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From the editor of Yale's Anthology of Graphic Fiction, Cartoons, and True Stories, a smart and charming guide to the art of cartooning The best cartooning is efficient visual storytelling-it is as much a matter of writing as it is of drawing. In this book, noted cartoonist and illustrator Ivan Brunetti presents fifteen distinct lessons on the art of cartooning, guiding his readers through wittily written passages on cartooning terminology, techniques, tools, and theory. Supplemented by Brunetti's own illustrations, prepared specially for this book, these lessons move the reader from spontaneous drawings to single-panel strips and complicated multipage stories. Through simple, creative exercises and assignments, Brunetti offers an unintimidating approach to a complex art form. He looks at the rhythms of storytelling, the challenges of character design, and the formal elements of comics while composing pages in his own iconic style and experimenting with a variety of tools, media, and approaches. By following the author's sophisticated and engaging perspective on the art of cartooning, aspiring cartoonists of all ages will hone their craft, create their personal style, and discover their own visual language.
A significant expansion of the critically acclaimed first edition, Classics Illustrated: A Cultural History, Second Edition, carries the story of the Kanter family's series of comics-style adaptations of literary masterpieces from 1941 into the 21st century. This book features additional material on the 70-year history of Classics Illustrated and the careers and contributions of such artists as Alex A. Blum, Lou Cameron, George Evans, Henry C. Kiefer, Gray Morrow, Rudolph Palais, and Louis Zansky. New chapters cover the recent Jack Lake and Papercutz revivals of the series, the evolution of Classics collecting, and the unsung role of William Kanter in advancing the fortunes of his father Albert's worldwide enterprise. Enhancing the lively account of the growth of "the World's Finest Juvenile Publication" are new interviews and correspondence with editor Helene Lecar, publicist Eleanor Lidofsky, artist Mort Kunstler, and the founder's grandson John "Buzz" Kanter. Detailed appendices provide artist attributions, issue contents and, for the principal Classics Illustrated-related series, a listing of each printing identified by month, year, and highest reorder number. New U.S., Canadian and British series have been added. More than 300 illustrations-most of them new to this edition-include photographs of artists and production staff, comic-book covers and interiors, and a substantial number of original cover paintings and line drawings.
Across generations and genres, comics have imagined different views of the future, from unattainable utopias to worrisome dystopias. These presaging narratives can be read as reflections of their authors' (and readers') hopes, fears and beliefs about the present. This collection of new essays explores the creative processes in comics production that bring plausible futures to the page. The contributors investigate portrayals in different stylistic traditions-manga, bande desinees-from a variety of theoretical perspectives. The disparate yet coherent picture that emerges documents the elaborate storylines and complex universes comics creators have been crafting for decades.
This collection of 263 cartoons portrays the life and times of Harry S. Truman during his years in local and state offices, the US Senate, and as the 33rd US President. It shows a multifaceted Truman that reveals his courage, tenacity, impulsiveness, frustration, stubbornness, petulance -- and above all, his humanity. Truman recognised the 'powerful influence on public opinion' of political cartoons. He appreciated this form of free speech and collected cartoons of more than 150 artists of the period. A rare collection, these cartoons inform, entertain, and provide a prism to view Truman and his presidency.
The history of America's civil rights movement is marked by narratives that we hear retold again and again. This has relegated many key figures and turning points to the margins, but graphic novels and graphic memoirs present an opportunity to push against the consensus and create a more complete history. Graphic Memories of the Civil Rights Movement showcases five vivid examples of this: Ho Che Anderson's King (2005), which complicates the standard biography of Martin Luther King Jr.; Congressman John Lewis's three-volume memoir, March (2013-2016); Darkroom (2012), by Lila Quintero Weaver, in which the author recalls her Argentinian father's participation in the movement and her childhood as an immigrant in the South; the bestseller The Silence of Our Friends, by Mark Long, Jim Demonakos, and Nate Powell (2012), set in Houston's Third Ward in 1967; and Howard Cruse's Stuck Rubber Baby (1995), whose protagonist is a closeted gay man involved in the movement. In choosing these five works, Jorge Santos also explores how this medium allows readers to participate in collective memory making, and what the books reveal about the process by which history is (re)told, (re)produced, and (re)narrativized. Concluding the work is Santos's interview with Ho Che Anderson.
Works by the great artist of "Luther Arkwright," "The Tale of One Bad Rat" and, most recently, "Alice in Sunderland." From illustrations, covers to comics, Talbot presents his best.
This work takes an in-depth look at the world of comic books through the eyes of a Native American reader and offers frank commentary on the medium's cultural representation of the Native American people. It addresses a range of portrayals, from the bloodthirsty barbarians and noble savages of dime novels, to formulaic secondary characters and sidekicks, and, occasionally, protagonists sans paternal white hero, examining how and why Native Americans have been consistently marginalized and misrepresented in comics. Chapters cover early representations of Native Americans in popular culture and newspaper comic strips, the Fenimore Cooper legacy, the ""white"" Indian, the shaman, revisionist portrayals, and Native American comics from small publishers, among other topics.
Contributions by Paul Fisher Davies, Lisa DeTora, Yasemin J. Erden, Adam Gearey, Thomas Giddens, Peter Goodrich, Maggie Gray, Matthew J. A. Green, Vladislav Maksimov, Timothy D. Peters, Christopher Pizzino, Nicola Streeten, and Lydia Wysocki. Recent decades have seen comics studies blossom, but within the ecosystems of this growth, dominant assumptions have taken root - assumptions around the particular methods used to approach the comics form, the ways we should read comics, how its ""system"" works, and the disciplinary relationships that surround this evolving area of study. But other perspectives have also begun to flourish. These approaches question the reliance on structural linguistics and the tools of English and cultural studies in the examination and understanding of comics. In this edited collection, scholars from a variety of disciplines examine comics by addressing materiality and form as well as the wider economic and political contexts of comics' creation and reception. Through this lens, influenced by poststructuralist theories, contributors explore and elaborate other possibilities for working with comics as a critical resource, consolidating the emergence of these alternative modes of engagement in a single text. This opens comics studies to a wider array of resources, perspectives, and modes of engagement. Included in this volume are essays on a range of comics and illustrations as well as considerations of such popular comics as Deadpool, Daredevil, and V for Vendetta, and analyses of comics production, medical illustrations, and original comics. Some contributions even unfold in the form of comics panels.
Based on a popular novel series, Re:Monster is the newest tale of reincarnation and survival in another world. When a young man begins life anew as a lowly goblin, he forges past all obstacles with a combination of strength, smarts, and a monstrous appetite! The series' detailed species information, powerful shonen-style artwork, and fast-paced action scenes will appeal to fans of such fantasy series as Overlord and Sword Art Online! Seven Seas will release Re:Monster as single volumes with at least two full-colour illustrations in each book. Tomokui Kanata has suffered an early death, but his adventures are far from over. He is reborn into a fantastical world of monsters and magic - but as a lowly goblin! Not about to let that stop him, the now renamed Rou uses his new physical prowess and his old memories to plow ahead in a world where consuming other creatures allows him to acquire their powers.
This richly illustrated work is a history, critical analysis, and celebration of the Halas and Batchelor Cartoon Studio, Britain's leading and most influential animation company from 1940 to 1995. This lavish study draws on the archives of the Halas & Batchelor Collection and looks at the studio's key works, including "Animal Farm," Britain's first full-length animated film; "The Tales of Hoffnung," with the legendary Peter Sellers; and the cult classics "Butterfly Ball," featuring the work of Beatles illustrator Alan Aldridge, and "Autobahn," with the music of Kraftwerk. The book includes an autobiographical account by Vivian Halas, daughter of the company's founders, as well as critical insights by animation professor Paul Wells. Animation worldwide is indebted to John Halas and Joy Batchelor for their outstanding work. This book explores their legacy.
Laurell K. Hamilton's Anita Blake, Vampire Hunter series is a literary sensation, thanks to its strong female hero, well-fleshed (both literally and literarily) characters and unabashed attitude toward sex. The world Hamilton has created is powerfully compelling and stunningly complex and it gets deeper, richer and more perilous, with every book. Straddling the series' dominant themes of sex and power, Ardeur gives Anita fans a deeper look into the dynamics, both personal political, that have kept readers fascinated throughout the run of the series. Why is the ardeur the very best thing that could have happened to Anita, personally (aside from all the sex it requires her to have with hot men)? How is Anita's alternate United States a logical legal extension of our own? And as the series continues, what other bargains might Anita have to make with herself and others in order to keep the people she loves safe from harm? The collection includes essay introductions by Hamilton, giving context and extra insight into each essay's subject.
Start a Revolution without Weapons by TV Boy is another jewel in the 36 Chambers book series. TV Boy is one of the most recognizable signatures on the European street. After studying in Milan, TV Boy moved to Barcelona, Spain and he began to transform the city. The surfaces of the city's barrios have literally been invaded by his colourful childlike puppets, unmistakable as the heads are enclosed in monitors as if the TV is in fact an innocent looking boy who has come to life in Technicolor. TV Boy's advice is to switch off the TV or PC and become the protagonist in your own story. His art is contemporary and unique remix of cartoon characters, comics, and Pop art icons all of which are illustrated in his book.
Examining the deep philosophical topics addressed in superhero comics, authors Gavaler and Goldberg read plot lines for the complex thought experiments they contain and analyze their implications as if the comic authors were philosophers. Reading superhero comic books through a philosophical lens reveals how they experiment with complex issues of morality, metaphysics, meaning, and medium. Given comics' ubiquity and influence directly on (especially young) readers-and indirectly on consumers of superhero movies and video games-understanding these deeper meanings is in many ways essential to understanding contemporary popular culture. The result is an entertaining and enlightening look at superhero dilemmas.
Investigating the reception and reuse of the imagery of one of the world's largest production companies, How to Read El Pato Pascual explores the prevalent presence of Walt Disney in Latin America. Examined through artworks including painting, photography, graphic work, drawing, sculpture and video, as well as vernacular objects and documentary material, the book considers Disney's engagement within Latin America, extending from Donald Duck's first featured role, the 1937 Mexican-themed short Don Donald, to the 2013 attempt to copyright the Day of the Dead. The reach and influence of Disney is also examined in a series of commissioned essays drawing on cultural studies,historical research and postcolonial theory. How to Read El Pato Pascual also features a reprint of How to Read Donald Duck (Chile, 1971), an essay by Ariel Dorfman and Armand Mattelart that critiques Disney comics through a Marxist lens as vehicles of American cultural imperialism. The book includes artistic contributions from artists including Liliana Porter, Nadin Ospina, Enrique Chagoya, and Arturo Herrera, as well as written contributions from Jesse Lerner and Ruben Ortiz-Torres, amongst others.
Former Disney animator offers expert advice-with over 700 illustrations-on drawing animals both realistically and as caricatures. Use of line, brush technique, establishing mood, conveying action, much more. Construction drawings reveal development process in creating animal figures. Many chapters on drawing individual animal forms-dogs, cats, horses, deer, cows, foxes, kangaroos, etc. 53 halftones. 706 line illustrations.
Jews created the first comic book, the first graphic novel, the first comic book convention, the first comic book specialty store, and they helped create the underground comics (or "Comix") movement of the late '60s and early '70s. Many of the creators of the most famous comic books, such as Superman, Spiderman, X-Men, and Batman, as well as the founders of MAD magazine, were Jewish. From Krakow to Krypton: Jews and Comic Books tells their stories and demonstrates how they brought a uniquely Jewish perspective to their work and to the comics industry as a whole. Over-sized and in full color, From Krakow to Krypton is filled with sidebars, cartoon bubbles, comic book graphics, original design sketches, and photographs. It is a visually stunning and exhilarating history.
Over two dozen figures and monsters from myths and legends can be drawn easily following these very simple step-by-step stages inside. A subject rarely explored by many manga artists, Yishan Li will inspire both beginners and experienced artists to create their own mythological beings, based on these famous and formidable creatures.
The definitive monograph on the art of Tintin. Since he first appeared in Herge's weekly cartoon strip in Le Petit Vingtieme in Paris in 1929, Tintin has become one of the most celebrated characters in the comic world. With more than 200 million copies of the famous twenty-three albums sold worldwide, Herge's iconic hero has exploded genres and expectations, bringing readers of all ages to his stories for their unique mixture of artistry, history, and adventure. Drawing on the archives of the Herge Museum in Brussels, this book looks at the evolution of Herge's artwork, from the simplicity of the early newspaper strips to the sophisticated graphic work of the later books. An avid art collector, Herge was inspired by Old Masters but infatuated with graphic design and modern art, from the Constructivist work he studied in his youth to the Lichtensteins and Miros he would travel to see in his maturity. Written by the Belgian art critic Pierre Sterckx-and translated by the British expert on Tintin, Michael Farr-this is the definitive book on the art of Tintin. With rarely seen pencil sketches, character drawings, and watercolors alongside original artwork from the finished stories, the book illuminates Tintin's progress from whimsical caricature to profound icon and reveals Herge's parallel development from cartoonist to artist.
Acclaimed graphic artist Peter Kuper presents a brilliant, darkly
comic reimagining of Kafka's classic tale of family, alienation,
and a giant bug. Kuper's electric drawings--which merge American
cartooning with German expressionism--bring Kafka's prose to vivid
life, reviving the original story's humor and poignancy in a way
that will surprise and delight readers of Kafka and graphic novels
The Many Lives of the Batman (1991) was a pioneer within cultural and comic book scholarship. This fresh new sequel retains the best of the original chapters but also includes images, new chapters and new contributions from the Batman writers and editors. Spanning 75 years and multiple incarnations, this is the definitive history of Batman.
Celebrate the classic art of Charles M. Schulz's Peanuts with this unique collection of twenty images, beautifully printed and ready to remove for framing. Whoever your favourite character is, you'll find them in here, along with classic moments that will make a distinctive addition to your home.
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