|
Books > Arts & Architecture > Industrial / commercial art & design > Graphic design
Exhibition is the most direct demonstration of commodities and
goods. The top priority in exhibition design is to optimize display
arrangement to grasp attention. As the second volume of the series,
Show Time 2 has selected over 70 projects and divided them into two
parts--Business Exhibition and Culture Exhibition--to explore the
art of exhibition.The vast amount of photos facilitates a vivid
reading experience, while the drawings and renderings unveil the
creative process and anatomy of exhibition design.
 |
Halrai 24
(Hardcover)
Halrai
|
R2,249
R1,783
Discovery Miles 17 830
Save R466 (21%)
|
Ships in 10 - 15 working days
|
|
Discover the tips, tricks and techniques that really work for
concept artists, matte painters and animators. Compiled by the team
at 3dtotal.com, Digital Painting Techniques, Volume 1 offers
digital inspiration with hands-on insight and techniques from
professional digital artists. More than just a gallery book -
within Digital Painting Techniques each artist has written a
breakdown overview, with supporting imagery of how they made their
piece of work. Beginner and intermediate digital artists will be
inspired by the gallery style collection of the finest examples of
digital painting from world renowned digital artists. Start your
mentorship into the world of digital painting today with some of
the greatest digital artists in the world and delve into
professional digital painting techiques, such as speed painting,
custom brush creation and matte painting. Develop your digital
painting skills beyond the variety of free online digital painting
tutorials and apply the most up to date techniques to your digital
canvas with Digital Painting Techniques for Animators.
Graphic Design in Urban Environments introduces the idea of a
category of designed graphic objects that significantly contribute
to the functioning of urban systems. These elements, smaller than
buildings, are generally understood by urban designers to comprise
such phenomena as sculpture, clock towers, banners, signs, large
screens, the portrayal of images on buildings through "smart
screens," and other examples of what urban designers call "urban
objects."The graphic object as it is defined here also refers to a
range of familiar things invariably named in the literature as
maps, street numbers, route signs, bus placards, signs,
architectural communication, commercial vernacular, outdoor
publicity, lettering, banners, screens, traffic and direction signs
and street furniture. One can also add markings of a sports pitch,
lighting, bollards, even red carpets or well dressings. By looking
at the environment, and design and deconstructing form and context
relationships, the defining properties and configurational patterns
that make up graphic objects are shown in this book to link the
smallest graphic detail (e.g. the number 16) to larger symbolic
statements (e.g. the Empire State Building). From a professional
design practice perspective, a cross section through type,
typographic, graphic and urban design will provide a framework for
considering the design transition between alphabets, writing
systems, images (in the broadest sense) and environments.
Ink-Stained Hands fulfils a considerable gap in Irish visual arts
publications as the first book to present the activities of
printmakers in Ireland from the end of the nineteenth century to
the present. The central narrative of this profusely illustrated
and documented book is the foundation of Graphic Studio Dublin in
1960, an event which revolutionized the graphic arts in Ireland and
made the European tradition of printmaking available to Irish
artists.
Now in paperback, Duotone explores the possibilities and
applications of two-color printing technique, which uses either two
shades of the same color, black and one tint, or two different
colors. This method brings out middle tones and highlights, and its
results are vibrant, colorful and stunning, generating maximum
expressivity while minimizing production costs. The wide selection
of projects in the book covers different design categories, from
logos, brochures, posters, packaging materials, book covers,
posters and exhibition materials to screen designs for corporate
websites and promotional microsites. The variety of designs reveals
the magic of duotone techniques and how designers and artists make
full use of its possibilities to create dramatic and dynamic
compositions. Duotone is the next big trend in graphic design. It
enhances readability, makes the most of minimalist designs without
overwhelming the eye, and is the perfect way to effortlessly create
unforgettable atmospheres.
Life in the image world has made us all voracious, if not always
deliberate, consumers of visual messages. Easy access to computer
graphic tools has turned many of us into either amateur or
professional image producers. But without a basic understanding of
visual language, a productive dialogue between producers and
consumers of visual communication is impossible. Visual Grammar can
help you speak and write about visual objects and their creative
potential, and betterunderstand the graphics that bombard you 24/7.
It is both a primer on visual language and a visual dictionary of
the fundamental aspects of graphic design.Dealing with every
imaginable visual conceptfrom abstractions such as dimension,
format, and volume; to concrete objects such as form, size, color,
and saturation; to activities such as repetition, mirroring,
movement, and displacement; to relations such as symmetry, balance,
diffusion, direction, and variationthis book is an indispensable
reference for beginners and seasoned visual thinkers alike. Whether
you simply want to familiarize yourself with visual concepts or
whether you're an experienced designer looking for new ways to
convey your ideas to a client, Visual Grammar is the clearand
concise manual that you've been looking for.
Take it, make it, lose it, have it, kill it, spend it, save it,
forget it, break it, set it, repeat it, keep it: time flies and
time crawls. This may be your first time or your last time, or you
may be stuck in a routine. How we experience time shapes our
relationships, memories, dreams and ambitions. And only with time
can possibility become reality. From the acclaimed illustrator and
author of Paris Versus New York comes a visual memoir, inspired by
Vahram Muratyan's journeys across four continents, that all of us
can relate to. Warm, funny, stylish, thought-provoking and
beautifully produced, About Time is a meditation on and celebration
of how we spend our lives.
|
|