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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Comic book & cartoon art
Perhaps best known as the co-creator of and writer for the Goon Show, Spike Milligan has received accolades as a comedian, musician, poet and playwright. This mini wall calendar features a selection of his hilarious cartoons. The datepad features previous and next month's views.
The curiously relatable inhabitants of Nathan W. Pyle's New York Times bestselling phenomenon Strange Planet are at it once again! Illustrated with art from the Strange Planet collections, Nathan W. Pyle's guided journal takes a fresh, self-reflective look at the behaviour that makes us human. Strange Planet: Existence Chronicle explores favourite themes from the Strange Planet social media stream and books, including emotions, recreation, and cultural traditions. Filled with prompts from the Strange Planet universe, and showcasing the signature characters in pastel hues of pink, blue, green, and purple, this guided journal can help fans explore and better understand the "strange planet" they inhabit.
Renowned Japanese manga artist, international instructor, and illustrator of the Wedding Peach series Nao Yazawa guides you step by step through all phases of manga drawing, from developing characters to creating a story line and story boards. With this detailed guide, learn every aspect of how to draw manga, including poses, movement, perspective, and props. Starting with rough sketches, you'll learn to add ink, coloration, special effects, and finishing touches to create dynamic manga characters and stories. You'll also find tips on how to give your characters lively facial expressions and how to create backgrounds with simple perspective. Learn authentic manga drawing from a manga master.
A gorgeous, coffee-table collection that captures the energy, excitement and, of course, the love, behind Peanuts's first-ever partnership and public art exhibition with seven major internationally renowned artists including Nina Chanel Abney, AVAF (Assume Vivid Astro Focus), FriendsWithYou, Mr. A (Andre Saraiva), Tomokazu Matsuyama, Rob Pruitt, and Kenny Scharf. Launched in early 2018, the Peanuts Global Artist Collective--which features dozens of specially commissioned pieces by seven high-profile distinguished artists--has been an international sensation that includes major public art displays in more than seven cities around the world, as well as product and retail partnerships. The artists selected to reinterpret the work of Charles Schulz are Nina Chanel Abney, AVAF (Assume Vivid Astro Focus), FriendsWithYou, Mr. A (Andre Saraiva), Tomokazu Matsuyama, Rob Pruitt, and Kenny Scharf. This beautifully designed and illustrated tie-in book collects the original works by each artist as well as interviews and information on what inspired their unique and delightful renditions of our favourite Peanuts characters. It also includes behind-the-scenes imagery and rarely seen material from the Peanuts archive.
Burning Man, Lollapalooza, Glastonbury: eat your hearts out. This is the festival to end all festivals. Prepare to get frenzied! What if Spinal Tap, AC/DC, and Metallica teamed up to throw the most almighty party? You've just imagined Festival Frenzy, a concertina foldout that evokes the festival experience in all its horrific majesty. Smelly campers, drunken partyers, raging rock stars--from the campsite to the main stage, it's all here. This is the perfect gift for any rock music fan. But be warned, this is not for the faint of heart.
Herge's Tintin cartoon adventures have been translated into more than fifty languages and read by tens of millions of children aged, as their publishers like to say, 'from 7 to 77'. Arguing that their characters are as strong and their plots as complex as any dreamt up by the great novelists, Tom McCarthy asks a simple question: is Tintin literature? McCarthy takes a cue from Tintin himself, who spends much of his time tracking down illicit radio signals, entering crypts and decoding puzzles and suggests that we too need to 'tune in' and decode if we want to capture what's going on in Herge's work. What emerges is a remarkable story of hushed-up royal descent in both Herge's work and his own family history. McCarthy shows how the themes this story generates - expulsion from home, violation of the sacred, the host-guest relationship turned sour and anxieties around questions of forgery and fakeness - are the same that have fuelled and troubled writers from the classical era to the present day. His startling conclusion is that Tintin's ultimate 'secret' is that of literature itself. Appearing on the eve of the release of a major Steven Spielberg Tintin film, Tintin and the Secret of Literature should be avidly devoured by not only Tintin lovers but also by anyone with an interest in literature, philosophy or art.
100 Marvel comics that built a universe. Which comic books have helped define Marvel Comics and make them the pop-culture phenomenon they are today? Find out in Marvel Greatest Comics, a compelling showcase of some of the most trailblazing and inspiring comic books ever created. From the groundbreaking original Human Torch and his aquatic adversary Namor, the Sub-Mariner in 1939 to the game-changing 1960s Super Hero icons such as Spider-Man, the Avengers, and the Fantastic Four, to smart modern makeovers in the 21st century like Guardians of the Galaxy and Squirrel Girl, Marvel have set the pace. This book's specially curated and expertly appraised selection is a stunningly illustrated and insightful assessment of Marvel Comics and its legacy through the comics that made the company great. These are the comics that changed the face of an industry. These are Marvel's greatest comics. (c) 2020 MARVEL
In Long Drawn Out Trip: My Life, Gerald Scarfe tells his life story for the first time. With captivating, often thrilling stories, he takes us from his childhood and early days at Punch and Private Eye, through his long and occasionally tumultuous career as the Sunday Times cartoonist, to his film-making at the BBC and much-loved designs for Pink Floyd's The Wall and Disney's Hercules. Along the way he has drawn Churchill from life, gone on tour with The Beatles and thoroughly upset Mrs Mary Whitehouse. It is a very personal, wickedly funny and caustically insightful account of an artist's life at the forefront of contemporary culture and society.
In 1969 an iconic image of a mysterious female and the backdrop of an alien moon popped up on America's newsstands and forever became the fantasy of millions of young adult males Dynamite Entertainment is celebrating these classic images of the original Vampirella series by presenting fans with The Art of Vampirella: The Warren Covers, which features every image to grace the cover of the Vampirella magazine from issue #1 through #112 and the 1972 Annual. Showcased in their purest form, every image presented in this volume will be without logos and cover type. This is the first time anywhere that fans can see how the original works of art looked before any design elements were placed over them. Featuring the art of Frank Frazetta, Sanjulian, Enrich, and Ken Kelly, along with photo covers of the beautiful Barbara Leigh in the alluring guise of Vampirella, this is sure to be one of the hottest collectibles in Vampirella history
Focal Press' Pocket Lawyer series serves as a legal toolkit for independent producers and artists in the creative industries. The Pocket Lawyer for Comic Book Creators is designed to help emerging artists and veteran professionals in the comic book industry build a solid foundation of business and communication practices that they need to thrive in today's ever-changing, uncertain world of indie comics. Readers will learn to protect their copyrights, negotiate publishing deals, hire artists so everyone wins, and learn the ins and outs of key contracts with this helpful resource.
The essential guide to drawing manga figures. Ideal for seasoned comic artists or complete beginners, this fantastic book is packed with clear instructions and inspiration for drawing manga figures. It begins with the basics and contains galleries of body parts, expressions and hair styles to inspire and encourage the reader, along with step-by-step guides to mastering fundamentals such as anatomy and hands and feet. A range of profiles, characters, genders and ages is included. Build up skill through drawing and inking and then experiment using different colouring media - including markers, watercolour acrylics and pencils - to achieve outstanding results. This title was previously published as Manga - The Mega Guide (9781782210764)
This popular title is relaunched in June 2006 with a fresh new cover design. Packed with two-colour step-by-step illustrations, this comprehensive guide provides all the techniques needed to master the art of drawing animated cartoons. Learn to Draw Animated Cartoons includes everything from developing human and animal characters to making your cartoons move. All the fundamentals are covered, to give the reader a sound foundation in drawing and animation techniques, with step-by-step illustrations demonstrating how to put them into practice. The book includes accessible and practical information on: Tools and equipment, including camcorders and PCs Giving your cartoons weight, speed and body Key drawings, special effects and animation Creating a plot and storyboard Perfect for total beginners, Learn to Draw Animated Cartoons will also be valuable for experienced artists seeking to improve their cartoon drawing skills.
2022 Eisner Award Winner for Best Academic/Scholarly Work Japanese comics, commonly known as manga, are a global sensation. Critics, scholars, and everyday readers have often viewed this artform through an Orientalist framework, treating manga as the exotic antithesis to American and European comics. In reality, the history of manga is deeply intertwined with Japan’s avid importation of Western technology and popular culture in the early twentieth century.  Comics and the Origins of Manga reveals how popular U.S. comics characters like Jiggs and Maggie, the Katzenjammer Kids, Felix the Cat, and Popeye achieved immense fame in Japan during the 1920s and 1930s. Modern comics had earlier developed in the United States in response to new technologies like motion pictures and sound recording, which revolutionized visual storytelling by prompting the invention of devices like speed lines and speech balloons. As audiovisual entertainment like movies and record players spread through Japan, comics followed suit. Their immediate popularity quickly encouraged Japanese editors and cartoonists to enthusiastically embrace the foreign medium and make it their own, paving the way for manga as we know it today.  By challenging the conventional wisdom that manga evolved from centuries of prior Japanese art and explaining why manga and other comics around the world share the same origin story, Comics and the Origins of Manga offers a new understanding of this increasingly influential artform.
"The definitive educational title to bring readers through the journey of comic strips from the perspective of British history... a whole new world of information and staggeringly beautiful art." - Comic Beat This wildly entertaining and educational tome is a journey through the history of British comics - from the birth of the 20th century to the 80s invasion of American comics by the likes of Brian Bolland, Dave Gibbons and Kevin O' Neill (to name but a few), right up to today's up-and-coming British art stars and the talents of tomorrow. Revealing the extraordinary history of the UK's prolific comic book industry from the 19th Century to the 21st, this ground breaking volume celebrates the incredible artists who made a huge impact on British comics and would go on to revolutionize the industry on a global scale. Featuring a Who's Who of talent, including Brian Bolland, Yvonne Hutton, Dave Gibbons, celebrated greats such as Don Lawrence and lost masters like Reg Bunn and Shirley Bellwood. Author and 2000 AD artist David Roach takes us on a journey through time detailing the surprising and fascinating evolution of the art from its humble beginnings to its current world-conquering status. Including artwork from a vast number highly-acclaimed artists, carefully scanned from original artwork, Masters of British Comic Art is the definitive study and celebration of a beloved industry.
This book covers producing concepts and character sketches to laying out the final page of art. From comics icon Stan Lee, creator of the Mighty Marvel Universe and characters such as Spider-Man, Incredible Hulk and the X-Men, comes this ultimate how-to book for aspiring comic book artists. In Stan Lee's "How to Draw Comics", the author sets out to teach everything he knows about writing, drawing and creating comic book characters. The book focuses primarily on action-adventure comics, but will touch upon other genres and styles, such as romance, humour, horror and the widely influential manga style. From producing concepts and character sketches to laying out the final page of art, the man with no peer, Stan Lee, is the ultimate guide to the world of creating comics.
Mooch the cat desperately wants to find a gift for his friend - Earl the Dog. 'But what do you give the guy who has everything?' Mooch wonders. The answer, of course, is nothing! This simple story features characters from one of the world's most successful comic strips - Patrick McDonnell's Mutts. With the same warmth and charm that he brings to the daily cartoon McDonnell's delightfully spare illustrations and simple text have created a book with the makings of a classic - perfect for gift-giving all year round.
Delectable dessert patterns to satisfy any sweet tooth. Crochet a variety of sweet things, including key chains, pouches, bag mascots, and more!
Illustrator and cartoonist W. Heath Robinson is renowned for his ingenious and haphazard contraptions. His witty drawings of complicated machines, are ironically designed to simplify everyday life, but always manage to make everything appear more complicated! His work is steeped in the humour of calamity and his name soon became synonymous for absurd and makeshift devices. This delightful new book is packed with his madcap designs and the delicate watercolour illustrations which continue to delight us all today.
From comics icon Stan Lee, creator of the Mighty Marvel Universe and characters such as Spider-Man, Incredible Hulk and the X-Men, comes the ultimate how-to book for aspiring comic book writers. In these pages, aspiring comics writers will learn everything they need to know about how to write their own comic book stories, complete with easy-to-understand instruction, tips of the trade and invaluable advice for even more advanced writers. From the secrets to creating concepts, plots, to writing the script, the man with no peer, Stan Lee, is your guide to the world of writing and creating comics.
As major universities and professional organizations like the Poynter Institute have begun to examine graphic nonfiction from a critical perspective, new courses are emerging that give student writers and artists the tools to tell their own nonfiction stories in comics form. Nonfiction Comics is the first textbook to bring these tools and techniques together in a single volume. Most novices who first attempt the form arrive at it from a background of journalism or art, meaning they arrive with at least one deficit in the required skill set. Journalists, for example, typically have had little training in illustration. Artists and designers may not know how to conduct interviews or to avoid the potential legal pitfalls of telling the personal stories of real people. This book aims to fill in the gaps providing student journalists, artists, designers, creative writers, web producers and others the tools they need to tell stories visually and graphically. Based on the authors' popular team-taught nonfiction comics course, Nonfiction Comics teaches readers how to create a graphic nonfiction story from start to finish, providing guidance on:
Interviews with well-known nonfiction comics creators--showcased in the book and on the book's companion website--will discuss best practice and offer readers inspiration to begin creating their own work.
This collaborative book explores the artistic and aesthetic development of shojo, or girl, manga and discusses the significance of both shojo manga and the concept of shojo, or girl culture. It features contributions from manga critics, educators, and researchers from both manga's home country of Japan and abroad, looking at shojo and shojo manga's influence both locally and globally. Finally, it presents original interviews of shojo manga-ka, or artists, who discuss their work and their views on this distinct type of popular visual culture.
Valentin Popov's art combines images of the superhero in American society with traditional religious iconic art from his native Ukraine. His work is in a number of major art museum collections including the National Museum of Ukrainian Art, the Fine Arts Museum of San Francisco, the Metropolitan Museum of Art in New York, and more. Ironic Icons is his first book. |
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