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Books > Computing & IT > Computer software packages > Computer games
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Enter the Metaverse - The Beginners Guide to Virtual Worlds
- NFT Games, Play-to-Earn, GameFi, and Blockchain Entertainment such as Axie Infinity, Decentraland, The Sandbox, Meta, Gala, Gods Unchained, Bloktopia, and More!
(Paperback)
Chris Collins
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R358
R332
Discovery Miles 3 320
Save R26 (7%)
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Ships in 10 - 15 working days
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Discover how to build enhanced feature-filled games using the power
of Luau programming by getting hands-on with creating a complete
end-to-end game using Roblox Studio Key Features Leverage the tips
and tricks covered in this game development book for writing
advanced Roblox scripts Explore the capabilities of Roblox Luau to
create complex games using user input, datastores, and user
interfaces for all devices Each subject contains an additional
exercise for the reader to experiment Book DescriptionRoblox is a
game platform with over 47 million daily active users. Something
unique to Roblox is that you're playing games made by other gamers!
This means that you can make your own games, even if you have no
experience. In addition, Roblox provides a free engine that allows
you to create and publish a simple game in less than five minutes
and get paid while at it. Most Roblox games require programming.
This book starts with the basics of programming in Roblox Luau.
Each chapter builds on the previous one, which eventually results
in you mastering programming concepts in Lua. Next, the book
teaches you complex technologies that you can implement in your
game. Each concept is explained clearly and uses simple examples
that show you how the technology is being used. This book contains
additional exercises for you to experiment with the concepts you've
learned. Using best practices, you will understand how to write and
build complex systems such as databases, user input controls, and
all device user interfaces. In addition, you will learn how to
build an entire game from scratch. By the end of this book, you
will be able to program complex systems in Roblox from the ground
up by learning how to write code using Luau and create optimized
code. What you will learn Understand and learn the basics of Roblox
Luau Discover how to write efficient and optimized Luau code to
avoid bad smells Explore how to optimize your game for PC,
consoles, phones, and tablets Get up to speed with how to build
databases using Luau Understand client and server functionalities
and learn how to securely establish communication Discover how to
build an advanced Roblox game from scratch Who this book is forThis
book is for fairly experienced Roblox developers who have basic
programming knowledge and want to take their skills to the next
level with advanced concepts in a simple and effective way. Basic
knowledge of Roblox, Roblox Studio, and Roblox Luau is recommended
before getting started with this book. A short refresher is
provided for those who have not used Roblox in a while.
A practical guide to Unity game scripting using C#, along with
practice tests, exam tips, and easy-to-follow examples to help you
pass the exam and become a professional Unity programmer Key
Features Learn essentials of game scripting with Unity and C# to
customize aspects of your game Tackle challenges in Unity game
development and the certification exam using effective techniques
and solutions Prepare for the latest Unity certification exam using
mock tests, exam tips, and self-assessment questions Book
DescriptionUnity Certified Programmer is a global certification
program by Unity for anyone looking to become a professional Unity
developer. The official Unity programmer exam will not only
validate your Unity knowledge and skills, but will also enable you
to be a part of the Unity community. This study guide will start by
building on your understanding of C# programming and taking you
through the process of downloading and installing Unity. You'll
understand how Unity works and get to grips with the Unity exam's
core objectives. As you advance, you'll enhance your skills by
creating an enjoyable side-scrolling shooter game that can be
played within the Unity Editor or any modern Android mobile device.
This Unity book will test your knowledge with self-assessment
questions and help you take your skills to an advanced level by
working with Unity tools such as the animator, particle effects,
lighting, UI/UX, scriptable objects, and debugging. By the end of
this book, you'll have developed a solid understanding of the
different tools in Unity and be able to create impressive Unity
applications by making the most of its toolset. What you will learn
Discover techniques for writing modular, readable, and reusable
scripts in Unity Implement and configure objects, physics,
controls, and movements for your game projects Understand 2D and 3D
animation and write scripts to interact and use Unity's rendering
API Explore Unity APIs for adding lighting, materials, and textures
to your apps Write Unity scripts for building interfaces for menu
systems, UI navigation, application settings, and much more Focus
on SOLID principles for writing clean and maintainable Unity
applications Who this book is forThis Unity engine book is for game
developers, software developers, mobile app developers, and Unity
developers who want to advance in their career and gain gaming
industry certification. The book assumes basic knowledge of C#
programming and the Unity engine.
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Witch Trial
(Paperback)
Dan Henderson, Marc A Golombeck, Roby Sherman
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R692
Discovery Miles 6 920
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Ships in 10 - 15 working days
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This book takes the readers on a journey into the world of mobile
game development aimed at beginner Objective-C programmers. The
book enables the reader to create a number of projects, which
include a matching game, a puzzle game, a whack-a-mole game, a pong
game, and a coloring book. Each of these projects gives the readers
a variety of knowledge and skills that they can apply to their own
gaming projects. It includes a companion disc with source code,
images, and project files. By the end of the book, the reader will
have five apps that they've developed, along with the knowledge of
making games for the iOS platform. eBook Customers: Companion files
are available for downloading with order number/proof of purchase
by writing to the publisher at [email protected]. Features:
Builds five game projects including a matching game, a puzzle game,
a coloring book, game of pong, and a ""whack-a-mole"" game that
will give the reader exposure to making games on the iOS platform
Includes information on iOS 5, iOS 6, iOS 7 and iOS8 - the latest
versions for the iPhone and iPad . Utilizes the UIKit that enables
readers to apply their knowledge to more areas than just games
since many of the topics can be applied to general iOS development
Includes a companion disc with source code, images, and project
files.
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