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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Comic book & cartoon art
A breathtakingly imaginative fantasy series starring Max - a trans
high school student who has to save the world as a Magical Girl ...
as a boy! Although he was assigned female at birth, Max is your
average trans man trying to get through high school as himself. But
on top of classes, crushes and coming out, Max's life is turned
upside down when his mom reveals an eons old family secret: he's
descended from a long line of Magical Girls tasked with defending
humanity from a dark, ancient evil! With a sassy feline sidekick
and loyal gang of friends by his side, can Max take on his destiny,
save the world and become the next Magical Boy? A hilarious and
heartfelt riff on the magical girl genre made popular by teen manga
series, Magical Boy is a one-of-a-kind fantasy series that comic
readers of all ages will love.
Discover the craft of writing comics the Marvel way, with scripts
and commentary from top writers and editors. The Marvel Script To
Page series is an official behind-the-scenes look at the craft of
writing comic books, featuring exclusive scripts and commentary
from top Marvel creators and editors. The Avengers are the Earth's
mightiest heroes, and one of the most famous superhero teams in
comics history Meet Captain America, Iron Man, Black Widow and
many, many more iconic characters in selected scripts from a range
of contemporary comics creators, with exclusive editorial
commentary.
This stunning book explores the rich mythology of Assassin's Creed,
featuring the art and history of the series from the first
groundbreaking game through the graphic novels to the DLCs.
Highlighting the lush and vibrant art that has become a hallmark of
the series, this luxury coffee-table book brings the game's famous
historical locations and figures to life and explores the evolution
of each iconic Assassin and Templar.
A deluxe art book showcasing Posuka Demizu's incredible artwork
from the hit manga series. A beautiful hardcover art book featuring
full-color art, sketches, comments, and a Q&A with Kaiu Shirai
and Posuka Demizu about their popular manga series. Featuring
Posuka Demizu's incredible artwork, as well as creator commentary
and interviews, The Promised Neverland: Art Book World is a
beautiful and haunting gaze into the art of one of today's most
popular Shonen Jump manga series.
As there has yet to be any substantial scrutiny of the complex
confluences a more sustained dialogue between disability studies
and comics studies might suggest, Disability in Comic Books and
Graphic Narratives aims through its broad range of approaches and
focus points to explore this exciting subject in productive and
provocative ways.
This collection examines new comic-book cultures, graphic writing,
and bande dessinee texts as they relate to postcolonialism in
contemporary Anglophone and Francophone settings. The individual
chapters are framed within a larger enquiry that considers
definitive aspects of the postcolonial condition in
twenty-first-century (con)texts. The authors demonstrate that the
fields of comic-book production and circulation in various regional
histories introduce new postcolonial vocabularies, reconstitute
conventional "image-functions" in established social texts and
political systems, and present competing narratives of resistance
and rights. In this sense, postcolonial comic cultures are of
particular significance in the context of a newly global and
politically recomposed landscape. This volume introduces a timely
intervention within current comic-book-area studies that remain
firmly situated within the "U.S.-European and Japanese manga
paradigms" and their reading publics. It will be of great interest
to a wide variety of disciplines including postcolonial studies,
comics-area studies, cultural studies, and gender studies.
Woo hoo! Here, at long last, is a guide to the ever-expanding world
of collectibles inspired by America's longest-running animated
sitcom, "The Simpsons." Since their first appearance in 1987, the
Simpsons have lent their familiar faces to literally hundreds of
items, from dolls and action figures to clocks and cookie jars.
With over 500 full-color pictures of Simpsonabilia that range from
the everyday to the obscure, Robert W. Getz invites you to join him
as he braves this forbidding, spiky-topped Everest. Prefaced with
an essay that traces the history of the show and the reasons for
its long-lived popularity, The Unauthorized Guide To The Simpsons
Collectibles has something to offer every Simpsons collector, from
the beginner to the die-hard fan, including a guide to current
prices.
The etchings and wood-engravings of George Cruikshank (1792-1878)
recorded, commented on and satirised his times to such an extent
that they have frequently been used to represent the age.
Cruikshank, a popular artist in the propaganda war against
Napoleon, an ardent campaigner for Reform and Temperance, and the
foremost illustrator of such classics as "Grimms' Fairy Tales",
Scott's novels and Dicken's "Oliver Twist", is known for his
versatility, imagination, humour and incisive images. His long
life, marked by a ceaseless struggle to win recognition for his
art, intersected with the lives of many of Britain's important
political, social and cultural leaders. In this first volume of
Robert Patten's two-volume biography, which covers the artist's
Regency caricatures and early book illustrations, Patten
demonstrates the ways in which Cruikshank was, as his
contemporaries frequently declared, the Hogarth of the nineteenth
century. Having reviewed over 8,500 unpublished letters and most of
Cruikshank's 12,000 or more printed images, Patten gives a thorough
and reliable account of the artist's career. He puts Cruikshank's
achievement into a variety of larger contexts - publishing history,
political and cultural history, the traditions of figuration
practised by Cruikshank's contemporaries, and the literary and
social productions of nineteenth century Britain. This biography
provides both the general reader and the specialist with a wealth
of new information conveyed in lively, non-technical prose.
Patten's book contributes to current investigation of the rich
interactions between high art and low, texts and pictures, politics
and imagination. Also available in this series is: "Volume II:
1835-1878".
[Re]Start: It's Never Too Late is a narrative graphic novel and
guided journal designed to help people on their life's journey.
Founded by a seasoned entrepreneur and co-created by young
creatives from a range of backgrounds, this novel is a
collaborative effort to compassionately guide readers into comfort,
confidence and resilience. Our protagonists: Andi, Pete, Priya,
Sophie, Tash, TJ and Yasmin enrol onto the [Re]Start programme, and
in six bite-sized chapters, learn how to manage the many obstacles
they face. Andi grapples with anxiety, managing family expectations
while studying alone in a new country. Pete struggles with caring
for his ill mum and younger brothers while trying to secure a
full-time job. Priya combats family expectations and
responsibilities with her ambition to excel at university. Sophie
feels like she doesn't fit in with her parents' or her friends'
worlds. Tash struggles with her body image and social media
presence. TJ struggles to cope in his dysfunctional family while
managing college alongside his supermarket job. Yasmin feels guilty
for chasing her dreams while remaining committed to her parents'
sacrifices. Our book shows through our seven young protagonists:
it's never too late to start or restart your journey.
Bring your manga to life with awesome action, powerful poses, body
basics: IT'S ALL HERE! Learn the essentials of manga drawing from
professional Japanese illustrators, and let them show you how to
tell better stories with your manga art. Start with anatomy and
body structure to create compelling characters in a few simple
head-to-toe steps. Then it's time to build your world and tell your
story. With this all-in-one guide, your characters, drawing, and
storytelling abilities will quickly soar! In this book you'll learn
not only the basics, but the insider tips and secrets only the
professionals know. You'll also learn to avoid common pitfalls and
overcome obstacles that might otherwise lessen the impact of your
work and prevent you from becoming a successful artist! Here are
just some of the features of this practical handbook: A complete
art course in one volume--from anatomy and body structure to facial
features and expressions, clothing and accessories, action poses
and narrative techniques A guide to world-building and storytelling
in the authentic Japanese manga style Two professional Japanese
illustrators share their expertise in figure drawing and
composition as well as two- and three-dimensional design and
perspective Hundreds of dynamic examples and tips show you how to
master the details that make a difference and the effects that can
elevate your work to another level Over 1,000 color illustrations
help to guide you on your path to becoming a better artist! Drawing
Manga gives you the tips and tools you need to develop your skills
and tell the stories you want to tell effectively-- just like the
pros! *Recommended for artists 16 & up*
From young love to heartbreak, the fourth book in Christopher
Hart's bestselling Master Guide to Drawing Anime series focuses on
the hugely popular Romance genre. The newest addition to
Christopher Hart's bestselling Master Guide to Drawing Anime series
takes on one of the most popular styles in Japanese cartoons:
Romance. It provides an overview of romance subgenres and teaches
every aspect of drawing anime romance, from common male and female
character types to the dramatic--and funny--situations they find
themselves in. Hart covers the complete arc of romantic anime
stories--bliss, arguing, breaking up, and getting back
together--and explains how to draw the anime head and body, match
poses to the characters' personalities, craft emotional
expressions, design standout features, draw couples that click, and
create a romantic setting. Fans will welcome this deep dive into
the genre, and newcomers will be drawn in by the dynamic artwork
that is a hallmark of Christopher Hart's anime and manga titles.
Are you interested in using Copic markers to take your art to the
next level? Learn all about Copic marker colouring techniques from
professional manga artists who know all the tricks of the trade!
Considered the cream of the crop when it comes to markers, Copic
are beloved by artists around the world for their smooth and
vibrant colours. If you're new to the markers, there's no need to
be intimidated when you have this informative guide with you every
step of the way! You'll start off by learning basic techniques,
including blending, mixing, and layering colour. Next, you'll
discover how to use Copic markers to create texture when colouring
skin, hair, clothing, and scenery. Dozens of illustrations from
talented manga artists are broken down into step-by-step
instructions, allowing you to implement the same colouring
techniques in your own work. Along the way, you'll find countless
tips and tricks for getting the most out of your markers - you'll
even learn how to fix mistakes!
Part of a ten-volume bibliography series on comic art compiled by
John A. Lent during the past decade, this volume provides more
information on U.S. and Canadian comic art, animation, caricature,
and gag, political, illustrative, and magazine cartoons than any
other printed source in the world. Lent, founding editor of
International Journal of Comic Art and longtime scholar of
cartooning globally, takes great pains to be exhaustive,
representative, and accurate in providing 11,367 citations of
books, chapters, articles, and "fugitive" materials gleaned from a
variety of sources worldwide, including about 400 periodicals and
journals. Easy to use, incorporating a well-structured outline that
includes categories and sub-categories, Lent spans every
conceivable aspect of comic art. Other features include periodical
directories for both Canada and the United States with addresses,
typical contents, and inaugural dates of 101 comic art-related
journals, magazines, and fanzines, and citations to hundreds of
cartoonists and animators and their characters and works.
Undoubtedly, this volume and the other nine in the
Greenwood/Praeger series are unequalled as the definitive comic art
bibliographies.
This indispensable sketchbook features instructions, storyboard
layouts, and drawing frames in non-repro blue. Â For aspiring
and experienced artists, this dual-purpose, lie-flat sketchbook is
ideal for honing skills and storylines. Along with instructions, it
provides 112 pages of storyboard layout grids with cells for
working out page ideas and plot details as well as space for notes
and captions. The second half of the book contains 60 single-sided
pages that feature drawing frames in non-repro blue for finished
art, with outer rules that help organize space and scale. The
high-quality, acid-free, medium-weight paper erases cleanly and has
a smooth vellum finish ideal for all dry media. All pages are
perforated for easy removal.
A rich, vibrantly illustrated account of the history and sources of
manga As contemporary as this graphic art form may appear to
readers outside of Japan, manga has, in fact, deep roots in
Japanese culture, drawing on centuries-old artistic traditions:
traces can be found in seventh century temple paintings, folding
screens decorated with comic characters, and painted medieval
Emakimono scrolls. The more familiar manga comics of today echo
similar themes, both light and serious, and draw on narrative forms
present in the sagas and skits from Japan's rich cultural heritage.
This book spans the history of manga in all its splendour and
diversity: from Hokusai's seminal Manga in 1814 to the onset of the
gekiga in the 1950s; from the landmark Astro Boy of Tezuka Ozamu to
Lady Oscar, Riyoko Ikedan's shojo manga aimed at young girls; from
samurai sagas to the more alternative productions of the review
Garo; and from the demons that populate the works of Mizuki Shigeru
to the latest creations from Jiro Taniguchi, each period is covered
in detail. One Thousand Years of Manga is both a rich documentary
account and a visual delight with over 400 illustrations, many
never before seen outside of Japan. A thorough exploration of the
sources of manga, this book makes it possible to understand how
this mass-produced cultural artifact - aimed at adults as much as
at children - has developed into an essential facet of Japanese
culture that is now enjoyed across the globe.
In Asterix and the Chariot Race, Senator Lactus Bifidus announces a
special one-off chariot race, to defend his name and prove Rome's
greatness. Julius Caesar insists a Roman must win, or Bifidus will
pay. Open to anyone from the known world, competitors arrive from
far and wide, including Asterix and Obelix. With Bifidus secretly
scheming, who will win this almighty chariot race? In Asterix and
the Chieftain's Daughter, Adrenalin, the rebellious daughter of the
great Gaulish chieftain Vercingetorix, arrives at their village,
and Asterix and Obelix are tasked with protecting her from the
Romans chasing her. This is easier said than done though, as
Adrenalin is desperate to escape! Follow our favourite heroes as
they try and reach Adrenalin before the Romans do. In Asterix and
the Griffin, Asterix and Obelix set out on their 39th adventure on
a long journey in search of a strange and terrifying creature.
Half-eagle, half-lion, and idolised and feared by ancient peoples,
this creature is the griffin.
A breathtakingly imaginative fantasy series starring Max - a trans
high school student who has to save the world as a Magical Girl ...
as a boy! Although he was assigned female at birth, Max is your
average trans man trying to get through high school as himself. But
on top of classes, crushes and coming out, Max's life is turned
upside down when his mom reveals an eons old family secret: he's
descended from a long line of Magical Girls tasked with defending
humanity from a dark, ancient evil! With a sassy feline sidekick
and loyal gang of friends by his side, can Max take on his destiny,
save the world and become the next Magical Boy? A hilarious and
heartfelt riff on the magical girl genre made popular by teen manga
series, Magical Boy is a one-of-a-kind fantasy series that comic
readers of all ages will love With full-colour illustrations inside
From popular illustrator and comic artist, Vincent Kao, as The Kao.
What is it about anime that is so appealing to a transnational fan
base? Is the American attraction to anime similar to the popularity
of previous fads of Japanese culture, like the Japonisants of
fin-de-siecle France enamored of Japanese art and architecture, or
the American poets in the fifties and sixties who latched onto
haiku? Or is this something new, a product of global culture in
which ethnic identities carry less weight? This book explores these
issues by taking a look at anime fans and the place they occupy,
both in terms of subculture in Japan and America, and in relation
to Western perceptions of Japan since the late 1800s.
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