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Books > Computing & IT > Computer software packages > Computer games

Invent Your Own Computer Games With Python, 4e (Paperback, 4 Revised Edition): Al Sweigart Invent Your Own Computer Games With Python, 4e (Paperback, 4 Revised Edition)
Al Sweigart
R865 R795 Discovery Miles 7 950 Save R70 (8%) Ships in 10 - 15 working days

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language even if you ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: Combine loops, variables, and flow control statements into real working programs Choose the right data structures for the job, such as lists, dictionaries, and tuples Add graphics and animation to your games with the pygame module Handle keyboard and mouse input Program simple artificial intelligence so you can play against the computer Use cryptography to convert text messages into secret code Debug your programs and find common errors As you wo

Game Design - Impossible: The drama of game development (Paperback): Courtney Goldsmith Game Design - Impossible: The drama of game development (Paperback)
Courtney Goldsmith; Illustrated by Emma Jonsson; Guido Schmidt
R516 Discovery Miles 5 160 Ships in 18 - 22 working days
Scratch Programming - A Complete Guide For Beginners (Paperback): Connor Wallace Scratch Programming - A Complete Guide For Beginners (Paperback)
Connor Wallace
R498 Discovery Miles 4 980 Ships in 18 - 22 working days
The 100 Greatest MSDOS Games (Paperback): Tom Crossland The 100 Greatest MSDOS Games (Paperback)
Tom Crossland
R335 Discovery Miles 3 350 Ships in 18 - 22 working days
Virtual Reality - Everything You Wanted to Know Featuring Exclusive Interviews (How to Understand, Use & Create With Virtual... Virtual Reality - Everything You Wanted to Know Featuring Exclusive Interviews (How to Understand, Use & Create With Virtual Reality) (Paperback)
William Tardif
R437 R404 Discovery Miles 4 040 Save R33 (8%) Ships in 18 - 22 working days
Careers in Gaming (Hardcover): Allison Blake Careers in Gaming (Hardcover)
Allison Blake
R3,288 Discovery Miles 32 880 Ships in 9 - 17 working days
Foundations of Videogame Programming - Code Repository (Paperback): Benjamin Sanders Foundations of Videogame Programming - Code Repository (Paperback)
Benjamin Sanders
R1,545 Discovery Miles 15 450 Ships in 18 - 22 working days
Choo Choo Charles Complete Guide - Best Tips, Tricks and Strategies to Become a Pro Player (Paperback): Estelle Hobbs Choo Choo Charles Complete Guide - Best Tips, Tricks and Strategies to Become a Pro Player (Paperback)
Estelle Hobbs
R307 Discovery Miles 3 070 Ships in 18 - 22 working days
Gotham Knights Complete guide & tips (Paperback): Lauretta Cormier Gotham Knights Complete guide & tips (Paperback)
Lauretta Cormier
R286 Discovery Miles 2 860 Ships in 18 - 22 working days
Witch Trial (Paperback): Dan Henderson, Marc A Golombeck, Roby Sherman Witch Trial (Paperback)
Dan Henderson, Marc A Golombeck, Roby Sherman
R643 Discovery Miles 6 430 Ships in 18 - 22 working days
Empire Of Sin - COMPLETE GUIDE: Best Tips, Tricks, Walkthroughs and Strategies to Become a Pro Player (Paperback): Erin Little Empire Of Sin - COMPLETE GUIDE: Best Tips, Tricks, Walkthroughs and Strategies to Become a Pro Player (Paperback)
Erin Little
R291 Discovery Miles 2 910 Ships in 18 - 22 working days
Game Artist 2021 - The Ultimate Career Guide (Paperback): Paul Jones Game Artist 2021 - The Ultimate Career Guide (Paperback)
Paul Jones
R820 Discovery Miles 8 200 Ships in 18 - 22 working days
Code Gamers Development - Essentials: A 9-Week Beginner's Guide to Start Your Game-Development Career (Paperback): A E... Code Gamers Development - Essentials: A 9-Week Beginner's Guide to Start Your Game-Development Career (Paperback)
A E Colonna
R398 Discovery Miles 3 980 Ships in 18 - 22 working days
Hands-On Unity 2022 Game Development - Learn to use the latest Unity 2022 features to create your first video game in the... Hands-On Unity 2022 Game Development - Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible (Paperback, 3rd Revised edition)
Nicolas Alejandro Borromeo
R1,324 Discovery Miles 13 240 Ships in 18 - 22 working days

Create, customize, and optimize your own professional games from scratch with Unity 2022 Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Create the game prototype and learn the fundamentals of Unity editor to build scenes, objects and import objects Add interactivity, win/lose conditions, sound, graphics and artificial intelligence using C# and visual scripting Improve the game graphics, user interface, add visual effects and animations using Animator, Cinemachine, and Timeline Book DescriptionUnity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You'll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity). Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You'll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world. If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you've come to the right place. What you will learn Build a game prototype that includes gameplay, player and non-player characters, assets, animations, and more Set up and navigate the game engine to dive into the Unity Editor and discover unique and new features released in 2022 Learn both C# and Visual Scripting to customize player movements, the user interface, and game physics Apply shaders to improve your game graphics using Shader Graph and Universal Render Pipeline (URP) Create win-lose conditions for the game by using design patterns such as Singleton and Event Listeners Implement Game AI to build a fully functional enemy capable of detecting and attacking the player Debug, test, optimize, and create an executable version of the game to share with your friends Who this book is forBoth game and non-game developers who wish to migrate or start building 3D games in Unity will find this book useful. While you'll still able to follow along if you don't have any programming experience, knowing the fundamentals of C# programming will help you get the most out of this book.

Tower of Fantasy Complete guide & tips (Paperback): Gustave Abernathy Tower of Fantasy Complete guide & tips (Paperback)
Gustave Abernathy
R309 Discovery Miles 3 090 Ships in 18 - 22 working days
Lonely Adventure - Secrets of the Loud Waterfall.: An Interactive AR Children's Story #7 (Paperback): Yelena Yelizarova,... Lonely Adventure - Secrets of the Loud Waterfall.: An Interactive AR Children's Story #7 (Paperback)
Yelena Yelizarova, Mariia Yelizarova; Edited by Mariia Yelizarova
R258 Discovery Miles 2 580 Ships in 18 - 22 working days
Starflight - How the PC and DOS Exploded Computer Gaming 1987-1994 (Paperback): Jamie Lendino Starflight - How the PC and DOS Exploded Computer Gaming 1987-1994 (Paperback)
Jamie Lendino
R612 Discovery Miles 6 120 Ships in 18 - 22 working days
Dead by Daylight Complete guide & tips (Paperback): Lorena Borer Dead by Daylight Complete guide & tips (Paperback)
Lorena Borer
R286 Discovery Miles 2 860 Ships in 18 - 22 working days
Unity 3D Game Development - Designed for passionate game developers Engineered to build professional games (Paperback): Anthony... Unity 3D Game Development - Designed for passionate game developers Engineered to build professional games (Paperback)
Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel
R861 Discovery Miles 8 610 Ships in 18 - 22 working days

Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more! Key Features Build a solid foundation for game design and game development Understand the fundamentals of 3D such as coordinates, spaces, vectors, and cameras Get to grips with essential Unity concepts including characters, scenes, terrains, objects and more Book DescriptionThis book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development. You'll learn the 3D and C# fundamentals before starting to build one short segment of the full game - a vertical slice. With every progressing chapter, you'll learn to improve this game (alongside building your own) to make it ready to pitch to studios. Within Unity 3D Game Development, you will learn to: Design and build 3D characters, and the game environment Think about the users' interactions with your game Develop the interface and apply visual effects to add an emotional connection to your world Grasp a solid foundation of sound design, animations, and lightning to your creations Build, test, and add final touches The book is split between expert insights that you'll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you're allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce. Join the book community on Discord: Read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book. What you will learn Learn fundamentals of designing a 3D game and C# scripting Design your game character and work through their mechanics and movements Create an environment with Unity Terrain and ProBuilder Explore instantiation and rigid bodies through physics theory and code Implement sound, lighting effects, trail rendering, and other dynamic effects Create a short, fully functional segment of your game in a vertical slice Polish your game with performance tweaks JOIN the 'book-club' to read alongside other users, Unity experts, and ask the authors when stuck Who this book is forOur goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours. The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.

Return to Monkey Island Complete guide & tips (Paperback): Monty Bode Return to Monkey Island Complete guide & tips (Paperback)
Monty Bode
R300 Discovery Miles 3 000 Ships in 18 - 22 working days
Atari to Zelda - Japan's Videogames in Global Contexts (Paperback): Mia Consalvo Atari to Zelda - Japan's Videogames in Global Contexts (Paperback)
Mia Consalvo
R1,153 Discovery Miles 11 530 Ships in 18 - 22 working days
FIFA 23 Complete guide & tips (Paperback): Bryon Breitenberg FIFA 23 Complete guide & tips (Paperback)
Bryon Breitenberg
R310 Discovery Miles 3 100 Ships in 18 - 22 working days
Amstrad Games Book - Cpc464 & Cpc664 (Paperback): Kevin Bergin, Andrew Lacey Amstrad Games Book - Cpc464 & Cpc664 (Paperback)
Kevin Bergin, Andrew Lacey
R411 Discovery Miles 4 110 Ships in 18 - 22 working days
Html5 2022 - The Best Guide to Formatting Websites and Learning the Basics of Web Design. Use HTML to Create Innovative... Html5 2022 - The Best Guide to Formatting Websites and Learning the Basics of Web Design. Use HTML to Create Innovative Websites and Applications (Paperback)
Italo Leggo
R706 R625 Discovery Miles 6 250 Save R81 (11%) Ships in 18 - 22 working days
Game Hacking (Paperback): Nick Cano Game Hacking (Paperback)
Nick Cano
R1,260 R1,027 Discovery Miles 10 270 Save R233 (18%) Ships in 9 - 17 working days

You don t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: Scan and modify memory with Cheat Engine Explore program structure and execution flow with OllyDbg Log processes and pinpoint useful data files with Process Monitor Manipulate control flow through NOPing, hooking, and more Locate and dissect common game memory structures You ll even discover the secrets behind common game bots, including: Extrasensory perception hacks, such as wallhac

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