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Books > Computing & IT > Computer software packages > Computer games

Super Mario 3D All-Stars Guide - Walkthrough - Tips & Hints - And More! (Paperback): Aso 5 Super Mario 3D All-Stars Guide - Walkthrough - Tips & Hints - And More! (Paperback)
Aso 5
R283 Discovery Miles 2 830 Ships in 18 - 22 working days
The Sam Coupe User's Guide (Paperback, 30th Anniversary ed.): Mel Croucher The Sam Coupe User's Guide (Paperback, 30th Anniversary ed.)
Mel Croucher
R351 Discovery Miles 3 510 Ships in 18 - 22 working days
Cultures and Beyond - The Podcast Transcripts (Paperback): Randy Ellefson Cultures and Beyond - The Podcast Transcripts (Paperback)
Randy Ellefson
R437 R409 Discovery Miles 4 090 Save R28 (6%) Ships in 18 - 22 working days
Super Mario Odyssey - The Complete Guide Book: Travel Game Book (Paperback): Michael Dillon Super Mario Odyssey - The Complete Guide Book: Travel Game Book (Paperback)
Michael Dillon
R197 Discovery Miles 1 970 Ships in 18 - 22 working days
Raspberry Pi - Step by Step Guide from Beginner to Advanced (Paperback): Leonard Eddison Raspberry Pi - Step by Step Guide from Beginner to Advanced (Paperback)
Leonard Eddison
R374 Discovery Miles 3 740 Ships in 18 - 22 working days
Coding for Kids in Python - Python Programming Projects for Kids and Beginners to Get Started Programming Fun Games... Coding for Kids in Python - Python Programming Projects for Kids and Beginners to Get Started Programming Fun Games (Paperback)
Bob Mather
R624 Discovery Miles 6 240 Ships in 18 - 22 working days
Beginning C++ Game Programming - Learn to program with C++ by building fun games, 2nd Edition (Paperback, 2nd Revised edition):... Beginning C++ Game Programming - Learn to program with C++ by building fun games, 2nd Edition (Paperback, 2nd Revised edition)
John Horton
R1,233 Discovery Miles 12 330 Ships in 18 - 22 working days

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun, example-driven approach Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders Discover tips to expand your finished games by thinking critically, technically, and creatively Book DescriptionThe second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you'll get a fun introduction to game programming by building five fully playable games of increasing complexity. You'll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you'll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch What you will learn Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML Explore C++ OOP by building a Pong game Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns Add advanced features to your game using pointers, references, and the STL Scale and reuse your game code by learning modern game programming design patterns Who this book is forThis book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful.

Coding in Python - Tips and Tricks to Coding with Python Using the Principles and Theories of Python Programming (Paperback):... Coding in Python - Tips and Tricks to Coding with Python Using the Principles and Theories of Python Programming (Paperback)
Robert C Matthews
R463 R434 Discovery Miles 4 340 Save R29 (6%) Ships in 18 - 22 working days
Unity Game Optimization - Enhance and extend the performance of all aspects of your Unity games, 3rd Edition (Paperback, 3rd... Unity Game Optimization - Enhance and extend the performance of all aspects of your Unity games, 3rd Edition (Paperback, 3rd Revised edition)
Dr. Davide Aversa, Chris Dickinson
R880 Discovery Miles 8 800 Ships in 18 - 22 working days

Get up to speed with a series of performance-enhancing coding techniques and methods that will help you improve the performance of your Unity applications Key Features Optimize graphically intensive games using the latest features of Unity such as Entity Component System (ECS) and the Burst compiler Explore techniques for solving performance issues with your VR projects Learn best practices for project organization to save time through an improved workflow Book DescriptionUnity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of your game development, from game characters and scripts, right through to animations. You'll explore techniques for writing better game scripts and learn how to optimize a game using Unity technologies such as ECS and the Burst compiler. The book will also help you manage third-party tooling used with the Unity ecosystem. You'll also focus on the problems in the performance of large games and virtual reality (VR) projects in Unity, gaining insights into detecting performance issues and performing root cause analysis. As you progress, you'll discover best practices for your Unity C# script code and get to grips with usage patterns. Later, you'll be able to optimize audio resources and texture files, along with effectively storing and using resource files. You'll then delve into the Rendering Pipeline and learn how to identify performance problems in the pipeline. In addition to this, you'll learn how to optimize the memory and processing unit of Unity. Finally, you'll cover tips and tricks used by Unity professionals to improve the project workflow. By the end of this book, you'll have developed the skills you need to build interactive games using Unity and its components. What you will learn Apply the Unity Profiler to find bottlenecks in your app, and discover how to resolve them Discover performance problems that are critical for VR projects and learn how to tackle them Enhance shaders in an accessible way, optimizing them with subtle yet effective performance tweaks Use the physics engine to keep scenes as dynamic as possible Organize, filter, and compress art assets to maximize performance while maintaining high quality Use the Mono framework and C# to implement low-level enhancements that maximize memory usage and prevent garbage collection Who this book is forThe book is intended for intermediate Unity game developers who wants to maximize the performance of their game. The book assumes familiarity with C# programming.

Scratch Coding for Kids - Have Fun With Computer Coding, Creating Awesome Projects, Animations and Simulations. With this Guide... Scratch Coding for Kids - Have Fun With Computer Coding, Creating Awesome Projects, Animations and Simulations. With this Guide You Will be Able to Create your Games in Few Days and Master Scratch (Paperback)
Christian Morrison
R351 Discovery Miles 3 510 Ships in 18 - 22 working days
Coding Games - Tips and Tricks to Master the Key Concepts of Coding (Paperback): Robert C Matthews Coding Games - Tips and Tricks to Master the Key Concepts of Coding (Paperback)
Robert C Matthews
R496 Discovery Miles 4 960 Ships in 18 - 22 working days
How Games Get Made - The Stories of the People Who Make and Play the Games We Love (Paperback): Emma Schaale How Games Get Made - The Stories of the People Who Make and Play the Games We Love (Paperback)
Emma Schaale
R406 R384 Discovery Miles 3 840 Save R22 (5%) Ships in 18 - 22 working days
Versus - 25 Head-to-Head Battles that Shaped the Evolution of Video Games (Paperback): Nick Nelson Versus - 25 Head-to-Head Battles that Shaped the Evolution of Video Games (Paperback)
Nick Nelson; Contributions by Jerrald Spencer
R883 Discovery Miles 8 830 Ships in 18 - 22 working days
Gamedev - 10 Steps to Making Your First Game Successful (Paperback): Wlad Marhulets Gamedev - 10 Steps to Making Your First Game Successful (Paperback)
Wlad Marhulets
R618 Discovery Miles 6 180 Ships in 18 - 22 working days
Mastering the Commodore 64 (Paperback): Mark Greenshields Mastering the Commodore 64 (Paperback)
Mark Greenshields
R381 Discovery Miles 3 810 Ships in 18 - 22 working days
The Royal Road to Game Development Using Cocos2d-Js - Easy Way to Learn Web, Android and IOS Mobile Game Development... The Royal Road to Game Development Using Cocos2d-Js - Easy Way to Learn Web, Android and IOS Mobile Game Development (Paperback)
MR Jonathan Suh
R417 Discovery Miles 4 170 Ships in 18 - 22 working days
Coding Games - 3 books in 1 -A Beginners Guide to Learn the Realms of Coding in Games +Tips and Tricks to Master the Concepts... Coding Games - 3 books in 1 -A Beginners Guide to Learn the Realms of Coding in Games +Tips and Tricks to Master the Concepts of Coding +Guide for Programmers and Developers to Master the art of coding (Paperback)
Robert C Matthews
R1,030 Discovery Miles 10 300 Ships in 18 - 22 working days
Video Games & Addiction - Game Over (Paperback): Byron Rizzo Video Games & Addiction - Game Over (Paperback)
Byron Rizzo
R318 Discovery Miles 3 180 Ships in 18 - 22 working days
Coding Games - Advanced Guide for Gaming Programmers and Developers to Master the Art of Coding (Paperback): Robert C Matthews Coding Games - Advanced Guide for Gaming Programmers and Developers to Master the Art of Coding (Paperback)
Robert C Matthews
R452 R422 Discovery Miles 4 220 Save R30 (7%) Ships in 18 - 22 working days
Winning At eSports - How to Improve Reflexes, Creativity, Speechcraft and Others to Be a Better Player or Streamer (Paperback):... Winning At eSports - How to Improve Reflexes, Creativity, Speechcraft and Others to Be a Better Player or Streamer (Paperback)
R J Socrates
R243 Discovery Miles 2 430 Ships in 18 - 22 working days
Hands-On Unity 2020 Game Development - Build, customize, and optimize professional games using Unity 2020 and C# (Paperback):... Hands-On Unity 2020 Game Development - Build, customize, and optimize professional games using Unity 2020 and C# (Paperback)
Nicolas Alejandro Borromeo
R1,883 Discovery Miles 18 830 Ships in 18 - 22 working days

Build immersive game experiences using the new Unity 2020 features with this practical guide Key Features Unleash the capabilities of C# scripting for creating immersive UI, graphics, Game AI agents and much more Explore Unity's latest tools, including Universal Render Pipeline, Shader Graph, and VFX graph, to enhance graphics and animation Get started with building augmented reality experience using Unity's AR Foundation Book DescriptionOver the years, the Unity game engine has extended its scope from just being about creating video games to building AR/VR experiences, complex simulations, real-time realistic rendering, films, and serious games for training and education. Its features for implementing gameplay, graphics, and customization using C# programming make Unity a comprehensive platform for developing professional-level, rich experiences. With this book, you'll be able to build impressive Unity projects in a step-by-step manner and apply your knowledge of Unity concepts to create a real-world game. Complete with hands-on tutorials and projects, this easy-to-follow guide will show you how to develop your first complete game using a variety of Unity tools. As you make progress, you'll learn how to make the most of the Unity Editor and create scripts using the C# programming language. This Unity game development book will then take you through integrating graphics, sound, and animations and manipulating physics to create impressive mechanics for your games. You'll also learn how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs in a performant way. Finally, you'll get to grips with Unity's AR Foundation for creating AR experiences for 3D apps and games. By the end of this book, you'll have developed a complete game and will have built a solid foundation using Unity's tooling ecosystem to develop game projects of any scale. What you will learn Write scripts for customizing various aspects of a game, such as physics, gameplay, and UI Program rich shaders and effects using Unity's new Shader Graph and Universal Render Pipeline Implement postprocessing to increase graphics quality with full-screen effects Create rich particle systems for your Unity games from scratch using VFX Graph and Shuriken Add animations to your game using the Animator, Cinemachine, and Timeline Implement game artificial intelligence (AI) to control character behavior Detect and fix optimization issues using profilers and batching Who this book is forThis book is for game developers looking to migrate to the Unity game engine. If you are a developer with some exposure to Unity, this book will help you explore its latest features. Prior experience with C# programming is required to get the most out of the book.

Gamer Girl Coloring Book - A Sweary, Irreverent, Swear Word Gaming Coloring Book Gift Idea for Female Gamers and Video Game... Gamer Girl Coloring Book - A Sweary, Irreverent, Swear Word Gaming Coloring Book Gift Idea for Female Gamers and Video Game Lovers (Paperback)
Coloring Crew
R210 Discovery Miles 2 100 Ships in 18 - 22 working days
Halloween Word Search Large Print - 96 Word Search Activities for Everyone (Holiday Word Search) (Large print, Paperback, Large... Halloween Word Search Large Print - 96 Word Search Activities for Everyone (Holiday Word Search) (Large print, Paperback, Large type / large print edition)
Mario Press
R246 Discovery Miles 2 460 Ships in 18 - 22 working days
Video Game Easter Eggs Log - Track the Hidden Interactions, Cut Scenes, and Unlockable Content in Video Games (Paperback):... Video Game Easter Eggs Log - Track the Hidden Interactions, Cut Scenes, and Unlockable Content in Video Games (Paperback)
Larkspur & Tea Publishing
R197 Discovery Miles 1 970 Ships in 18 - 22 working days
Video Game Easter Eggs Log - Track the Hidden Interactions, Cut Scenes, and Unlockable Content in Video Games (Paperback):... Video Game Easter Eggs Log - Track the Hidden Interactions, Cut Scenes, and Unlockable Content in Video Games (Paperback)
Larkspur & Tea Publishing
R197 Discovery Miles 1 970 Ships in 18 - 22 working days
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