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Books > Science & Mathematics > Mathematics > Optimization > Game theory

Game Theory: A Comprehensive Introduction (Hardcover): Hans Keiding Game Theory: A Comprehensive Introduction (Hardcover)
Hans Keiding
R1,995 Discovery Miles 19 950 Ships in 12 - 19 working days

This book is intended as an introduction to game theory which goes beyond the field of application, economics, and which introduces the reader to as many different sides of game theory as possible within the limitations of an introduction. The main goal is to give an impression of the diversity of game theoretical models, while at the same time covering the standard topics. The book has an equal coverage of non-cooperative and cooperative games, and it covers several topics such as selecting Nash equilibria, non-transferable utility games, applications of game theory to logic, combinatorial and differential games.

Non-Cooperative Game Theory (Hardcover, 2015 ed.): Takako Fujiwara-Greve Non-Cooperative Game Theory (Hardcover, 2015 ed.)
Takako Fujiwara-Greve
R2,139 R1,420 Discovery Miles 14 200 Save R719 (34%) Ships in 12 - 19 working days

This is a textbook for university juniors, seniors, and graduate students majoring in economics, applied mathematics, and related fields. Each chapter is structured so that a core concept of that chapter is presented with motivations, useful applications are given, and related advanced topics are discussed for future study. Many helpful exercises at various levels are provided at the end of each chapter. Therefore, this book is most suitable for readers who intend to study non-cooperative game theory rigorously for both theoretical studies and applications. Game theory consists of non-cooperative games and cooperative games. This book covers only non-cooperative games, which are major tools used in current economics and related areas. Non-cooperative game theory aims to provide a mathematical prediction of strategic choices by decision makers (players) in situations of conflicting interest. Through the logical analyses of strategic choices, we obtain a better understanding of social (economic, business) problems and possible remedies. The book contains many well-known games such as the prisoner's dilemma, chicken (hawk-dove) game, coordination game, centipede game, and Cournot, Bertrand, and Stackelberg models in oligopoly. It also covers some advanced frameworks such as repeated games with non-simultaneous moves, repeated games with overlapping generations, global games, and voluntarily separable repeated prisoner's dilemma, so that readers familiar with basic game theory can expand their knowledge. The author's own research is reflected in topics such as formulations of information and evolutionary stability, which makes this book unique.

Computing Equilibria and Fixed Points - The Solution of Nonlinear Inequalities (Hardcover, 1999 ed.): Zaifu Yang Computing Equilibria and Fixed Points - The Solution of Nonlinear Inequalities (Hardcover, 1999 ed.)
Zaifu Yang
R4,556 Discovery Miles 45 560 Ships in 10 - 15 working days

Computing Equilibria and Fixed Points is devoted to the computation of equilibria, fixed points and stationary points. This volume is written with three goals in mind: (i) To give a comprehensive introduction to fixed point methods and to the definition and construction of Gr bner bases; (ii) To discuss several interesting applications of these methods in the fields of general equilibrium theory, game theory, mathematical programming, algebra and symbolic computation; (iii) To introduce several advanced fixed point and stationary point theorems. These methods and topics should be of interest not only to economists and game theorists concerned with the computation and existence of equilibrium outcomes in economic models and cooperative and non-cooperative games, but also to applied mathematicians, computer scientists and engineers dealing with models of highly nonlinear systems of equations (or polynomial equations).

The Evolution of Human Co-operation - Ritual and Social Complexity in Stateless Societies (Hardcover): Charles Stanish The Evolution of Human Co-operation - Ritual and Social Complexity in Stateless Societies (Hardcover)
Charles Stanish
R3,231 Discovery Miles 32 310 Ships in 12 - 19 working days

How do people living in small groups without money, markets, police and rigid social classes develop norms of economic and social cooperation that are sustainable over time? This book addresses this fundamental question and explains the origin, structure and spread of stateless societies. Using insights from game theory, ethnography and archaeology, Stanish shows how ritual - broadly defined - is the key. Ritual practices encode elaborate rules of behavior and are ingenious mechanisms of organizing society in the absence of coercive states. As well as asking why and how people choose to co-operate, Stanish also provides the theoretical framework to understand this collective action problem. He goes on to highlight the evolution of cooperation with ethnographic and archaeological data from around of the world. Merging evolutionary game theory concepts with cultural evolutionary theory, this book will appeal to those seeking a transdisciplinary approach to one of the greatest problems in human evolution.

Dynamic Games: Theory and Applications (Hardcover, 2005 ed.): Alain Haurie, Georges Zaccour Dynamic Games: Theory and Applications (Hardcover, 2005 ed.)
Alain Haurie, Georges Zaccour
R3,036 Discovery Miles 30 360 Ships in 10 - 15 working days

Dynamic games continue to attract strong interest from researchers interested in modelling competitive as well as conflict situations exhibiting an intertemporel aspect. Applications of dynamic games have proven to be a suitable methodology to study the behaviour of players (decision-makers) and to predict the outcome of such situations in many areas including engineering, economics, management science, military, biology and political science.

Dynamic Games Theory and Applications collects thirteen articles written by established researchers. It is an excellent reference for researchers and graduate students covering a wide range of emerging and revisited problems in both cooperative and non-cooperative games in different areas of applications, especially in economics and management science.

Recent Developments in Game Theory (Hardcover): Eric S. Maskin Recent Developments in Game Theory (Hardcover)
Eric S. Maskin
R7,308 Discovery Miles 73 080 Ships in 12 - 19 working days

During the 1980s, economic theory has been revolutionised by game theory. The game theory approach is now very widely used throughout the profession and has become a major tool for the construction of new economic models. It is the basic tool in the construction of a modern theory of industrial organisation and it has led to important developments in finance, labour economics and international trade. This major new collection - prepared by a leading international authority - is oriented towards researchers, professors and graduate students who are interested in the interface between game theory and economic theory. They include the seminal and most important recent papers on the development and application of game theory in economics.

Simple Adaptive Strategies: From Regret-matching To Uncoupled Dynamics (Hardcover): Sergiu Hart, Andreu Mas-Colell Simple Adaptive Strategies: From Regret-matching To Uncoupled Dynamics (Hardcover)
Sergiu Hart, Andreu Mas-Colell
R3,130 Discovery Miles 31 300 Ships in 12 - 19 working days

This volume collects almost two decades of joint work of Sergiu Hart and Andreu Mas-Colell on game dynamics and equilibria. The starting point was the introduction of the adaptive strategy called regret-matching, which on the one hand is simple and natural, and on the other is shown to lead to correlated equilibria. This initial finding - boundedly rational behavior that yields fully rational outcomes in the long run - generated a large body of work on the dynamics of simple adaptive strategies. In particular, a natural condition on dynamics was identified: uncoupledness, whereby decision-makers do not know each other's payoffs and utilities (so, while chosen actions may be observable, the motivations are not). This condition turns out to severely limit the equilibria that can be reached. Interestingly, there are connections to the behavioral and neurobiological sciences and also to computer science and engineering (e.g., via notions of "regret").Simple Adaptive Strategies is self-contained and unified in its presentation. Together with the formal treatment of concepts, theorems, and proofs, significant space is devoted to informal explanations and illuminating examples. It may be used for advanced graduate courses - in game theory, economics, mathematics, computer science, engineering - and for further research.

Game Theory Bargaining and Auction Strategies - Practical Examples from Internet Auctions to Investment Banking (Hardcover):... Game Theory Bargaining and Auction Strategies - Practical Examples from Internet Auctions to Investment Banking (Hardcover)
Gregor Berz
R4,003 Discovery Miles 40 030 Ships in 10 - 15 working days

This text bridges the gulf between theoretical economic principles of negotiation and auction theory and their multifaceted applications in actual practice. It is intended to be a supplement to the already existing literature, as a comprehensive collection of reports detailing experiences and results of very different negotiations and auctions.

Cooperative Games on Combinatorial Structures (Hardcover, 2000 ed.): Jesus Mario Bilbao Cooperative Games on Combinatorial Structures (Hardcover, 2000 ed.)
Jesus Mario Bilbao
R4,548 Discovery Miles 45 480 Ships in 10 - 15 working days

The aim of Cooperative Games on Combinatorial Structures is to analyze conflict situations in which two or more players can make coalitions and obtain prizes and penalties. This approach to situations of competition and cooperation was given in the seminal treatise by John von Neumann and Oskar Morgenstern, Theory of Games and Economic Behavior. Cooperative game theory has succeeded in providing many applications of game theory. In this volume, games defined on combinatorial structures will be analyzed, i.e. a set system over a set of players. In many situations the author will work in a closure space. Examples of closure operators are the spanning operator of linear algebra and all convex hull operators. Chapters 1-4 constitute a review of mathematical concepts from Cooperative Game Theory, Graph Theory, Linear and Integer Programming, Combinatorial Optimization, Discrete Convex Analysis and Computational Complexity. The table of contents is a short guide to the topics and methods covered in this book. In Chapters 11 and 12, several notebooks are presented with the system Mathematica by Wolfram in the contexts of the packages DiscreteMath (Skiena) and Cooperative (Carter). There will also be found in the book several research projects. These are intended to offer new ideas that the reader should consider with caution. This book will be of interest to graduate students with some experience in game theory or mathematical programming and professional researchers in game theory, operational research and its applications in economic theory, and the political and social sciences. In addition, it will be especially useful for professionals who are interested in models for understanding and managing conflicts: management and operational research scientists, political and military scientists, and professional negotiators.

Advances in Dynamic Games - Applications to Economics, Management Science, Engineering, and Environmental Management... Advances in Dynamic Games - Applications to Economics, Management Science, Engineering, and Environmental Management (Hardcover, 2006 ed.)
Alain Haurie, Shigeo Muto, Leon A. Petrosjan, T.E.S. Raghavan
R3,130 Discovery Miles 31 300 Ships in 10 - 15 working days

The paradigms of dynamic games play an important role in the development of multi-agent models in engineering, economics, and management science. The applicability of their concepts stems from the ability to encompass situations with uncertainty, incomplete information, fluctuating coalition structure, and coupled constraints imposed on the strategies of all the players. This book - an outgrowth of the 10th International Symposium on Dynamic Games - presents current developments of the theory of dynamic games and its applications to various domains, in particular energy-environment economics and management sciences. The volume uses dynamic game models of various sorts to approach and solve several problems pertaining to pursuit-evasion, marketing, finance, climate and environmental economics, resource exploitation, as well as auditing and tax evasions. In addition, it includes some chapters on cooperative games, which are increasingly drawing dynamic approaches to their classical solutions. dynamic game theory and its applications for researchers, practitioners, and graduate students in applied mathematics, engineering, economics, as well as environmental and management sciences.

Herbert Scarf's Contributions to Economics, Game Theory and Operations Research - Volume 4: Applied Equilibrium Analysis... Herbert Scarf's Contributions to Economics, Game Theory and Operations Research - Volume 4: Applied Equilibrium Analysis (Hardcover)
Z. Yang
R2,870 Discovery Miles 28 700 Ships in 10 - 15 working days

Herbert Scarf is a highly esteemed distinguished American economist. He is internationally famous for his early epoch-making work on optimal inventory policies and his highly influential study with Andrew Clark on optimal policies for a multi-echelon inventory problem, which initiated the important and flourishing field of supply chain management. Equally, he has gained world recognition for his classic study on the stability of the Walrasian price adjustment processes and his fundamental analysis on the relationship between the core and the set of competitive equilibria (the so-called Edgeworth conjecture). Further achievements include his remarkable sufficient condition for the existence of a core in non-transferable utility games and general exchange economies, his seminal paper with Lloyd Shapley on housing markets, and his pioneering study on increasing returns and models of production in the presence of indivisibilities. All in all, however, the name of Scarf is always remembered as a synonym for the computation of economic equilibria and fixed points. In the early 1960s he invented a path-breaking technique for computing equilibrium prices.This work has generated a major research field in economics termed Applied General Equilibrium Analysis and a corresponding area in operations research known as Simplicial Fixed Point Methods. This book comprises all his research articles and consists of four volumes. The volume collects Herbert Scarf's papers in the area of Applied Equilibrium Analysis.

Algorithmic Game Theory (Hardcover): Noam Nisan, Tim Roughgarden, Eva Tardos, Vijay V. Vazirani Algorithmic Game Theory (Hardcover)
Noam Nisan, Tim Roughgarden, Eva Tardos, Vijay V. Vazirani
R1,986 Discovery Miles 19 860 Ships in 12 - 19 working days

In recent years game theory has had a substantial impact on computer science, especially on Internet- and e-commerce-related issues. Algorithmic Game Theory, first published in 2007, develops the central ideas and results of this exciting area in a clear and succinct manner. More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on important game theory applications such as incentives and pricing, cost sharing, information markets and cryptography and security. This definitive work will set the tone of research for the next few years and beyond. Students, researchers, and practitioners alike need to learn more about these fascinating theoretical developments and their widespread practical application.

The World of Scary Video Games - A Study in Videoludic Horror (Hardcover): Bernard Perron The World of Scary Video Games - A Study in Videoludic Horror (Hardcover)
Bernard Perron
R4,939 Discovery Miles 49 390 Ships in 12 - 19 working days

As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as "survival horror" as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Algorithmic Governance - Politics and Law in the Post-Human Era (Hardcover, 1st ed. 2019): Ignas Kalpokas Algorithmic Governance - Politics and Law in the Post-Human Era (Hardcover, 1st ed. 2019)
Ignas Kalpokas
R1,767 Discovery Miles 17 670 Ships in 10 - 15 working days

This book analyses the changes to the regulation of everyday life that have taken place as a result of datafication, the ever-growing analytical, predictive, and structuring role of algorithms, and the prominence of the platform economy. This new form of regulation - algorithmic governance - ranges from nudging individuals towards predefined outcomes to outright structuration of behaviour through digital architecture. The author reveals the strength and pervasiveness of algorithmic politics through a comparison with the main traditional form of regulation: law. These changes are subsequently demonstrated to reflect a broader shift away from anthropocentric accounts of the world. In doing so, the book adopts a posthumanist framework which focuses on deep embeddedness and interactions between humans, the natural environment, technology, and code.

Understanding Game Theory: Introduction To The Analysis Of Many Agent Systems With Competition And Cooperation (Hardcover):... Understanding Game Theory: Introduction To The Analysis Of Many Agent Systems With Competition And Cooperation (Hardcover)
Vasily N. Kolokoltsov, Oleg A. Malafeyev
R2,286 Discovery Miles 22 860 Ships in 12 - 19 working days

Steadily growing applications of game theory in modern science (including psychology, biology and economics) require sources to provide rapid access in both classical tools and recent developments to readers with diverse backgrounds. This book on game theory, its applications and mathematical methods, is written with this objective in mind.The book gives a concise but wide-ranging introduction to games including older (pre-game theory) party games and more recent topics like elections and evolutionary games and is generously spiced with excursions into philosophy, history, literature and politics. A distinguished feature is the clear separation of the text into two parts: elementary and advanced, which makes the book ideal for study at various levels.Part I displays basic ideas using no more than four arithmetic operations and requiring from the reader only some inclination to logical thinking. It can be used in a university degree course without any (or minimal) prerequisite in mathematics (say, in economics, business, systems biology), as well as for self-study by school teachers, social and natural scientists, businessmen or laymen.Part II is a rapid introduction to the mathematical methods of game theory, suitable for a mathematics degree course of various levels. It includes an advanced material not yet reflected in standard textbooks, providing links with the exciting modern developments in financial mathematics (rainbow option pricing), tropical mathematics, statistical physics (interacting particles) and discusses structural stability, multi-criteria differential games and turnpikes.To stimulate the mathematical and scientific imagination, graphics by a world-renowned mathematician and mathematics imaging artist, A T Fomenko, are used. The carefully selected works of this artist fit remarkably into the many ideas expressed in the book.

Herbert Scarf's Contributions to Economics, Game Theory and Operations Research - Volume 3: Production in... Herbert Scarf's Contributions to Economics, Game Theory and Operations Research - Volume 3: Production in Indivisibilities: A Contribution to the Theories of Large Firms (Hardcover)
Z. Yang
R2,881 Discovery Miles 28 810 Ships in 10 - 15 working days

Herbert Scarf is a highly esteemed distinguished American economist. He is internationally famous for his early epoch-making work on optimal inventory policies and his highly influential study with Andrew Clark on optimal policies for a multi-echelon inventory problem, which initiated the important and flourishing field of supply chain management. Equally, he has gained world recognition for his classic study on the stability of the Walrasian price adjustment processes and his fundamental analysis on the relationship between the core and the set of competitive equilibria (the so-called Edgeworth conjecture). Further achievements include his remarkable sufficient condition for the existence of a core in non-transferable utility games and general exchange economies, his seminal paper with Lloyd Shapley on housing markets, and his pioneering study on increasing returns and models of production in the presence of indivisibilities. All in all, however, the name of Scarf is always remembered as a synonym for the computation of economic equilibria and fixed points. In the early 1960s he invented a path-breaking technique for computing equilibrium prices.This work has generated a major research field in economics termed Applied General Equilibrium Analysis and a corresponding area in operations research known as Simplicial Fixed Point Methods. This book comprises all his research articles and consists of four volumes. The volume collects Herbert Scarfs papers in the area of Production in Indivisibilities and the Theories of Large Firms.

Lectures in Game Theory for Computer Scientists (Hardcover): Krzysztof R. Apt, Erich Gradel Lectures in Game Theory for Computer Scientists (Hardcover)
Krzysztof R. Apt, Erich Gradel
R3,474 Discovery Miles 34 740 Ships in 12 - 19 working days

Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems. Originally devised for a Spring School organised by the GAMES Networking Programme in 2009, these lectures have since been revised and expanded, and range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This volume is a valuable guide to current research on game-based methods in computer science for undergraduate and graduate students. It will also interest researchers working in mathematical logic, computer science and game theory.

Distributed Strategic Learning for Wireless Engineers (Paperback): Hamidou Tembine Distributed Strategic Learning for Wireless Engineers (Paperback)
Hamidou Tembine
R2,614 Discovery Miles 26 140 Ships in 12 - 19 working days

Although valued for its ability to allow teams to collaborate and foster coalitional behaviors among the participants, game theory's application to networking systems is not without challenges. Distributed Strategic Learning for Wireless Engineers illuminates the promise of learning in dynamic games as a tool for analyzing network evolution and underlines the potential pitfalls and difficulties likely to be encountered. Establishing the link between several theories, this book demonstrates what is needed to learn strategic interaction in wireless networks under uncertainty, randomness, and time delays. It addresses questions such as: How much information is enough for effective distributed decision making? Is having more information always useful in terms of system performance? What are the individual learning performance bounds under outdated and imperfect measurement? What are the possible dynamics and outcomes if the players adopt different learning patterns? If convergence occurs, what is the convergence time of heterogeneous learning? What are the issues of hybrid learning? How can one develop fast and efficient learning schemes in scenarios where some players have more information than the others? What is the impact of risk-sensitivity in strategic learning systems? How can one construct learning schemes in a dynamic environment in which one of the players do not observe a numerical value of its own-payoffs but only a signal of it? How can one learn "unstable" equilibria and global optima in a fully distributed manner? The book provides an explicit description of how players attempt to learn over time about the game and about the behavior of others. It focuses on finite and infinite systems, where the interplay among the individual adjustments undertaken by the different players generates different learning dynamics, heterogeneous learning, risk-sensitive learning, and hybrid dynamics.

Herbert Scarf's Contributions to Economics, Game Theory and Operations Research - Volume 2: Operations Research and... Herbert Scarf's Contributions to Economics, Game Theory and Operations Research - Volume 2: Operations Research and Management (Hardcover)
Z. Yang
R2,872 Discovery Miles 28 720 Ships in 10 - 15 working days

Herbert Scarf is a highly esteemed distinguished American economist. He is internationally famous for his early epoch-making work on optimal inventory policies and his highly influential study with Andrew Clark on optimal policies for a multi-echelon inventory problem, which initiated the important and flourishing field of supply chain management. Equally, he has gained world recognition for his classic study on the stability of the Walrasian price adjustment processes and his fundamental analysis on the relationship between the core and the set of competitive equilibria (the so-called Edgeworth conjecture). Further achievements include his remarkable sufficient condition for the existence of a core in non-transferable utility games and general exchange economies, his seminal paper with Lloyd Shapley on housing markets, and his pioneering study on increasing returns and models of production in the presence of indivisibilities. All in all, however, the name of Scarf is always remembered as a synonym for the computation of economic equilibria and fixed points. In the early 1960s he invented a path-breaking technique for computing equilibrium prices.This work has generated a major research field in economics termed Applied General Equilibrium Analysis and a corresponding area in operations research known as Simplicial Fixed Point Methods. This book comprises all his research articles and consists of four volumes. This volume collects Herbert Scarf's papers in the area of Operations Research and Management.

Game Theory: A Nontechnical Introduction To The Analysis Of Strategy (Revised Edition) (Hardcover, Revised edition): Roger A.... Game Theory: A Nontechnical Introduction To The Analysis Of Strategy (Revised Edition) (Hardcover, Revised edition)
Roger A. McCain
R2,771 Discovery Miles 27 710 Ships in 12 - 19 working days

This book serves as an introduction to game theory for students with no prior game theory knowledge, or with limited background in economics and mathematics. It is specifically designed to provide an intuitive and accessible interdisciplinary approach to game theory, while simultaneously exploring cooperative games, repeated play, correlated equilibrium, and a range of applications.

Essays on Game Theory (Hardcover): John F. Nash Jr Essays on Game Theory (Hardcover)
John F. Nash Jr
R3,047 Discovery Miles 30 470 Ships in 12 - 19 working days

This is a series of interdisciplinary conferences in mathematics, philosophy, computer science and linguistics. The main goal is to re-establish the traditionally strong links between these areas of research that have been lost in the past decades. The second conference in the series had the subtitle Applications of Mathematical Logic in Philosophy and Linguistics and brought speakers from all parts of the formal sciences together to give a holistic view of how mathematical methods can improve our philosophical and technical understanding of language and scientific discourse, ranging from the theoretical level up to applications in language recognition software.

Rational Behaviour and the Design of Institutions - Concepts, Theories and Models (Hardcover): Hannu Nurmi Rational Behaviour and the Design of Institutions - Concepts, Theories and Models (Hardcover)
Hannu Nurmi
R3,186 Discovery Miles 31 860 Ships in 12 - 19 working days

The structures of the world's national and international, political and economic institutions have largely resulted from intuitive and ad hoc organization with reforms taking place on a costly trial-and-error basis. This book offers a comprehensive evaluation of the tools which can be used for a more rational and formal approach to institutional design. As new institutions and, indeed, new national governments are being formed and developed all the time, there is a considerable need for formal models that can facilitate their design. This book offers conceptual approaches and theories that shed new light on how various social and political institutions can emerge as the outcome of goal-directed rational behaviour. The author provides tools for evaluating existing institutions and for setting up new ones, demonstrating the applicability of decision and game theoretic tools, social choice theory and mechanism design to the construction of political and economic institutions. Using these approaches he particularly discusses the practical implications for the design of institutions in the European Union. This important book will be welcomed by students and scholars interested in government and political science, rational choice theory, methodology in the social sciences, and the microeconomics of rational behaviour.

Mathematical Puzzle Tales from Mount Olympus (Hardcover): Andy Liu Mathematical Puzzle Tales from Mount Olympus (Hardcover)
Andy Liu
R1,985 Discovery Miles 19 850 Ships in 12 - 19 working days

Mathematical Puzzle Tales from Mount Olympus uses fascinating tales from Greek Mythology as the background for introducing mathematics puzzles to the general public. A background in high school mathematics will be ample preparation for using this book, and it should appeal to anyone who enjoys puzzles and recreational mathematics. Features: Combines the arts and science, and emphasizes the fact that mathematics straddles both domains. Great resource for students preparing for mathematics competitions, and the trainers of such students.

Game Theory - A Modeling Approach (Paperback): Richard Alan Gillman, David Housman Game Theory - A Modeling Approach (Paperback)
Richard Alan Gillman, David Housman
R1,540 Discovery Miles 15 400 Ships in 12 - 19 working days

Game Theory: A Modeling Approach quickly moves readers through the fundamental ideas of the subject to enable them to engage in creative modeling projects based on game theoretic concepts. The authors match conclusions to real-world scenarios and applications. The text engages students in active learning, group work, in-class discussions and interactive simulations. Each chapter provides foundation pieces or adds more features to help readers build game theoretic models. The chapters include definitions, concepts and illustrative examples. The text will engage and challenge both undergraduate and graduate students. Features: Enables readers to apply game theorty to real-world scenarios Chapters can be used for core course materials or independent stuides Exercises, included at the end of the chapters, follow the order of the sections in the text Select answers and solutions are found at the end of the book Solutions manual for instructors is available from the authors

Game Theory - Understanding the Mathematics of Life (Paperback): Brian Clegg Game Theory - Understanding the Mathematics of Life (Paperback)
Brian Clegg
R329 R297 Discovery Miles 2 970 Save R32 (10%) Ships in 9 - 17 working days

Brian Clegg was always fascinated by Isaac Asimov's classic Foundation series of books, in which the future is predicted using sophisticated mathematical modelling of human psychology and behaviour. Only much later did he realise that Asimov's 'psychohistory' had a real-world equivalent: game theory. Originating in the study of probabilistic gambling games that depend on a random source - the throw of a dice or the toss of a coin - game theory soon came to be applied to human interactions: essentially, what was the best strategy to win, whatever you were doing? Its mathematical techniques have been applied, with varying degrees of wisdom, to fields such as economics, evolution, and questions such as how to win a nuclear war. Clegg delves into game theory's colourful history and significant findings, and shows what we can all learn from this oft-misunderstood field of study.

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