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Books > Computing & IT > Computer software packages > Computer games
Learn and implement game AI in Unity to build smart environments
and enemies with A* pathfinding, finite state machines, behavior
trees, and the NavMesh Key Features Explore the latest Unity
features to make AI implementation in your game easier Build richer
and more dynamic games using AI concepts such as behavior trees and
navigation meshes Implement character behaviors and simulations
using the Unity Machine Learning toolkit Book DescriptionDeveloping
artificial intelligence (AI) for game characters in Unity has never
been easier. Unity provides game and app developers with a variety
of tools to implement AI, from basic techniques to cutting-edge
machine learning-powered agents. Leveraging these tools via Unity's
API or built-in features allows limitless possibilities when it
comes to creating game worlds and characters. The updated fifth
edition of Unity Artificial Intelligence Programming starts by
breaking down AI into simple concepts. Using a variety of examples,
the book then takes those concepts and walks you through actual
implementations designed to highlight key concepts and features
related to game AI in Unity. As you progress, you'll learn how to
implement a finite state machine (FSM) to determine how your AI
behaves, apply probability and randomness to make games less
predictable, and implement a basic sensory system. Later, you'll
understand how to set up a game map with a navigation mesh,
incorporate movement through techniques such as A* pathfinding, and
provide characters with decision-making abilities using behavior
trees. By the end of this Unity book, you'll have the skills you
need to bring together all the concepts and practical lessons
you've learned to build an impressive vehicle battle game. What you
will learn Understand the basics of AI in game design Create
smarter game worlds and characters with C# programming Apply
automated character movement using pathfinding algorithm behaviors
Implement character decision-making algorithms using behavior trees
Build believable and highly efficient artificial flocks and crowds
Create sensory systems for your AI world Become well-versed with
the basics of procedural content generation Explore the application
of machine learning in Unity Who this book is forThis Unity
artificial intelligence book is for Unity developers with a basic
understanding of C# and the Unity Editor who want to expand their
knowledge of AI Unity game development.
The world of esports in education is booming, and the field needs
empirical studies to help ground much of what is going on in the
field. Over the last couple years, there appears to be a large
amount of anecdotal evidence surrounding esports and its role in
education, but researchers, teachers, coaches, and organizations
need peer-reviewed, research-based evidence so they can evolve the
field at large. As the amount of esports teams and organizations
continues to rise, so will the need for the field to provide
empirical research about esports and education and the effect it
has on students and those who partake in it. Esports Research and
Its Integration in Education is an essential reference source for
those interested in educational research related to esports topics
as they are approached through multiple ages of schooling and
infused throughout a variety of content areas and research
methodologies. The book covers empirical studies that help
practitioners to understand how esports is developing within and
around learning institutions and what the impact may be on students
and their contemporary educational experiences. Covering topics
such as college and career readiness, literacy practices, and urban
education, this text is essential for stakeholders involved in the
rise of esports, administrators, teachers, coaches, researchers,
students, and academicians.
The global gaming market, due to numerous technological
advancements in social media networking and live-streaming video,
has exploded in recent years. However, this newly acquired
popularity has left many industry professionals pondering a
difficult enigma: How does this affect the professional world?
Implications and Impacts of eSports on Business and Society:
Emerging Research and Opportunities provides innovative research
exploring the immersion of competitive electronic sports and
applications within global marketing, business, and society.
Featuring coverage on a broad range of topics such as social
networking, sponsorship branding, and risk management, this book is
ideally designed for sports and entertainment practitioners,
communications professionals, marketers, business consultants,
researchers, professionals, and students seeking current research
on potential business opportunities in the eSports industry.
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