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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Role-playing & war games

Harry Potter Quidditch at Hogwarts - The Player's Kit (Paperback): Donald Lemke Harry Potter Quidditch at Hogwarts - The Player's Kit (Paperback)
Donald Lemke
R867 R758 Discovery Miles 7 580 Save R109 (13%) Ships in 9 - 17 working days

A firebolt broom pen, interactive book, iron-on team badges, and trading cards highlight this spirited celebration of the magical sport of the Wizarding World. The Player's Kit includes: * 4 iron-on badges featuring team insignia for Gryffindor, Ravenclaw, Slytherin, and Hufflepuff * 4-1/4 x 7" 128-page interactive book on Quidditch, including history on the sport, play instruction, play-making templates, quotes, full-colour photography and illustrations, and more * Firebolt broom pen * Quidditch all-stars trading cards * Keepsake box

Hard City - Noir Roleplaying (Hardcover): Nathan Russell Hard City - Noir Roleplaying (Hardcover)
Nathan Russell; Illustrated by Luis Sanz
R523 R477 Discovery Miles 4 770 Save R46 (9%) Ships in 9 - 17 working days

A roleplaying game of mystery and hardboiled action in a city that never sleeps. I woke with a start, my mouth tasting like an old glove and my head pounding from the events of the previous evening, though I wasn't sure if it was the beating from Benny's boys or the half bottle of drugstore whiskey that had done the most damage. I lifted my eyelids like stubborn blinds to find my gaze fall on a dame with a hundred-dollar purse in one hand and a cheap bean-shooter in the other. I groaned and cursed myself for ever getting involved in this mess... In Hard City, character creation is swift and simple, generating competent yet flawed individuals and focusing on what sets them apart as they walk the fine line between right and wrong. Fast action resolution places the emphasis on the momentum of the plot, while the sandbox setting provides evocative hooks for adventures - fight crooks, rescue the innocent, thwart blackmail plots (or start them!), or uncover corruption in the Mayor's office. Stalk the mean streets of a world filled with two-bit thugs, hard-nosed gumshoes, intrepid reporters, gangsters, and femme fatales, all doing what they must to survive in the concrete jungle. With trouble around every corner, a secret on every lip, and a gun in every pocket, danger is never far away in the hard city.

Stargrave: Hope Eternal (Paperback): Joseph A. McCullough Stargrave: Hope Eternal (Paperback)
Joseph A. McCullough; Illustrated by Biagio D'alessandro, Helge C Balzer, Michele Giorgi
R564 R505 Discovery Miles 5 050 Save R59 (10%) Ships in 9 - 17 working days

Take on the pirate fleets in this campaign for Stargrave, featuring full rules for playing the game solo or cooperatively. Since the end of the Last War, the great pirate fleets have roamed the ruins of the galaxy, pillaging, extorting, and enslaving. No one has had the power to stand against them, and the desperate few who have tried, have been quickly and brutally crushed. However, when the independent crews are hired for a simple hostage rescue, it leads to a dangerous opportunity to strike a blow against tyranny. Two of the largest and most vicious pirate fleets are meeting for a parlay near the ruins of an ancient research station... one that once experimented with 'supernova-level events'. If the crews can locate the station, slip past the pirates, and infiltrate the facility, it might be possible to release such an event just as the fleets have gathered... Hope Eternal is a solo and cooperative expansion for Stargrave. Along with full rules for playing the game in this new style, the book contains an intricate campaign of connected scenarios. Whether you brave the perils of the campaign alone, or enlist the aid of another independent crew, this is your chance to bring back a little hope to the ravaged galaxy!

Rebels and Patriots - Wargaming Rules for North America: Colonies to Civil War (Paperback): Michael Leck, Daniel Mersey Rebels and Patriots - Wargaming Rules for North America: Colonies to Civil War (Paperback)
Michael Leck, Daniel Mersey 1
R367 R332 Discovery Miles 3 320 Save R35 (10%) Ships in 9 - 17 working days

From the first shots at Jumonville Glen to the surrender at Appomattox, Rebels and Patriots allows you to campaign with Wolfe or Montcalm, stand with Tarleton at Cowpens or Washington at Yorktown, or don the blue or grey to fight for Grant or Lee. From the French and Indian War, through the War of Independence and the War of 1812, to the Alamo and the American Civil War, these rules focus on the skirmishes, raids, and small engagements from this era of black powder and bayonet.

Your Company is commanded by your Officer during these tumultuous conflicts. Each battle that your Officer faces allows him to develop new and interesting traits. Does he perform heroically and earn a nom de guerre? Or falter, to be forever known as a yellow-belly? Designed by Michael Leck and Daniel Mersey, with a core system based on the popular Lion Rampant rules, Rebels and Patriots provides all the mechanics and force options needed to recreate the conflicts that forged a nation.

Reality's Edge - Cyberpunk Skirmish Rules (Hardcover): Joseph McGuire Reality's Edge - Cyberpunk Skirmish Rules (Hardcover)
Joseph McGuire; Illustrated by Thomas Elliott
R1,030 R866 Discovery Miles 8 660 Save R164 (16%) Ships in 9 - 17 working days

Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a data-jack, you can see and manipulate the flow of digital data through the real world - for you, reality is limitless. Welcome to Reality's Edge, a wargame so shiny you are going to need mirror shades. Set in a dystopian cyberpunk future, players take on the role of a data-jack, a mercenary hacker who leads a small team of trusted operatives and disposable freelancers. Funded by shadow backers, the data-jacks accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but data-jacks must remain wary of the threat posed by Cyberspace. Hacking rules are pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning data-jack. No-one plugged into Cyberspace is entirely safe from intrusion, and the electronic sprites and digital djinn you can deploy alongside your team can be just as dangerous as any mercenary or assassin. Gameplay focuses on individual characters, with each skirmish offering you the opportunity to earn experience and equipment for your data-jack and operatives. A wide range of items and upgrades are available, from advanced weaponry and synthetics through to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.

Bolt Action: Campaign The Road to Berlin (Paperback): Warlord Games Bolt Action: Campaign The Road to Berlin (Paperback)
Warlord Games; Illustrated by Peter Dennis
R629 Discovery Miles 6 290 Ships in 10 - 15 working days

As the Allies advance towards Germany, they face dogged resistance from the hard-pressed German forces. Take command of the Allies in their final push to end the war in Europe, or hold fast as the German defenders as the fight is brought to your door. This new Campaign Book for Bolt Action offers new linked scenarios, rules, troop types and Theatre Selectors, and provides plenty of options for novice and veteran players alike.

The Ultimate RPG Character Backstory Guide - Prompts and Activities to Create the Most Interesting Story for Your Character... The Ultimate RPG Character Backstory Guide - Prompts and Activities to Create the Most Interesting Story for Your Character (Paperback)
James D'Amato
R298 R274 Discovery Miles 2 740 Save R24 (8%) Ships in 9 - 17 working days

Ramp up your role-playing game (RPG) and make your character your own with this fun, interactive workbook-an essential addition to any player's gaming kit. You've chosen your class, bought your weapons, and rolled for your stats, and you're now the proud owner of your own RPG (role-playing game) avatar. But before you begin your adventure, there's so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar? What does he want for his birthday? With fill-in-the blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play, The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!

Bolt Action: Campaign: Italy: Soft Underbelly (Paperback): Warlord Games Bolt Action: Campaign: Italy: Soft Underbelly (Paperback)
Warlord Games; Illustrated by Peter Dennis
R692 R598 Discovery Miles 5 980 Save R94 (14%) Ships in 9 - 17 working days

With the Axis Powers ejected from North Africa, the Western Allies look to take the fight across the Mediterranean and into Mussolini's Italy. This supplement for Bolt Action focuses on Operation Husky, the airborne and naval invasion of Sicily, the hard-fought battles in the villages and rugged mountain passes of that island, and the advance up the Italian Peninsula towards Rome. With a host of scenarios, new units, special rules, and Theatre Selectors this book contains everything players need to refight these important battles in defence of the Regno d'Italia or to strike at the underbelly of Axis-controlled Europe.

Broken Legions - Fantasy Skirmish Wargames in the Roman Empire (Paperback): Mark Latham Broken Legions - Fantasy Skirmish Wargames in the Roman Empire (Paperback)
Mark Latham; Illustrated by Alan Lathwell
R367 R332 Discovery Miles 3 320 Save R35 (10%) Ships in 9 - 17 working days

The Roman Empire rules the civilised world with an iron fist, seemingly all-powerful and limitless. And yet, the power of Rome is secured not by its mighty legions, but by small bands of warriors and agents fighting a secret war. Tasked by the Emperor to explore ancient temples, forgotten labyrinths and beast-haunted caverns, they seek out artefacts hidden by the gods themselves, hunt creatures of myth and face enemies that would use dark magic against the empire. Broken Legions is a set of fantasy skirmish rules for a war unknown to history, fought in the shadows of the Roman Empire. Various factions recruit small warbands to fight in tight, scenario-driven battles that could secure the mystical power to defend - or crush - Rome. A points system allows factions to easily build a warband, and mercenaries and free agents may also be hired to bolster a force. Heroes and leaders may possess a range of skills, traits and magical abilities, but a henchman's blade can be just as sharp, and a campaign can see even the lowliest henchman become a hero of renown.

Bolt Action: Campaign: D-Day: British & Canadian Sectors (Paperback): Warlord Games Bolt Action: Campaign: D-Day: British & Canadian Sectors (Paperback)
Warlord Games; Illustrated by Peter Dennis
R720 R626 Discovery Miles 6 260 Save R94 (13%) Ships in 9 - 17 working days

After the historic D-Day landings comes the fight to liberate France and the rest of Occupied Europe. This campaign book focuses on the push inland from the Commonwealth beaches of Gold, Sword, and Juno culminating with the battle for Caen and the Falaise Pocket. Containing new scenarios, Theatre Selectors, and units, including rules for the Canadian Army in Europe and their adversaries, this book has everything players need to continue the liberation of Europe.

Frostgrave: Blood Legacy (Paperback): Joseph A. McCullough Frostgrave: Blood Legacy (Paperback)
Joseph A. McCullough; Illustrated by RU-MOR aRU-MOR
R564 R504 Discovery Miles 5 040 Save R60 (11%) Ships in 9 - 17 working days

In the days of ancient Felstad, vampires kept to the shadows, their small numbers no match for the power of the city's wizards. But when the cataclysm struck, the wizards were destroyed, while the deathless vampires went into a frozen hibernation. Now, as the city thaws, so too do its undead inhabitants. The masters of the night are rising again: reoccupying their hidden strongholds, reforming their old cabals, and finding new victims to serve as their thralls. The destruction of the old city has brought one other boon to the vampires - giant's blood. While giants used to live out of reach to the far north, in the intervening millennium, they have descended on the city in large numbers. Their blood is like an elixir to the vampires, filling them with strength and magical power. A new war is forming between these two ancient races, and once again, the wizards of Frostgrave are caught in the middle. This supplement for Frostgrave: Fantasy Wargames in the Frozen City presents greatly expanded information about the vampires and the giants that occupy the frozen ruins, including rules for vampiric magic and a breakdown of the different tribes of giants. Also included are rules for a new type of soldier, the giant-blooded. These huge men and women have the blood of giants running through their veins, granting them great strength unseen in normal men. Finally, the book contains a section on playing Frostgrave with high-level wizards and includes two mini-campaigns to challenge these experienced spellcasters.

Xanathar's Guide to Everything (Hardcover): Wizards RPG Team Xanathar's Guide to Everything (Hardcover)
Wizards RPG Team
R1,100 Discovery Miles 11 000 Ships in 18 - 22 working days
Absolute Emperor - Napoleonic Wargame Battles (Paperback): Boyd Bruce Absolute Emperor - Napoleonic Wargame Battles (Paperback)
Boyd Bruce; Illustrated by Mark Stacey
R367 R332 Discovery Miles 3 320 Save R35 (10%) Ships in 9 - 17 working days

From the late Revolutionary Wars and Egyptian campaign, to the battles of Austerlitz, Borodino, Leipzig, and Waterloo, Absolute Emperor is a mass battle wargame that provides all the rules needed to play during this period of grand armies and sweeping campaigns. Players' armies are composed of multiple corps, with command and control being of the utmost importance, all influenced by the elan of your general. Do you follow in the footsteps of Napoleon and be crowned the Absolute Emperor or stand against tyranny as Wellington and Blucher?

Teach Like a Gamer - Adapting the Instructional Design of Digital Role-Playing Games (Paperback): Carly Finseth Teach Like a Gamer - Adapting the Instructional Design of Digital Role-Playing Games (Paperback)
Carly Finseth
R1,191 R855 Discovery Miles 8 550 Save R336 (28%) Ships in 10 - 15 working days

Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy and engagement. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.

A Billion Suns - Interstellar Fleet Battles (Paperback): Mike Hutchinson A Billion Suns - Interstellar Fleet Battles (Paperback)
Mike Hutchinson; Illustrated by Paolo Puggioni
R367 R332 Discovery Miles 3 320 Save R35 (10%) Ships in 9 - 17 working days

A Billion Suns is a wargame of interstellar combat that puts you in command of fleets of powerful starships, from squadrons of agile, but fragile, fighters, to hulking and powerful capital ships. Choose your vessels from pre-existing classes then customise them to create your own sub-classes, each with their own strengths, weaknesses, and armament, from accurate torpedoes to devastating macro-cannon. Using simple dice pool mechanics, you must carefully manage your resources and seize the opportunities that come your way in order to lead your fleet to victory and assert your dominance over the stars.

Wildlands: Map Pack 1 - The Warlock's Tower & The Crystal Canyons (Game): Martin Wallace Wildlands: Map Pack 1 - The Warlock's Tower & The Crystal Canyons (Game)
Martin Wallace; Illustrated by Wietse Treurniet
R450 R363 Discovery Miles 3 630 Save R87 (19%) Ships in 10 - 15 working days

Players: 2-4
Ages: 14+
Playing Time: 30-60 minutes
Contents: Double-Sided Playing Board

Travel into the further reaches of the Wildlands with this new set of maps. Introduce further wrinkles to your game via magical portals which help you rush around the map, or fissures which will slow your progress. Players will have to adapt to their new surroundings if they ever hope to get ahead.

This map expansion for Wildlands adds a new double-sided board to the game, featuring new opportunities and obstacles, and can be used in conjunction with the faction expansions.

This map pack requires a copy of Wildlands to play.

Pulp! - Skirmish Adventure Wargaming (Paperback): Marco Arnaudo Pulp! - Skirmish Adventure Wargaming (Paperback)
Marco Arnaudo; Illustrated by Dimitris Martinos
R367 R332 Discovery Miles 3 320 Save R35 (10%) Ships in 9 - 17 working days

A set of wargames rules covering heroic adventure and dastardly villains during the early 20th Century. Enter a world of perilous adventure and explore steaming jungles, desert canyons, and arctic wastes! Brave the perils of nature and discover lost ruins, ancient treasures, and the secrets of forgotten civilizations! Race against rival adventurers and face off against diabolical villains! Take to the city streets and fight back against gangsters, spies, and sinister cults! Pulp! is a scenario-driven skirmish wargame set during the interwar years of the early 20th Century. Players build teams of bold explorers, daring archaeologists, hardboiled detectives, and costumed avengers - or criminal masterminds and evil geniuses - and dive into a world of fortune, glory... and menace. Pulp! contains all the rules needed to game globetrotting escapades in this rip-roaring era.

Storytelling in Video Games - The Art of the Digital Narrative (Paperback): Amy M Green Storytelling in Video Games - The Art of the Digital Narrative (Paperback)
Amy M Green
R1,346 R679 Discovery Miles 6 790 Save R667 (50%) Ships in 10 - 15 working days

This book explores video games as important cultural artifacts and as sources of powerful, compelling storytelling. It begins by considering the fundamental structures of video games-including immersion and player agency-and deepens the exploration of such elements by considering how each plays a role in storytelling. The book moves from the theoretical to the practical by considering numerous modern games and the stories they tell through careful, considered analysis of each title's story. Games considered at length include the Mass Effect series, BioShock, The Last of Us and many more. The book also explores genres like the visual novel, which are less frequently considered in video game study. What emerges from this book, which appeals to academics, game enthusiasts, and the general public, is the importance of considering video games as serious and important sources of storytelling exploring complex thematic subjects like identity, morality, and the impact of player choice.

Jackals: Travellers on the War Road (Hardcover): John-Matthew Defoggi Jackals: Travellers on the War Road (Hardcover)
John-Matthew Defoggi; Illustrated by Guillaume Ducos, John Mccambridge
R522 R476 Discovery Miles 4 760 Save R46 (9%) Ships in 9 - 17 working days

A supplement for Jackals, introducing new rites, talents, and virtues for players as well as an exploration of the history and cultures of the Zaharets. Jackals: Travellers on the War Road is a supplement exploring the regions of the Zaharets and the cultures established in Jackals. It expands the lore for each of the four cultures introduced in the core book - Luathi, Gerwa, Melkoni, and Trauj - describing their various tribes, clans, and city-states, their beliefs, strongholds, and day-to-day lives, adding more nuance and depth to the world and giving players more ways to personalize their characters. New rites, virtues, and talents provide further customization options, while adventure hooks scattered throughout the book hint at new menaces to be battled, new challenges to be overcome... and new glories to be won!

The Aesthetics of Videogames (Hardcover): Jon Robson, Grant Tavinor The Aesthetics of Videogames (Hardcover)
Jon Robson, Grant Tavinor
R4,490 Discovery Miles 44 900 Ships in 10 - 15 working days

This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it is a topic that is attracting much attention among philosophers of art and aestheticians. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value. The essays in this volume address a number of pressing theoretical issues related to these areas, including but not limited to: the nature of performance and identity in videogames; their status as an interactive form of art; the ethical problems raised by violence in videogames; and the representation of women in videogames and the gaming community. The Aesthetics of Videogames is an important contribution to analytic aesthetics that deals with an important and growing art form.

Bolt Action: Battleground Europe - D-Day to Germany (Paperback): Warlord Games Bolt Action: Battleground Europe - D-Day to Germany (Paperback)
Warlord Games; Illustrated by Peter Dennis 1
R620 Discovery Miles 6 200 Ships in 10 - 15 working days

Take the fight to the enemy with this new theatre book for Bolt Action. From the D-Day landings to the final battle for Berlin, this volume gives players everything they need to focus their gaming on these final campaigns in the European Theatre of Operations. Scenarios and special rules offer something for all Bolt Action players, regardless of the armies they collect.

Blackbirds RPG - Powered by ZWEIHANDER RPG (Hardcover): Ryan Verniere Blackbirds RPG - Powered by ZWEIHANDER RPG (Hardcover)
Ryan Verniere; Designed by Jared Rosen, John Chambers, Joseph Limbaugh, Edward Austin Hall; Edited by …
R1,673 R1,370 Discovery Miles 13 700 Save R303 (18%) Ships in 9 - 17 working days

Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHAENDER RPG. The gods failed us. The powerful betrayed us. Rise to meet your fate. Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate of all has been waged. . .and lost. Now, the lights of civilization are going out. Swells of refugees have taken to the roads, desperate to find homes far from all the suffering. New constellations twinkle in the vault of the night, only to disappear if scrutinized for too long. Creatures of long-forgotten folklore once again stalk the countryside. It is a time of ill omens and unlikely heroes. BLACKBIRDS RPG is set in a dark fantasy world where a cabal of power-hungry Oligarchs has stolen godhood. Their horrific act rent the fabric of reality, allowing corrupt magic to undermine the world's natural order. And, soon, the Oligarchs themselves will return to the mortal plane and remake it as they desire.

Pathfinder Lost Omens Pathfinder Society Guide (P2) (Hardcover): Paizo Staff Pathfinder Lost Omens Pathfinder Society Guide (P2) (Hardcover)
Paizo Staff
R909 R766 Discovery Miles 7 660 Save R143 (16%) Ships in 9 - 17 working days

The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign! Written by: Kate Baker, James Case, John Compton, Vanessa Hoskins, Mike Kimmel, Ron Lundeen, Dennis Muldoon, kieran t. newton, Michael Sayre, Clark Valentine, Tonya Woldridge, and Linda Zayas-Palmer

Starfinder Adventure Path: The Starstone Blockade (The Devastation Ark 2 of 3) (Paperback): Eleanor Ferron Starfinder Adventure Path: The Starstone Blockade (The Devastation Ark 2 of 3) (Paperback)
Eleanor Ferron
R589 R522 Discovery Miles 5 220 Save R67 (11%) Ships in 9 - 17 working days

The heroes travel to Absalom Station to warn the Pact Worlds government of a fast-approaching threat from beyond the stars! But before they are fully prepared, the titanic spacecraft arrives and shuts down the fabled Starstone Reactor, plunging the station into chaos. The heroes must find a way to bring the power back online, while rescuing citizens and dealing with Azlanti spies, angry outsiders, and confused spirits. Can they save the heart of the Pact Worlds and take the fight to the strange alien vessel? "The Starstone Blockade" is a Starfinder Roleplaying Game adventure for four 16th-level characters. This adventure continues The Devastation Ark Adventure Path, a three-part, monthly campaign in which the players stop the threat of an ancient alien civilization in Starfinder's first high-level adventures! This volume also includes an examination of the church of Eloritu-the god of history, magic, and secrets-as well as a selection of ghastly new aliens! Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!

Critical Role: The Chronicles Of Exandria The Mighty Nein (Hardcover): Critical Role Team Critical Role: The Chronicles Of Exandria The Mighty Nein (Hardcover)
Critical Role Team 1
R1,009 R862 Discovery Miles 8 620 Save R147 (15%) Ships in 18 - 22 working days
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