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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Comic book & cartoon art
This volume collects some of the best covers and other artwork from rising star GUILLEM MARCH (Gotham City Sirens, Catwoman). More than one-hundred, full-color images featuring the sexiest girls from his stunning work for Eros Magazine and Playboy Spain, never-before-seen in the U.S., plus much unpublished art.
At a moment when superheroes dominate pop culture, Gary Bettinson takes us back to the first comic book blockbuster. Superman: The Movie - The 40th Anniversary Interviews is a revealing behind-the-scenes portrait of the personalities and expertise that went into making this landmark of Hollywood cinema. Marking 40 years since the film's release, this book presents all-new interviews with the cast and crew, including Richard Donner (director), Ilya Salkind (producer), Pierre Spengler (producer), Margot Kidder (actor), Marc McClure (actor), Jeff East (actor), Sarah Douglas (actor) and Jack O'Halloran (actor). The book serves as a rare insider account of an acclaimed blockbuster that was steeped in controversy throughout production. With refreshing candour, the interviewees cast light on the making and legacy of Superman: The Movie. Charting the film's inception through to its runaway release, this book provides a valuable insight into the practical logistics and day-to-day realities of mounting a big-budget production at a time when high-concept Hollywood blockbusters were only just emerging as a genre.
This second collection of gorgeously illustrated artworks highlights events from volumes 10 through 15 of the main story. The definitive edition also includes illustrations from volumes 1 through 3 of Sword Art Online: Progressive, as well as art from animated productions, games, and conventions. A must-have for SAO fans and abec fans alike!
An examination of how Superman and Batman dealt with cultural and social changes in the 1960s and 1970s and how this mirrored American societal changes in general. As the founding fathers of the superhero comic books, Superman and Batman have defined a genre of American mythology from the mid-twentieth century to the present. The author describes how the Man of Steel and the Dark Knight dealt with their midlife crises brought on by the cultural and social changes of the 1960s and 1970s. Johnson describes how the superheroes' problems and adaptations mirror much of American societal changes during that time. Superheroes in Crisis is the second book published in the RIT Press Comics Studies Monograph Series. The series editor is Dr. Gary Hoppenstand, Professor of English at Michigan State University. JEFFREY K> JOHNSON is a World War II Historian at the Joint POW/Accounting Command in Honolulu, Hawaii. He is the author of several books and articles on the influence of comics in popular culture.
Peanuts creator Charles M. Schulz insisted good ol' Charlie Brown and his friends were neither "great art" nor "significant." Yet Schulz's acclaimed daily comic strip-syndicated in thousands of newspapers over five decades-brilliantly mirrored tensions in American society during the second half of the 20th century. Focusing on the strip's Cold War roots, this collection of new essays explores existentialism, the reshaping of the nuclear family, the Civil Rights Movement, 1960s counterculture, feminism, psychiatry and fear of the bomb. Chapters focus on the development of Lucy, Peppermint Patty, Schroeder, Franklin, Shermy, Snoopy and the other characters that became American icons.
Interest in comic books, graphic novels, and manga has never been greater, and fans of these works continue to grow around the world. From American superheroes like Superman and Spiderman to Japanese manga like Dragon Ball, there is a rich world of graphic storytelling that appeals to a wide range of readers-from young children just beginning to read to adults of every age who are captivated by dynamic illustrations and complex characters. Once dismissed as "just" for children, comic books are now appreciated for their vibrant art and sophisticated storylines. In Comics, Graphic Novels, and Manga: The Ultimate Teen Guide, Randall Bonser explores the history, evolution, diversification, and impact of graphic storytelling. This book looks at the origins of illustrated stories and how they evolved over the decades. A celebration and exploration of the rapidly growing world of comics, this book discusses such topics as *the history of graphic storytelling, from cave drawings to zombie comics *the impact of American superhero comics on popular culture *diversity in comics *the tools comic book and graphic novel creators use to communicate *easy starting points for readers new to comics Featuring reviews of more than 90 graphic novels and popular manga series, this book provides recommendations of what teens should consider reading next. The author also provides a short course on how teens can create and distribute their own comics. For those who either want to start reading comics but aren't sure where to start, or as a gateway for the comics enthusiast to explore a different graphic novel genre, Comics, Graphic Novels, and Manga: The Ultimate Teen Guide provides a fun and fascinating introduction to these worlds.
While many American superheroes have multiple powers and complex gadgets, the Flash is simply fast. This simplicity makes his character easily comprehendible for all audiences, whether they are avid comic fans or newcomers to the genre, and in turn he has become one of the most iconic figures in the comic-book industry. This collection of new essays serves as a stepping-stone to an even greater understanding of the Flash, examining various iterations of his character-including those of Jay Garrick, Barry Allen, Wally West and Bart Allen-and what they reveal about the era in which they were written.
The little black-and-white cartoon figure of 'Tintin' first appeared in Belgium in 1929 in a Catholic newspaper where his creator, Herge, worked. Harry Thompson looks at the story of Herge, of 'Tintin' and his origins, and beyond to when President de Gaulle could call 'Tintin' 'his only rival'.
2017 The Association for the Studies of the Present Book Prize Finalist Mention, 2017 Lora Romero First Book Award Presented by the American Studies Association Winner of the 2012 CLAGS Fellowship Award for Best First Book Project in LGBT Studies How fantasy meets reality as popular culture evolves and ignites postwar gender, sexual, and race revolutions. In 1964, noted literary critic Leslie Fiedler described American youth as "new mutants," social rebels severing their attachments to American culture to remake themselves in their own image. 1960s comic book creators, anticipating Fiedler, began to morph American superheroes from icons of nationalism and white masculinity into actual mutant outcasts, defined by their genetic difference from ordinary humanity. These powerful misfits and "freaks" soon came to embody the social and political aspirations of America's most marginalized groups, including women, racial and sexual minorities, and the working classes. In The New Mutants, Ramzi Fawaz draws upon queer theory to tell the story of these monstrous fantasy figures and how they grapple with radical politics from Civil Rights and The New Left to Women's and Gay Liberation Movements. Through a series of comic book case studies-including The Justice League of America, The Fantastic Four, The X-Men, and The New Mutants-alongside late 20th century fan writing, cultural criticism, and political documents, Fawaz reveals how the American superhero modeled new forms of social belonging that counterculture youth would embrace in the 1960s and after. The New Mutants provides the first full-length study to consider the relationship between comic book fantasy and radical politics in the modern United States.
The reactionary Comicsgate campaign against alleged "forced" diversity in superhero comics revealed the extent to which comics have become a key battleground in America's Culture Wars. In the first in-depth scholarly study of Marvel Comics' most recent engagement with progressive politics, Superhero Culture Wars explores how the drive towards greater diversity among its characters and creators has interacted with the company's commercial marketing and its traditional fan base. Along the way the book covers such topics as: * Major characters such as Miles Morales's Spider-man, Kamala Khan's Ms. Marvel, Jane Foster's Thor, Sam Wilson's Captain America and the Secret Empire series' turncoat Captain America * Creators such as G. Willow Wilson, Jason Aaron, Nick Spencer and Michael Bendis * Marketing, the Marvel Universe, and online fan culture Superhero Culture Wars demonstrates how the marketing of Marvel comics as politically progressive has both indelibly shaped its in-world universe and characters, and led to conflicts between its corporate interests, its creators, and it audience.
In "Persepolis," heralded by the "Los Angeles Times" as "one of the
freshest and most original memoirs of our day," Marjane Satrapi
dazzled us with her heartrending memoir-in-comic-strips about
growing up in Iran during the Islamic Revolution. Here is the
continuation of her fascinating story.
Learn to Draw Comics is a new title in the successful Learn to Draw series of instructional step-by-step books for beginners. It covers the basic techniques of drawing comic strips and graphic stories in a lively and accessible way. Comic strips and graphic stories are very popular and have international appeal. This book, which complements the author's very successful Learn to Draw Cartoons, provides an ideal introduction to the skills required to draw successful comics of your own. All the basics are covered, including how to develop cartoon characters and then create a narrative for them, and the essential techniques and processes are described in a clear and entertaining way, accompanied by step-by-step illustrations. A number of different types of comics are featured, including the popular 'superhero' type, with something to appeal to all age groups.
As a man, I'm flesh and blood, I can be ignored, I can be destroyed; but as a symbol... as a symbol I can be incorruptible, I can be everlasting". In the 2005 reboot of the Batman film franchise, Batman Begins, Bruce Wayne articulates how the figure of the superhero can serve as a transcendent icon. It is hard to imagine a time when superheroes have been more pervasive in our culture. Today, superheroes are intellectual property jealously guarded by media conglomerates, icons co-opted by grassroots groups as a four-color rebuttal to social inequities, masks people wear to more confidently walk convention floors and city streets, and bulletproof banners that embody regional and national identities. From activism to cosplay, this collection unmasks the symbolic function of superheroes. Bringing together superhero scholars from a range of disciplines, alongside key industry figures such as Harley Quinn co-creator Paul Dini, The Superhero Symbol provides fresh perspectives on how characters like Captain America, Iron Man, and Wonder Woman have engaged with media, culture, and politics, to become the 'everlasting' symbols to which a young Bruce Wayne once aspired.
Marie, Alex, Antac and Selkert have gone through another temporal disturbance after Djamila was captured by bizarre sentient cephalopods. The terrible news comes soon after: they've jumped forward almost a century! Horrified, devastated, they nonetheless launch an assault against the cephalopods' floating village, hoping that the temporal disturbance struck there too. But even if they find Djamila, what of their other companions-not to mention Earth and Aldebaran?
The investigation onto the museum raid continues, but it's a difficult one. One of the four 'knights' has already died in his - guarded - hospital room, and FBI Agent Reilly is unknowingly engaged in a race to find the other thieves before the mysterious assassins trying to eliminate them. Meanwhile, young archaeologist Tess Chaykin is following up the Templar lead - one that the FBI considers too far-fetched to be worth looking into...
Acre, 1291. The last Crusadercity in the Holy Land is about to fall. TwoKnights Templar, obeying the grandmaster's orders, manage to escape theinvading Muslim army on the order's last ship. New York City, nowadays. During the unveilingof an exhibition of some of the Vatican's treasures, four men disguised asTemplars attack the Metropolitan Museum and steal several artefacts, includinga centuries-old decoder - a loss that horrifies the Church.
A breathtakingly imaginative fantasy series starring Max - a trans high school student who has to save the world as a Magical Girl ... as a boy! Although he was assigned female at birth, Max is your average trans man trying to get through high school as himself. But on top of classes, crushes and coming out, Max's life is turned upside down when his mom reveals an eons old family secret: he's descended from a long line of Magical Girls tasked with defending humanity from a dark, ancient evil! With a sassy feline sidekick and loyal gang of friends by his side, can Max take on his destiny, save the world and become the next Magical Boy? A hilarious and heartfelt riff on the magical girl genre made popular by teen manga series, Magical Boy is a one-of-a-kind fantasy series that comic readers of all ages will love With full-colour illustrations inside From popular illustrator and comic artist, Vincent Kao, as The Kao.
In a 2019 interview with the webzine DC in the 80s, Jeff Lemire (b. 1976) discusses the comics he read as a child growing up in Essex County, Ontario-his early exposure to reprints of Silver Age DC material, how influential Crisis on Infinite Earths and DC's Who's Who were on him as a developing comics fan, his first reading of Watchmen and The Dark Knight Returns, and his transition to reading the first wave of Vertigo titles when he was sixteen. In other interviews, he describes discovering independent comics when he moved to Toronto, days of browsing comics at the Beguiling, and coming to understand what was possible in the medium of comics, lessons he would take to heart as he began to establish himself as a cartoonist. Many cartoonists deflect from questions about one's history with comics and the influences of other artists, while others indulge the interviewer briefly before attempting to steer the questions in another direction. But Lemire, creator of Essex County Trilogy, Sweet Tooth, The Nobody, and Trillium, seems to bask in these discussions. Before he was ever a comics professional, he was a fan. What can be traced in these interviews is the story of the movement from comics fan to comics professional. In the twenty-nine interviews collected in Jeff Lemire: Conversations, readers see Lemire come to understand the process of collaboration, the balancing act involved in working for different kinds of comics publishers like DC and Marvel, the responsibilities involved in representing characters outside his own culture, and the possibilities that exist in the comics medium. We see him embrace a variety of genres, using each of them to explore the issues and themes most important to him. And we see a cartoonist and writer growing in confidence, a working professional coming into his own.
In the less than eight decades since Superman's debut in 1938, comic book superheroes have become an indispensible part of American society and the nation's dominant mythology. They quickly expanded from their sequential art origins to become a part of nearly every portion of society, from film and television to art and academia. They represent America's hopes, dreams, fears, and needs and have become ingrained in the nation's social and cultural fabric. As a form of popular literature, superhero narratives have closely mirrored and molded social trends and changes, influencing and reflecting political, social, and cultural events. This study provides a decade by decade chronicle of American history from 1938 to 2010 through the lens of superhero comics, revealing the spandex-clad guardians to be not only fictional characters but barometers of the place and time in which they reside.
Collects Thor The Mighty Avenger #1-8 and material from Free Comic Book
Day 2011: Captain America & Thor.
Tell your favorite fierce female all the ways she's the best with this DIY gift book inspired by Wonder Woman. Whether she's your mom, sister, wife, daughter, grandmom, or best friend, we all have amazing women in our lives who embody the qualities of the world's greatest female super hero. Tell her all the ways with this book. Once you fill in the prompts, it becomes a personalized gift full of sweet, sentimental, or silly expressions of appreciation. It's up to you! This beautiful book features full-color Wonder Woman artwork throughout. |
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