)
Stephen Crane
R421 Discovery Miles 4 210 Ships in 10 - 15 working days

Take a long trip through the Wilderness or a short trip through a gate, and you might end up in Albredura. You could do worse, you could do better. Albredura is a city of survivors and cynics, hard magic, and cold steel. Trying to turn a profit is tough in a town where breaking even might not even mean survival.
Mean Streets is a campaign supplement for Bloodshadows, the World of Fantasy Noir. It contains details on the isolated city of Albredura, gamemastering tips for running Bloodshadows, a mini adventure, and reference sheets containing many of the necessary charts and tables found in the Bloodshadows Worldbook and MasterBook rulebook.
This classic reprint of the Mean Streets campaign guide requires the MasterBook core rules and Bloodshadows Worldbook--either the original boxed set or classic reprint.

Whisper & Venom - Pathfinder Edition (Paperback): Zach Glazar, John Hammerle, Jeffrey Tadlock Whisper & Venom - Pathfinder Edition (Paperback)
Zach Glazar, John Hammerle, Jeffrey Tadlock
R743 Discovery Miles 7 430 Ships in 10 - 15 working days

Whisper & Venom is a complete adventure for fantasy RPG's. Intriguing design and immersive gameplay are showcased in elegant writing. Whisper & Venom was designed and tested for systems using early edition style rules, 4-8 players, character levels 3-5.

Homo Ludens - A Study of the Play-Element in Culture (Paperback): Johan Huizinga Homo Ludens - A Study of the Play-Element in Culture (Paperback)
Johan Huizinga 1
R343 Discovery Miles 3 430 Ships in 10 - 15 working days
Shadow, Sword & Spell - Gamemaster (Paperback): Richard Iorio Shadow, Sword & Spell - Gamemaster (Paperback)
Richard Iorio
R412 R383 Discovery Miles 3 830 Save R29 (7%) Ships in 10 - 15 working days
Necklace of Skulls (Paperback, 2nd edition): Dave Morris Necklace of Skulls (Paperback, 2nd edition)
Dave Morris; Illustrated by Russ Nicholson; Cover design or artwork by Jon Hodgson
R331 Discovery Miles 3 310 Ships in 10 - 15 working days

Put yourself at the heart of the story...

The sole survivor of an expedition brings news of disaster. Your twin brother is lost in the trackless western sierra where none can survive. Resolving to find out his fate, you leave the safety of your home far behind. Your quest will take you to lost jungle cities, across mountains and seas, and even into the uncanny depths of the underworld.

You will plunge into the eerie world of Mayan myth. You must confront vengeful ghosts and bloodthirsty gods, bargain for your life against terrifying demons, find allies and enemies among both the living and the dead.

Then, if you are brave enough to face the dangers of the spirit-haunted western desert, you must still confront the wizard called Necklace of Skulls in a deadly contest whose stakes are nothing less than your own soul.

* * *

Critical IF books are interactive adventures with a difference. You can be a mutant with the power to warp reality. A buccaneer whose sword and pistol are a match for any foe. A daring rogue leaping between rooftops. A wizard who can command the elements. Be anyone you can imagine. Choose from almost five hundred different character types, each with their own unique skills.

Strong stories, vivid settings and compelling characters make Critical IF the game-changers of the interactive fiction genre.

Down Among the Dead Men (Paperback, 2nd edition): Dave Morris Down Among the Dead Men (Paperback, 2nd edition)
Dave Morris; Illustrated by Leo Hartas; Cover design or artwork by Jon Hodgson
R336 Discovery Miles 3 360 Ships in 10 - 15 working days

Put yourself at the heart of the story...

War is brewing between the kingdoms of Sidonia and Glorianne, a war waged for control of the territories of the New World. Galleons laden with gold ply the seas, and in their wake sail pirates and privateers eager for plunder.

Adrift in an open boat, you make your desperate bid to escape from the sadistic Captain Skarvench. The odds are stacked against you. Even if thirst, hunger and storms don't kill you, there are still formidable dangers to overcome in crossing hundreds of miles of uncharted ocean to reach safe harbour.

Yet you must make it. Because only you know Skarvench's latest and most wicked plan. You are determined to round up a crew, get yourself a ship, and set sail on a voyage of vengeance and justice. You are destined to face many perils: undead pirates, sea monsters, cursed ships, witches and ancient gods. And the greatest threat of all: the vision you have seen of your own death at the hands of your hated foe.

* * *

Critical IF books are interactive adventures with a difference. You can be a mutant with the power to warp reality. A buccaneer whose sword and pistol are a match for any foe. A daring rogue leaping between rooftops. A wizard who can command the elements. Be anyone you can imagine. Choose from almost five hundred different character types, each with their own unique skills.

Strong stories, vivid settings and compelling characters make Critical IF the game-changers of the interactive fiction genre.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Turn Your Computer Into a Money Machine…
Phil Wall Hardcover R602 R540 Discovery Miles 5 400
Biometric Systems - Technology, Design…
James L. Wayman, Anil K. Jain, … Hardcover R3,168 Discovery Miles 31 680
Michele Scism on the Rules of Effective…
Michele Scism Hardcover R684 Discovery Miles 6 840
Advances in Applied Microbiology, Volume…
Geoffrey M. Gadd, Sima Sariaslani Hardcover R3,286 Discovery Miles 32 860
Computerized Document Imaging Systems…
Nathan J Muller Hardcover R3,807 Discovery Miles 38 070
Entrepreneurship and Small Business…
Ge Chiloane-Tsoka, E.M. Rankhumise Paperback  (2)
R666 Discovery Miles 6 660
Diamond-Based Materials for Biomedical…
Roger Narayan Hardcover R4,025 Discovery Miles 40 250
Radial Basis Function Networks 2 - New…
Robert J. Howlett, Lakhmi C. Jain Hardcover R4,568 Discovery Miles 45 680
A Guide to Success Self-Publishing - 2nd…
Connor Whiteley Hardcover R529 Discovery Miles 5 290
Computational Algorithms for Fingerprint…
Bir Bhanu, Xuejun Tan Hardcover R2,996 Discovery Miles 29 960

 

Partners