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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Comic book & cartoon art
All of Chris Hart's how-to-draw titles are best-sellers. And the
best-sellers among all of his best-sellers are the ones about
animals. "How to Draw Cartoon Animals," just one example, appears
regularly on the BookScan Top 50 Art Books list, with more than
190,000 copies sold. Now "The Cartoonist's Big Book of Drawing
Animals" is ready to roar onto the market All the most popular
animals are here, including dogs, cats, horses, penguins, lions,
tigers, bears, and elephants, as well as the favorite sidekick
animals--pigs, kangaroos, giraffes, turtles. Simple step-by-step
drawings show how to capture every cartoon emotion, from
cutesy-sweet to begging to scheming, and how to create every
box-office type, from baby animals to villain animals to clueless
animals and much more. Faces, bodies, paws, feet, wings,
tails--every part of dozens of animals is explained in this bumper
book by the world's leading author of instructional art books. It's
a mega-menagerie for cartoonists
From bed head to battle hair, the way you style your manga
character's hair can make or break their look. In this guide,
discover hundreds of styles to transform your sketches into amazing
illustrations. How to Draw Hairstyles for Manga includes: Detailed
information on how hair influences characters and scenes, how it
grows and moves, common male and female hairstyles, and more!
Step-by-step instruction for sectioning and drawing hair to achieve
more realistic looks. Plus, learn tips and tricks for taking styles
up a notch. 600+ illustrations showing hundreds of hairstyles from
multiple angles. From French braids and ponytails to defying
gravity with underwater looks and epic battle scene styles, this
book has it all! With step-by-step guidance and hundreds of sample
illustrations, this is your must-have guide to drawing hairstyles
for your manga characters. What are you waiting for? Grab your
supplies and get started drawing with style!
Stefano Mazzotti and Vincenzo Silvestroni, that wild duo that put
massive heat in the "Velvet Love" series, is back again with a new
collection of blistering images and concepts! Tattoos are the
subject - ink on girls to be more specific! A showcase of young
ladies are illustrated, and then illustrated upon, each relating
their own unique story as to the whys and where's (like which part
of their most personal real estate is about to get a forever
makeover!). Let's face it - tattoos are hot, and cute girls who
want them are even hotter! The "Velvet Love" team is certainly up
to the challenge of making all this happen - the resulting book is
jaw-dropping perfection!
Turn creating anime characters and stories from a passion into your
profession with this guide to drawing and painting, promoting, and
selling your work. Specially commissioned step-by-step tutorials by
respected professionals help you fine-tune your technique for
engaging results, and define your niche as a pro artist. Projects
tackle anime styles such as the dynamic Shonen and fantasy tinged
Shojo, both aimed at adults, and Kodomo, created for children. Case
studies explore anime sub-styles, helping you pinpoint how your
innate style fits into the anime landscape, and what to focus on
creatively and commercially for professional success. The book also
asks: what is your brand, who is your audience, and how will you
engage with it In a competitive environment, your ability to stand
out, grab, and maintain attention is key. Independent professional
artists who have done just that discuss this, plus the planning,
work, and management that go into running you own brand. Promoting
your art, growing your audience on social media, and establishing
an ecommerce site to convert that audience into sales - every
aspect of being a professional artist is covered. There is even
advice about choosing related products and merchandise that
complement your brand and provide a relevant backdrop for your art.
Learn the skills to set any scene or capture any mood. With this
book, your manga drawings will spring to life and leap off the
page! Drawing Action Scenes and Characters is most suited to
digital artists, but the tips and techniques in this book are
applicable to illustrators of all schools and persuasions. No
matter where you're at in your development as a manga master, this
companion volume helps bring your skills to the next level. Follow
along through the forty mini-lessons, created and guided by experts
tapping into years of experience in the Japanese animation and
entertainment industries. Open new pathways to your visual
storytelling possibilities as your characters find themselves in
increasingly complex and compellingly rendered scenarios. Tuttle's
How to Create Manga series guides users through the process of
reaching a professional-looking final drawing through actual sketch
progressions, practical tips and caution on common missteps to
avoid. Other books in the series include How to Create Manga:
Drawing the Human Body, How to Create Manga: Drawing Facial
Expressions and How to Create Manga: Drawing Clothing and
Accessories.
Eleven-year-old Satsuki and her sassy little sister Mei are
overjoyed about moving into a historic country house with their dad
- but the girls don't realise what a delightful adventure awaits
them there. While exploring their sprawling home and the beautiful
rural area that surrounds it, Satsuki & Mei meet Granny, a
sweet old woman, and her timid grandson Kanta. They also experience
first hand the magic of the Soot Sprites, mysterious creatures that
live in the walls, and discover a huge camphor tree that just might
be enchanted...
Do you want to learn how to draw manga characters from scratch?
Then look no further! Aimed specifically at beginners, this book
includes examples from the main genres of manga characters and will
teach you how to draw different characters in distinct poses.
Starting with simple exercises and gradually getting more
complicated, there are sections covering Kodomo (child), Shonen
(teenage boy), Shojo (teenage girl) and Seinen (youth) characters
to practise. To help you along the way, there are clear
step-by-step instructions, with 10 exercises for each genre.
Friendly chibis also pop up every so often to offer tips and advice
to keep in mind while you are drawing. Extensive advice on
finishing techniques ranges from colouring by computer, using pen
and ink, paintbrush, felt-tip pen and pencils, both in black and
white and colour. For the best start to your manga-drawing journey,
this book will inspire you to explore and improve your skills.
The perfect book for any budding manga artist! Learn to draw manga
from scratch, and get a crash course in creating your own
characters, worlds and stories with the help of this guided
sketchbook. Get started with easy step-by-step instructions for
drawing manga facial features and bodies. Next, put your new-found
drawing skills into practice, with guidance on developing a scene
and planning your storyline. There's plenty of open space in each
section to fill with your sketches, along with advice on the best
materials to use, and expert tips on perfecting your technique
throughout. In no time at all, you will gain the skills and
confidence needed to start creating your very own manga.
In December 1977, struggling Canadian comic book artist Dave Sim
self-published the first issue of Cerebus the Aardvark, a Conan the
Barbarian satire featuring a foul-tempered, sword-wielding creature
trapped in a human world. Over the next 26 years, Sim, and later
collaborator Gerhard, produced an epic 6,000-page graphic novel,
the longest-running English language comic series by a single
creative team. They revolutionized the comics medium by showing
other artists that they too could forgo major publishers, paving
the way for such successes as Teenage Mutant Ninja Turtles and
Bone. This in-depth work, the first collection of critical essays
on Cerebus, provides a multifaceted approach to Sim and Gerhard's
complex and entertaining oeuvre, including their innovative use of
the comic medium, storytelling and satiric techniques, technical
and visual sophistication, and Sim's use of the comic as commentary
on gender and religion.
Celebrating 35 years of rare and iconic TRANSFORMERS imagery, this
deluxe art book will delight fans of all ages! One of the world's
most popular franchises, Transformers has been delighting fans
since 1984. Now, in this deluxe hardcover celebration, Hasbro
reveals behind-the-scenes production sketches, beautifully polished
final art, and everything in-between. From the obscure to the
iconic, this book features packaging artwork, animation models,
video game designs, comic pages, and, for the first time ever,
production artwork from all six Paramount live-action films!
Lovingly curated by Transformers archivist Jim Sorenson, this is
the most comprehensive collection of Transformers imagery ever
assembled. (c) 2019 Hasbro. All Rights Reserved.
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A hilarious, colourful collection of straight-talking, no-nonsense
advice from very sassy cats Favourite suggestions include: *
Embrace "Procatstination": F*** it off and do it tomorrow * Focus
on the sh*t you can control (like naps) * Shine so bright that
those b*tches need sunglasses Cats have lived the right way for
centuries, it's about time we started listening to them.
Tom Artis is one of the most imaginative & innovative comic
artists of his generation! Blending humour and high adventure to
his work, the resulting illustrations are an immediate reminder why
comics can be so much fun! Artis has one of those bottomless pools
of imagination, and what comes to the surface is always a
delightful surprise! You can see the reams of research and
carefully considered logic that goes into every amazing drawing! If
every picture tells a story, then every rendering from Tom is a
blockbuster novel! Now see the artist known as Artis at work and
play in his very own showcase.
Like every other superhero, Wonder Woman has a secret identity.
Unlike every other superhero, she also has a secret history.
Drawing from an astonishing trove of documents, including
never-before-seen private papers, Harvard historian and New Yorker
staff writer Jill Lepore reveals the fascinating family story that
sparked the invention of the most popular female superhero of all
time. Delving into the life of Wonder Woman's eccentric creator,
psychologist William Moulton Marston, Lepore uncovers her feminist
origins: from the warrior princesses of the Amazon, to suffragists
including Emmeline Pankhurst, and the women Marston shared his life
with - his wife and his mistress. The Secret History of Wonder
Woman is at once a riveting work of pop-culture history, and a
crucial insight into the struggle for women's rights in the
twentieth century and the troubled place of feminism today.
First appearing in 1963, The Uncanny X-Men comic book had a rough
start, lasting until 1970 when the series was cancelled due to low
sales. Following a relaunch in 1975, however, the comic book found
new popularity thanks to intricate plots by Chris Claremont and the
artwork of John Byrne. Within a few years, The Uncanny X-Men was
one of Marvel comics' bestselling series, and over the decades has
become one of the most successful and popular franchises in comic
book history. Spin-off titles, mini-series, multi-media
adaptations, and a massively expanded cast of characters followed.
One of the reasons for the success of the X-Men franchise has been
the powerful mutant metaphor which enhances the stories with
cultural significance and explorations of themes such as societal
prejudice and discrimination. In X-Men and the Mutant Metaphor:
Race and Gender in the Comic Books, Joseph Darowski provides a
thorough analysis of The Uncanny X-Men. In this volume, Darowski
provides the historical background of the comic, dividing the
long-running series into distinct eras.Each chapter includes a
discussion of the creators and general storylines, followed by a
thorough look at principal members of the X-Men as well as a close
reading of key stories. The final chapter includes a statistical
look at the literal use of race and gender in the entire series,
rather than the metaphorical or thematic ways such issues have been
addressed in stories. For this study, the author interviewed
several comic book creators for their insights, and dozens of
images from the comic books are used to highlight analyses
throughout the book. Of particular significance are statistics the
author provides about the race and gender of every hero, villain,
and supporting character that has appeared in the comic book
series. By delving into the historical background of the series and
offering close examinations of characters and stories, X-Men and
the Mutant Metaphor illuminates an important aspect of this popular
culture phenomenon.
Conventional wisdom holds that comic books of the post-World War II
era are poorly drawn and poorly written publications, notable only
for the furor they raised. Contributors to this thoughtful
collection, however, demonstrate that these comics constitute
complex cultural documents that create a dialogue between
mainstream values and alternative beliefs that question or
complicate the grand narratives of the era. Close analysis of
individual titles, including EC comics, Superman, romance comics,
and other, more obscure works, reveals the ways Cold War
culture--from atomic anxieties and the nuclear family to communist
hysteria and social inequalities--manifests itself in the comic
books of the era. By illuminating the complexities of mid-century
graphic novels, this study demonstrates that postwar popular
culture was far from monolithic in its representation of American
values and beliefs.
By placing comics in a lively dialogue with contemporary narrative
theory, The Narratology of Comic Art builds a systematic theory of
narrative comics, going beyond the typical focus on the Anglophone
tradition. This involves not just the exploration of those
properties in comics that can be meaningfully investigated with
existing narrative theory, but an interpretive study of the
potential in narratological concepts and analytical procedures that
has hitherto been overlooked. This research monograph is, then, not
an application of narratology in the medium and art of comics, but
a revision of narratological concepts and approaches through the
study of narrative comics. Thus, while narratology is brought to
bear on comics, equally comics are brought to bear on narratology.
Stan Lee invented SPIDER-MAN! And IRON MAN! And the HULK! And the
X-MEN! And more than 500 other iconic characters! His name has
appeared on more than a billion comic books, in 75 countries, in 25
languages. His creations have starred in multibillion-dollar
grossing movies and TV series. This is his story. Danny Fingeroth
writes a comprehensive biography of this powerhouse of ideas who
changed the world's understanding of what a hero is and how a story
should be told, while exploring Lee's unique path to becoming the
face of comics. With behind-the-scenes stories and interviews with
Stan's brother Larry Lieber and other industry legends, The
Marvelous Life has insights that only an insider like Fingeroth can
offer. Fingeroth, himself a longtime writer and editor at Marvel
Comics and now a lauded pop culture critic and historian, knew and
worked with Stan Lee for over three decades. Due to this
connection, Fingeroth is able to put Lee's life and work in a
context that makes events and actions come to life as no other
writer could.
This beautiful and engaging volume charts the evolution of manga
from its roots in late 19th-century Japan through the many and
varied forms of comics, cartoons and animation created throughout
Asia for more than 100 years. World authority on comic art Paul
Gravett details the evolving meanings of the myths and legends told
and retold by manga artists of every decade and reveals the
development and cross pollination of cultural and aesthetic ideas
between manga artists throughout Asia. He explores the explosion of
creativity in manga after the Second World War with the emergence
of such artists as Osamu Tezuka, whose pioneering Astro Boy spawned
a new and much imitated visual dynamic. He highlights how creators
have responded to political events since 1950 in the form of
propaganda, criticism and commentary in manga magazines, comics and
books. There have been many remarkably powerful and sophisticated
graphic novels, although some sexually explicit and emotionally
dark adult manga has also attracted criticism, raising questions
about taste and acceptability. Gravett discusses the influence of
censorship on manga and concludes with a survey of current multi-
platform offerings of manga in Asia and the transition from
cut-price rental libraries to the booming specialist emporia and
comic conventions that champion the kaleidoscope of creativity
apparent in the digital age.
Discover the craft of writing comics the Marvel way, with scripts
and commentary from top writers and editors. The Marvel Script To
Page series is an official behind-the-scenes look at the craft of
writing comic books, featuring exclusive scripts and commentary
from top Marvel creators and editors. It's been 60 years since the
spectacular Spider-Man first swung into action, and the
web-slinging superhero is now a household name. Meet Peter Parker,
Miles Morales, Doctor Octopus and many, many more iconic characters
in selected scripts from a range of contemporary comics creators,
with exclusive editorial commentary.
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