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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Comic book & cartoon art

Mangamania - The Guide to Drawing People (Paperback): Christopher Hart Mangamania - The Guide to Drawing People (Paperback)
Christopher Hart
R167 Discovery Miles 1 670 Ships in 10 - 15 working days

Learn how to draw manga characters and scenes! Best-selling author, Christopher Hart, teaches budding artists how to master drawing manga hair, poses, facial expressions, and more in this essential how-to-draw volume.

Heroes Masked and Mythic - Echoes of Ancient Archetypes in Comic Book Characters (Paperback): Christopher Wood Heroes Masked and Mythic - Echoes of Ancient Archetypes in Comic Book Characters (Paperback)
Christopher Wood
R683 Discovery Miles 6 830 Ships in 10 - 15 working days

Epic battles, hideous monsters and a host of petty gods--the world of Classical mythology continues to fascinate and inspire. Heroes like Herakles, Achilles and Perseus have influenced Western art and literature for centuries, and today are reinvented in the modern superhero. What does Iron Man have to do with the Homeric hero Odysseus? How does the African warrior Memnon compare with Marvel's Black Panther? Do DC's Wonder Woman and Xena the Warrior Princess reflect the tradition of Amazon women such as Penthesileia? How does the modern superhero's journey echo that of the epic warrior? With fresh insight into ancient Greek texts and historical art, this book examines modern superhero archetypes and iconography in film as the crystallization of the hero's journey in the modern imagination.

Manga Art Secrets - The Definitive Guide to Drawing Awesome Artwork in the Manga Style (Paperback): Dalia Sharawna Manga Art Secrets - The Definitive Guide to Drawing Awesome Artwork in the Manga Style (Paperback)
Dalia Sharawna
R395 R365 Discovery Miles 3 650 Save R30 (8%) Ships in 9 - 17 working days

Learn everything you need to become a manga artist, with step-by-step instructions, exercises to develop your skills, and tips and tricks. With the interest in manga-style art now stronger than ever - its influence can be seen in films such as Spirited Away and My Neighbour Totoro by Studio Ghibli, amongst other movies - this is the perfect book to slipstream into manga drawing. Packed full of step-by-step sequences for face, body, and poses, you too can draw in the manga-art style. Learn how to draw figures in the characteristic style of your favourite characters by building a portfolio of drawings. At the end of each chapter is a series of practice exercises where you're encouraged to trace or freehand draw subjects from earlier on. You'll end up with a portfolio of sketches charting your artistic development. There is also an inspirational artists-in-residence section, where various artists share their manga-art secrets and showcase their own art.

The Horror Comics - Fiends, Freaks and Fantastic Creatures, 1940s-1980s (Paperback): William Schoell The Horror Comics - Fiends, Freaks and Fantastic Creatures, 1940s-1980s (Paperback)
William Schoell
R890 R695 Discovery Miles 6 950 Save R195 (22%) Ships in 10 - 15 working days

This historical and critical survey looks at horror comics from the Golden Age of the 40s, through the Silver Age of the 60s, up until the early 80s - the end of the Bronze Age. Included are the earliest series, like American Comics Group's Adventures into the Unknown and Prize Comics' Frankenstein, and the controversial graphic and gory comics of the 40s, such as EC's infamous and influential Tales from the Crypt. The resurgence of monster-horror titles during the 60s is explored, along with the return of horror anthologies like Dell Comics' Ghost Stories and Charlton's Ghostly Tales from the Haunted House. The explosion of Horror titles following the relaxation of the comics code in the 70s is fully documented with chapters on Marvel's prodigious output - The Tomb of Dracula, Werewolf by Night and others - DC's anthologies - Witching Hour, Ghosts - and titles such as Swamp Thing, as well as the notable contributions of firms like Gold Key and Atlas. This book examines how horror comics exploited everyday terrors, and often reflected societal attitudes toward women and people who are different.

Disability in Comic Books and Graphic Narratives (Hardcover, 1st ed. 2016): C. Foss, J. Gray, Zach Whalen Disability in Comic Books and Graphic Narratives (Hardcover, 1st ed. 2016)
C. Foss, J. Gray, Zach Whalen
R1,488 R1,377 Discovery Miles 13 770 Save R111 (7%) Ships in 10 - 17 working days

As there has yet to be any substantial scrutiny of the complex confluences a more sustained dialogue between disability studies and comics studies might suggest, Disability in Comic Books and Graphic Narratives aims through its broad range of approaches and focus points to explore this exciting subject in productive and provocative ways.

The LGBTQ+ Comics Studies Reader - Critical Openings, Future Directions (Paperback): Alison Halsall, Jonathan Warren The LGBTQ+ Comics Studies Reader - Critical Openings, Future Directions (Paperback)
Alison Halsall, Jonathan Warren
R1,217 R723 Discovery Miles 7 230 Save R494 (41%) Ships in 10 - 15 working days

Contributions by Michelle Ann Abate, William S. Armour, Alison Bechdel, Jennifer Camper, Tesla Cariani, Matthew Cheney, Hillary Chute, Edmond (Edo) Ernest dit Alban, Ramzi Fawaz, Margaret Galvan, Justin Hall, Lara Hedberg, Susanne Hochreiter, Sheena C. Howard, Rebecca Hutton, remus jackson, Keiko Miyajima, Chinmay Murali, Marina Rauchenbacher, Katharina Serles, Sathyaraj Venkatesan, and Lin Young The LGBTQ+ Comics Studies Reader explores the exemplary trove of LGBTQ+ comics that coalesced in the underground and alternative comix scenes of the mid-1960s and in the decades after. Through insightful essays and interviews with leading comics figures, volume contributors illuminate the critical opportunities, current interactions, and future directions of these comics. This heavily illustrated volume engages with the work of preeminent artists across the globe, such as Howard Cruse, Edie Fake, Justin Hall, Jennifer Camper, and Alison Bechdel, whose iconic artwork is reproduced within the volume. Further, it addresses and questions the possibilities of LGBTQ+ comics from various scholarly positions and multiple geographical vantages, covering a range of queer lived experience. Along the way, certain LGBTQ+ touchstones emerge organically and inevitably-pride, coming out, chosen families, sexual health, gender, risk, and liberation. Featuring comics figures across the gamut of the industry, from renowned scholars to emerging creators and webcomics artists, the reader explores a range of approaches to LGBTQ+ comics-queer history, gender and sexuality theory, memory studies, graphic medicine, genre studies, biography, and more-and speaks to the diversity of publishing forms and media that shape queer comics and their reading communities. Chapters trace the connections of LGBTQ+ comics from the panel, strip, comic book, graphic novel, anthology, and graphic memoir to their queer readership, the LGBTQ+ history they make visible, the often still quite fragile LGBTQ+ distribution networks, the coded queer intelligence they deploy, and the community-sustaining energy and optimism they conjure. Above all, The LGBTQ+ Comics Studies Reader highlights the efficacy of LGBTQ+ comics as a kind of common ground for creators and readers.

North Korean Graphic Novels - Seduction of the Innocent? (Hardcover): Martin Petersen North Korean Graphic Novels - Seduction of the Innocent? (Hardcover)
Martin Petersen
R4,216 Discovery Miles 42 160 Ships in 10 - 15 working days

Graphic novels (kurimchaek) are a major art form in North Korea, produced by agents of the regime to set out its vision in a range of important areas. This book provides an analysis of North Korean graphic novels, discussing the ideals they promote and the tensions within those ideals, and examining the reception of graphic novels in North Korea and by North Korean refugees in South Korea. Particular themes considered include the ideal family and how the regime promotes this; patriotism, and its conflict with class identities; and the portrayal of the Korean War - "The Fatherland Liberation War", as it is known in North Korea - and the subsequent, continuing stand-off. Overall, the book demonstrates the importance of graphic novels in North Korea as a tool for bringing up children and for promoting North Korean ideals. In addition, however, the book also shows that although the regime sees the imaginative power of graphic novels as a necessity for effective communication, graphic novels are also viewed with caution in that they exist in everyday social life in ways that the regime may be aware of, and seeks to control, but cannot dominate completely.

American Theology, Superhero Comics, and Cinema - The Marvel of Stan Lee and the Revolution of a Genre (Paperback): Anthony... American Theology, Superhero Comics, and Cinema - The Marvel of Stan Lee and the Revolution of a Genre (Paperback)
Anthony Mills
R1,493 Discovery Miles 14 930 Ships in 10 - 15 working days

Stan Lee, who was the head writer of Marvel Comics in the early 1960s, co-created such popular heroes as Spider-Man, Hulk, the X-Men, the Fantastic Four, Iron Man, Thor, and Daredevil. This book traces the ways in which American theologians and comic books of the era were not only both saying things about what it means to be human, but, starting with Lee they were largely saying the same things. Author Anthony R. Mills argues that the shift away from individualistic ideas of human personhood and toward relational conceptions occurring within both American theology and American superhero comics and films does not occur simply on the ontological level, but is also inherent to epistemology and ethics, reflecting the comprehensive nature of human life in terms of being, knowing, and acting. This book explores the idea of the "American monomyth" that pervades American hero stories and examines its philosophical and theological origins and specific manifestations in early American superhero comics. Surveying the anthropologies of six American theologians who argue against many of the monomyth's assumptions, principally the staunch individualism taken to be the model of humanity, and who offer relationality as a more realistic and ethical alternative, this book offers a detailed argument for the intimate historical relationship between the now disparate fields of comic book/superhero film creation, on the one hand, and Christian theology, on the other, in the United States. An understanding of the early connections between theology and American conceptions of heroism helps to further make sense of their contemporary parallels, wherein superhero stories and theology are not strictly separate phenomena but have shared origins and concerns.

Riddle Me This, Batman! - Essays on the Universe of the Dark Knight (Paperback): Kevin K. Durand, Mary K. Leigh Riddle Me This, Batman! - Essays on the Universe of the Dark Knight (Paperback)
Kevin K. Durand, Mary K. Leigh
R1,066 R681 Discovery Miles 6 810 Save R385 (36%) Ships in 10 - 15 working days

From his first comic-book appearance in 1939 through his many incarnations on the big screen, the archetypal superhero known as The Batman has never been far from the American consciousness. The character shaped the way we read comics and graphic novels, view motion pictures, and analyze the motifs of the Hero, the Anti-Hero and the Villain. He has also captured the scholarly imagination, telling us much about our society and ourselves. These essays examine how Batman is both the canvas on which our cultural identity is painted, and the Eternal Other that informs our own journeys of understanding. Questions relating to a wide range of disciplines--philosophy, literature, psychology, pop culture, and more--are thoroughly and entertainingly explored, in a manner that will appeal both to scholars and to fans of the Caped Crusader alike.

Shojo Fashion Manga Art School - How to Draw Cool Looks and Characters (Paperback): Irene Flores Shojo Fashion Manga Art School - How to Draw Cool Looks and Characters (Paperback)
Irene Flores
R498 R433 Discovery Miles 4 330 Save R65 (13%) Ships in 10 - 15 working days

The Number One Fashion Workshop for Shojo Manga

From 'dos to shoes, how you dress and style your characters says a lot about who they are, before they even utter a word. Whether your story calls for a flashy drama queen or a mousy bookworm, this guide contains everything you need to know to create fabulous shojo manga characters with personality.

  • The Figure. Follow these simple basics to draw the guys and girls of various body types, in any pose.
  • The Face. Learn how to draw an endless variety of features. Get the feeling across with facial expressions from a subtle quirk of the mouth to all-out crocodile tears. Then add the perfect hairstyle--the icing on the cake.
  • The Look. "Shop" from an illustrated gallery of clothing and accessories for every season and occasion, from formal dresses to bunny slippers, with demonstrations and tips on designing your own original fashions.
  • The Setting. Portray your character's world with demonstrations on how to create classic hangouts like classrooms, coffee shops and bedrooms.
Complete with 14 start-to-finish demonstrations for drawing a range of character types, from the girl next door to the punk guy, from single characters to couples and groups, this book will help you bring a world of unique and memorable characters to life...and have lots of fun doing it
The Peanuts Guide to Love (Hardcover, Main): Charles M Schulz The Peanuts Guide to Love (Hardcover, Main)
Charles M Schulz
R284 R257 Discovery Miles 2 570 Save R27 (10%) Ships in 9 - 17 working days

The Peanuts gang offer their wisdom on love in this beautifully produced gift book for all generations. From Woodstock falling in love with a worm to Charlie Brown's obsession with the Little Red-Headed Girl, from Snoopy's yearning for that girl beagle to Lucy's unwavering (and unrequited) affection for Schroeder, the beguiling Peanuts gang know a thing or two about love. The millions of faithful Charles Schulz fans and those who fondly remember our best-loved beagle and his friends will cherish this latest title in our Peanuts Guide to Life series.

Kid Comic Strips - A Genre Across Four Countries (Hardcover, 1st ed. 2017): Ian Gordon Kid Comic Strips - A Genre Across Four Countries (Hardcover, 1st ed. 2017)
Ian Gordon
R1,521 Discovery Miles 15 210 Ships in 10 - 17 working days

This book looks at the humor that artists and editors believed would have appeal in four different countries. Ian Gordon explains how similar humor played out in comic strips across different cultures and humor styles. By examining Skippy and Ginger Meggs, the book shows a good deal of similarities between American and Australian humor while establishing some distinct differences. In examining the French translation of Perry Winkle, the book explores questions of language and culture. By shifting focus to a later period and looking at the American and British comics entitled Dennis the Menace, two very different comics bearing the same name, Kid Comic Strips details both differences in culture and traditions and the importance of the type of reader imagined by the artist.

Novel Perspectives on German-Language Comics Studies - History, Pedagogy, Theory (Hardcover): Lynn M. Kutch Novel Perspectives on German-Language Comics Studies - History, Pedagogy, Theory (Hardcover)
Lynn M. Kutch; Contributions by Vance Byrd, Matt Hambro, Joshua Kavaloski, Eckhard Kuhn-Osius, …
R2,920 Discovery Miles 29 200 Ships in 10 - 15 working days

Novel Perspectives on German-Language Comics Studies: History, Pedagogy, Theory gathers an international team of contributors from two continents whose innovative scholarship demonstrates a regard for comics and graphic novels as works of art in their own right. The contributions serve as models for further research that will continue to define the relationship between comics and other traditional "high art" forms, such as literature and the visual arts. Novel Perspectives on German-Language Comics Studies is the first English-language anthology that focuses exclusively on the graphic texts of German-speaking countries. In its breadth, this book functions as an important resource in a limited pool of critical works on German-language comics and graphic novels. The individual chapters differ significantly from one another in methodology, subject matter, and style. Taken together, however, they present a cross-section of comics and graphic novel scholarship being performed in North America and Europe today. Moreover, they help to secure a place for these works in a globalized culture of comics. This volume's contributors have helped create a new critical language within which this rapidly expanding medium can be read and interpreted.

Asterix Gift Edition: Albums 1-5 - The Gaul / The Golden Sickle / The Goths / The Gladiator / The Banquet (Hardcover): Rene... Asterix Gift Edition: Albums 1-5 - The Gaul / The Golden Sickle / The Goths / The Gladiator / The Banquet (Hardcover)
Rene Goscinny; Illustrated by Albert Uderzo
R1,043 R880 Discovery Miles 8 800 Save R163 (16%) Ships in 9 - 17 working days

In this special collectors’ edition, the first five Asterix stories are collected in one fabulous luxury volume.

In ASTERIX THE GAUL, we join Asterix, Obleix and co as they try to defend one small village in Gaul from the mighty legionaires of Rome who surround them.

In ASTERIX AND THE GOLDEN SICKLE, disaster strikes the Gaulish village as Getafix the druid has broken his golden sickle which means no more magic potion.

In ASTERIX AND THE GOTHS, Getafix is kidnapped by the Goths so Asterix and Obelix have to ride to the rescue.

In ASTERIX THE GLADIATOR, Julius Caesar plans to throw the captured Cacofonix to the lions. Asterix and Obelix enlist as gladiators in order to rescue him, and teach their colleagues some interesting new tricks.

In ASTERIX AND THE BANQUET, the Romans build a barricade around the Gaulish village. But Asterix and Obelix break out and travel the entire country, collecting local specialities along the way.

Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games - Creating Backgrounds for... Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games - Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games (Hardcover)
Elvin Hernandez
R5,204 Discovery Miles 52 040 Ships in 10 - 15 working days

Create the Gotham for your Batman, the African savannah for your Simba, or the bustling newsroom for your Clark Kent. Background, setting, environment.whatever you call it, it is the silent character in the visual story, and a dynamic and compelling setting can define and hone the action and drama of your story. If you're in the habit of creating disembodied characters or adding backgrounds as an afterthought, Set the Action! will help you understand and utilize the importance of the setting in your narrative. Understand perspective, blocking, and color-and focus your narrative by establishing and designing your setting to interact with characters and story.

Character Mentor - Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life (Hardcover): Tom... Character Mentor - Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life (Hardcover)
Tom Bancroft
R5,479 Discovery Miles 54 790 Ships in 10 - 15 working days

You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now what? Whether you want to use her in an animated film, television show, video game, web comic, or children's book, you're going to have to make her perform. How a character looks and is costumed starts to tell her story, but her body language reveals even more. Character Mentor shows you how to pose your character, create emotion through facial expressions, and stage your character to create drama. Author Tom Bancroft addresses each topic with clear, concise prose, and then shows you what he really means through commenting on and redrawing artwork from a variety of student "apprentices." His assignments allow you to join in and bring your drawing to the next level with concrete techniques, as well as more theoretical analysis. Character Mentor is an apprenticeship in a book. Professional artists from a variety of media offer their experience through additional commentary. These include Marcus Hamilton (Dennis the Menace), Terry Dodson (X-Men), Bobby Rubio (Pixar), Sean "Cheeks" Galloway (Spiderman animated), and more. With a foreword by comicbook artist Adam Hughes, who has produced work for DC, Marvel Comics, Lucasfilm, Warner Bros. Pictures, and other companies.

The Secret Life of Bananyas (Paperback): Crunchyroll The Secret Life of Bananyas (Paperback)
Crunchyroll
R300 R282 Discovery Miles 2 820 Save R18 (6%) Ships in 10 - 17 working days

Explore the world of Bananya and the secret lives of its adorable characters in this official guide! Based on the hit anime Bananya, this is the official guide -- and first book to market! -- that takes a reader on an adventure into the secret world of the kitties who live in bananas. Paired with full color illustrations, this guide has everything that you need to know about the show and all of its characters including an identification guide, playful advice facts, and memories of past adventures, perfect for new and current Bananya fans.

Bingeworthy - A Zits Treasury (Paperback): Jerry Scott, Jim Borgman Bingeworthy - A Zits Treasury (Paperback)
Jerry Scott, Jim Borgman
R453 R419 Discovery Miles 4 190 Save R34 (8%) Ships in 9 - 17 working days

Featuring the complete Zits comics from 2020, the newest treasury by award-winning duo Jerry Scott and Jim Borgman is filled with zaniness, wit, and relatable comedic truths about being - and raising - a teenager. Featuring the award-winning combination of Jerry Scott's trademark humor and Jim Borgman's brilliant line art, Zits is the perfect comic for anyone parenting a teenager, or who remembers the days of sleeping in until noon, subsisting entirely on pizza, and rehearsing for an arena rock tour from the cozy confines of the garage. This fantastic Zits treasury presents the timeless teenage antics of Jeremy and friends and the trials of his Baby Boomer parents. Filled with lessons about growing up and growing older, this book contains so many laughs it will make your sides hurt.

Making Comics (Paperback): Lynda Barry Making Comics (Paperback)
Lynda Barry
R523 R457 Discovery Miles 4 570 Save R66 (13%) Ships in 18 - 22 working days

Hello students, meet Professor Skeletor. Be on time, don t miss class, and turn off your phones. No time for introductions, we start drawing right away. The goal is more rock, less talk, and we communicate only through images. For more than five years the cartoonist Lynda Barry has been an associate professor in the University of Wisconsin Madison art department and at the Wisconsin Institute for Discovery, teaching students from all majors, both graduate and undergraduate, how to make comics, how to be creative, how to not think. There is no academic lecture in this classroom. Doodling is enthusiastically encouraged. Making Comics is the follow-up to Barry s bestselling Syllabus and this time she shares all of her comics-making exercises. In a new hand drawn syllabus detailing her creative curriculum, Barry has students drawing themselves as monsters and superheroes, convincing students who think they can t draw that they can, and most important, encouraging them to understand that a daily journal can be anything so long as it is hand drawn. Barry teaches all students and believes everyone and anyone can be creative. At the core of Making Comics is her certainty that creativity is vital to processing the world around us.

Craft Notes for Animators - A Perspective on a 21st Century Career (Hardcover): Ed Hooks Craft Notes for Animators - A Perspective on a 21st Century Career (Hardcover)
Ed Hooks
R4,208 Discovery Miles 42 080 Ships in 10 - 15 working days

If Disney's Snow White and the Seven Dwarfs represented the Animation industry's infancy, Ed Hooks thinks that the current production line of big-budget features is its artistically awkward adolescence. While a well-funded marketing machine can conceal structural flaws, uneven performances and superfluous characters, the importance of crafted storytelling will only grow in importance as animation becomes a broader, more accessible art form. Craft Notes for Animators analyses specific films - including Frozen and Despicable Me - to explain the secrets of creating truthful stories and believable characters. It is an essential primer for the for tomorrow's industry leaders and animation artists.

Comic Shop - The Retail Mavericks Who Gave Us a New Geek Culture (Hardcover): Dan Gearino Comic Shop - The Retail Mavericks Who Gave Us a New Geek Culture (Hardcover)
Dan Gearino; Foreword by Tom Spurgeon
R591 Discovery Miles 5 910 Ships in 10 - 17 working days

The modern comic book shop was born in the early 1970s. Its rise was due in large part to Phil Seuling, the entrepreneur whose direct market model allowed shops to get comics straight from the publishers. Stores could then better customize their offerings and independent publishers could access national distribution. Shops opened up a space for quirky ideas to gain an audience and helped transform small-press series, from Teenage Mutant Ninja Turtles to Bone, into media giants. Comic Shop is the first book to trace the history of these cultural icons. Dan Gearino brings us from their origins to the present-day, when the rise of digital platforms and a changing retail landscape have the industry at a crossroads. When the book was first published in 2017, Gearino had spent a year with stores around the country, following how they navigated the business. For this updated and expanded paperback edition, he covers the wild retail landscape of 2017 and 2018, a time that was brutal for stores and rich for comics as an art form. Along the way he interviews pioneers of comics retailing and other important players, including many women; top creators; and those who continue to push the business in new directions. A revised guide to dozens of the most interesting shops around the United States and Canada is a bonus for fans.

Wildcat - A.B.C. of Bosses (Paperback, illustrated edition): Donald Rooum Wildcat - A.B.C. of Bosses (Paperback, illustrated edition)
Donald Rooum
R107 Discovery Miles 1 070 Ships in 10 - 15 working days

Third volume in the Wildcat series of anarchist comics.

Dragon Quest Illustrations: 30th Anniversary Edition (Hardcover): Akira Toriyama Dragon Quest Illustrations: 30th Anniversary Edition (Hardcover)
Akira Toriyama
R811 R703 Discovery Miles 7 030 Save R108 (13%) Ships in 9 - 17 working days

Celebrate the imaginative art of 30 years of the Dragon Quest video games, as designed and illustrated by Akira Toriyama, legendary creator of Dragon Ball. Akira Toriyama (Dragon Ball) brought the world of the renowned Dragon Quest video games to life through his creative, fun and inventive design work. Thirty years of genius are on display in this stunning comprehensive hardcover collection of over 500 illustrations from the Dragon Quest video games, from Dragon Quest (originally released as Dragon Warrior in English) to Dragon Quest Heroes II. Includes fold-out poster of the Dragon Quest timeline.

Jewish Science Fiction and Fantasy through 1945 - Immigrants in the Golden Age (Hardcover): Valerie Estelle Frankel Jewish Science Fiction and Fantasy through 1945 - Immigrants in the Golden Age (Hardcover)
Valerie Estelle Frankel
R3,203 R2,517 Discovery Miles 25 170 Save R686 (21%) Ships in 10 - 15 working days

Science fiction first emerged in the Industrial Age and continued to develop into its current form during the twentieth century. This book analyses the role Jewish writers played in the process of its creation and development. The author provides a comprehensive overview, bridging such seemingly disparate themes and figures as the ghetto legends of the golem and their influence on both Frankenstein and robots, the role of, Jewish authors and publishers in developing the first science fiction magazine in New York in the 1930s, and their later contributions to new and developing medial forms like comics film. Drawing on the historical context and the positions Jews held in the larger cultural environment, the author illustrates how themes and tropes in science fiction and fantasy relate back to the realities of Jewish life in the face of global anti-Semitism, the struggle to assimilate in America, and the hope that was inspired by the founding of Israel.

Hot Pants and Spandex Suits - Gender Representation in American Superhero Comic Books (Hardcover): Esther De Dauw Hot Pants and Spandex Suits - Gender Representation in American Superhero Comic Books (Hardcover)
Esther De Dauw
R3,176 R2,962 Discovery Miles 29 620 Save R214 (7%) Ships in 10 - 15 working days
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