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Books > Business & Economics > Industry & industrial studies > Media, information & communication industries > Information technology industries
The First Conference on the History of Nordic Computing (HiNC1) was organized in Trondheim, in June 2003. The HiNC1 event focused on the early years of computing, that is the years from the 1940s through the 1960s, although it formally extended to year 1985. In the preface of the proceedings of HiNC1, Janis Bubenko, Jr. , John Impagliazzo, and Arne Solvberg describe well the peculiarities of early Nordic c- puting [1]. While developing hardware was a necessity for the first professionals, quite soon the computer became an industrial product. Computer scientists, among others, grew increasingly interested in programming and application software. P- gress in these areas from the 1960s to the 1980s was experienced as astonishing. The developments during these decades were taken as the focus of HiNC2. During those decades computers arrived to every branch of large and medium-sized businesses and the users of the computer systems were no longer only computer s- cialists but also people with other main duties. Compared to the early years of comp- ing before 1960, where the number of computer projects and applications was small, capturing a holistic view of the history between the 1960s and the 1980s is conside- bly more difficult. The HiNC2 conference attempted to help in this endeavor.
This book contains the refereed proceedings of the Third International Conference on Software Business (ICSOB) held in Cambridge, MA, USA, in June 2012. The software business refers to commercial activities in the software industry, aimed at generating revenues from the design, delivery, and maintenance of software products and IT services to enterprises and individual customers, as well as from digital content. Although this business shares common features with other knowledge-intensive markets, it carries many inherent features making it a challenging domain for research. The 20 full and 10 short papers accepted for ICSOB were selected from 60 submissions and are organized in sections on software product management, organizational transformation, industry transformation, software platforms and ecosystems, and emerging trends.
Jeffrey James is one of the relatively few academics to have systematically taken on the topic of IT and development. In this timely book he undertakes a methodological critique of prominent topics in the debate. Challenging the existing literature by international and governmental institutions, the book looks not only at the digital divide but also at issues such as digital preparedness, leapfrogging and low-cost computers. James also raises important issues which have been largely neglected in the literature, such as the implications for poverty in developing countries and the macroeconomics of mobile phones. The book argues that benefits from IT are captured in a different form in developing as opposed to developed countries. In the latter, gains come from technology ownership and use, whereas in the former, benefits cannot be captured as much in this way because ownership is more limited. Interestingly, the author shows that developing countries have responded to this distinction with a series of local innovations which are often low-cost and pro-poor. This finding contradicts the widely held view that poor countries are unable to generate major innovations within their own borders. Accessible and clearly written, this book will be of great interest to scholars of development economics and development studies, and is relevant to both policy-makers and academics.
Online news sites play an ever-pervasive role in the daily gathering and flow of political information. Media has always played an intermediary role in the way that citizens receive and process news, but, with the speed of information transmission, the segmentation of news sources, and the rise of citizen journalism, issues of authority, audience, and even the definition of "news " have shifted and become blurred. News on the Internet synthesizes research on developing and current patterns of online news provision with the literature on traditional, offline media to create a conceptual map for understanding the way that public affairs and news are presented and consumed on the internet. Tewksbury and Rittenberg look at the dual role of the internet as a source of authoritative news and as a vehicle for citizens in contemporary democracies to create and share political information. Throughout, they address the tension between the benefits of internet news provision, specifically increased citizen engagement, and the negative, perhaps counterintuitive, effects: the fragmentation of knowledge and polarization of opinion in contemporary democracies. News on the Internet focuses on these points of conflict and contradiction in the online news environment and offers conclusions and predictions for how these phenomena will develop in the future.
If there's a software startup company in your developer heart, this is the book that will make it happen. The Web Startup Success Guide is your one-stop shop for all of the answers you need today to build a successful web startup in these challenging economic times. It covers everything from making the strategic platform decisions as to what kind of software to build, to understanding and winning the Angel andventure capitalfunding game, to the modern tools, apps and services that can cut months off development and marketing cycles, to how startups today are using social networks like Twitter and Facebook to create real excitement and connect to real customers. Bob Walsh, author of the landmark Micro-ISV: From Vision to Reality, digs deep into the definition, financing, communitybuilding, platform options, and productivity challenges of building a successful and profitable web application today. What you'll learn How to define the value your web app will deliver to its users Evangelizing your startup via social mediafrom Twitter to Facebook, from YouTube to your own social network Which web app pricing strategies work, and which don't What alternatives to traditional business structures will let you launch and run your startup without all the legal mumbojumbo What services and web apps exist today to help your startup succeed How to get meaningful online press for your web app Plus, interviews with David Allen (Getting Things Done), Rafe Needleman (CNET), Marshall Kirkpatrick (ReadWriteWeb), Guy Kawasaki (Garage Technology Ventures), Dharmesh Shah (OnStartups, HubSpot), Joel Spolsky (Fog Creek Software), Eric Sink (SourceGear), Pamela Slim (Escape from Cubicle Nation), and 40 others whose advicecan help your startup succeed. Who this book is for If you are a software developer (web, desktop, or mobileit doesn't matter) who wants to create successful, revenueproducing web businesses, The Web Startup Success Guide is for you. And if you're just curious about how someone goes about creating an online business from the ground up, this book is an excellent choice. Table of Contents Introduction: What Was Is Not What IsValue Is the Core of Your StartupSo Many Platforms, So Many OptionsTools and Groups for StartupsMoney: Raise, Manage, MakeSocial Media and Your StartupClarity MattersGetting It DoneSix Wise PeopleWhat's Next?
"Gamers at Work is a critical resource for new and experienced business leadersfor anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the MasqueradeBloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7 What you'll learn How to lead and execute strategy as an entrepreneur About developing meaningful, long-term business relationships Recognize strategic opportunities and threats How and when to take the next step without compromising principles About balancing dreams with practical considerations To avoidthe pitfalls that can trigger disaster To learn from mistakes and make informed course corrections Who this book is for Software professionals or managers, usually working in the video games industry Game developers interested in starting an independent studio Gamers who are interested in the history of games and game studios Table of Contents 1. Trip Hawkins Electronic Arts, 3DO, Digital Chocolate 2. Nolan Bushnell Atari 3. Wild Bill Stealey MicroProse Software 4. Tony Goodman Ensemble Studios 5. Feargus Urquhart Obsidian Entertainment 6. Tim Cain Troika Games 7. Warren Spector Junction Point Studios 8. Doug & Gary Carlston Broderbund Software 9. Don Daglow Stormfront Studios 10. John Smedley Verant Interactive 11. Ken Williams Sierra On-Line 12. Lorne Lanning Oddworld Inhabitants 13. Chris Ulm Malibu Comics, High Moon Studios, Appy Entertainment 14. Tobi Saulnier 1st Playable Productions 15. Christopher Weaver Bethesda Softworks 16. Jason Rubin Naughty Dog 17. Ted Price Insomniac Games
20% des IT-Personals sind Freiberufler. Hier steckt Potenzial, das Unternehmen nicht ausschoepfen, weil sie den Freiberufler wie Bleistifte, Klopapier oder Schmierstoffe mittels Ausschreibungen und Auktionen uber den Grosshandel einkaufen. Gleichzeitig beklagen Unternehmen einen Fachkraftemangel, der Wachstum und Weiterentwicklung behindert. Unternehmen, die als Gewinner aus diesem Dilemma hervorgehen wollen, sollten den Menschen, die fur sie arbeiten, mehr Aufmerksamkeit und Wertschatzung entgegenbringen. Dazu gehoeren die Freiberufler. Das Buch, in dem alle Beteiligten zu Wort kommen, konzentriert sich auf die Situation von Freiberuflern und nennt Schwachstellen und Handlungsbedarf. Es werden Loesungen entwickelt, die Win-Win-Situationen schaffen, damit das volle Potenzial dieser so wichtigen Ressource auch in den Unternehmen ankommen kann.
Chance discovery means discovering chances - the breaking points in systems, the marketing windows in business, etc. It involves determining the significance of some piece of information about an event and then using this new knowledge in decision making. The techniques developed combine data mining methods for finding rare but important events with knowledge management, groupware, and social psychology. The reader will find many applications, such as finding information on the Internet, recognizing changes in customer behavior, detecting the first signs of an imminent earthquake, etc. This first book dedicated to chance discovery covers the state of the art in the theory and methods and examines typical scenarios, and it thus appeals to researchers working on new techniques and algorithms and also to professionals dealing with real-world applications.
Like many other incipient technologies, Web services are still
surrounded by a substantial level of noise. This noise results from
the always dangerous combination of wishful thinking on the part of
research and industry and of a lack of clear understanding of how
Web services came to be. On the one hand, multiple contradictory
interpretations are created by the many attempts to realign
existing technology and strategies with Web services. On the other
hand, the emphasis on what could be done with Web services in the
future often makes us lose track of what can be really done with
Web services today and in the short term. These factors make it
extremely difficult to get a coherent picture of what Web services
are, what they contribute, and where they will be applied. Rather than providing a reference guide or a "how to write your first Web service" kind of book, they discuss the main objectives of Web services, the challenges that must be faced to achieve them, and the opportunities that this novel technology provides. Established, as well as recently proposed, standards and techniques (e.g., WSDL, UDDI, SOAP, WS-Coordination, WS-Transactions, and BPEL), are then examined in the context of this discussion in order to emphasize their scope, benefits, and shortcomings. Thus, the book is ideally suited both for professionals considering the development of application integration solutions and for research and students interesting in understanding and contributing to the evolution of enterprise application technologies.
The papers containedin this volume were presentedat the 5th IFIP InternationalC- ference on Theoretical Computer Science (IFIP TCS), 7-10 September 2008, Milan, Italy. TCS is a bi-annual conference.The ?rst conferenceof the series was held in Sendai (Japan, 2000), followed by Montreal (Canada, 2002), Toulouse (France, 2004) and Santiago (Chile, 2006).TCS is organizedby IFIP TC1 (Technical Committee 1: Fo- dations of Computer Science) and Working Group 2.2 of IFIP TC2 (Technical C- mittee 2: Software: Theory and Practice). TCS 2008 was part of the 20th IFIP World Computer Congress (WCC 2008), constituting the TC1 Track of WCC 2008. The contributed papers were selected from 36+45 submissions from altogether 30 countries. A total of 14+16 submissions were accepted as full papers. Papers in this volume are original contributions in two general areas: Track A: Algorithms, C- plexity and Models of Computation;and Track B: Logic, Semantics, Speci?cation and Veri?cation. The conference also included seven invited presentations, from Luca Cardelli, Thomas Ehrhard, Javier Esparza, Antonio Restivo, Tim Roughgarden, Gr- gorz Rozenberg and Avraham Trakhtman. These presentations are included (except one) in this volume. In particular, Luca Cardelli, Javier Esparza, Antonio Restivo, Tim Roughgarden and Avraham Trakhtman accepted our invitation to write full papers - lated to their talks.
This book identifies vulnerabilities in the physical layer, the MAC layer, the IP layer, the transport layer, and the application layer, of wireless networks, and discusses ways to strengthen security mechanisms and services. Topics covered include intrusion detection, secure PHY/MAC/routing protocols, attacks and prevention, immunization, key management, secure group communications and multicast, secure location services, monitoring and surveillance, anonymity, privacy, trust establishment/management, redundancy and security, and dependable wireless networking.
This book covers content recognition in text, elaborating on past and current most successful algorithms and their application in a variety of settings: news filtering, mining of biomedical text, intelligence gathering, competitive intelligence, legal information searching, and processing of informal text. Today, there is considerable interest in integrating the results of information extraction in retrieval systems, because of the demand for search engines that return precise answers to flexible information queries.
This is a book about creating information systems within firms that will truly give managers the information they need to make informed business decisions. The author contends that information is part of an ecological system in which it undergoes a process of evolution and adaptation to the requirements of the local users. The book explains ecological planning tools that guide managers to develop information systems to meet their changing needs.
This book constitutes the refereed proceedings of Industry Oriented Conferences held at IFIP 20th World Computer Congress in September 2008. The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.
Th s book developed as the collective product of the Internat onal Federat on for Informat on Process ng (IFIP) Wo k ng Group 8 6, a workmg group ded cated to the study of d ffus on and adoptlon of nformat on technology nnovat ons The book proceeds from the IFIP Workmg Conference on Busmess Aglhty and IT D ffus on held In Atlanta, Georg a, In May of 2005 The conference employed a p bl c call for papers and attracted a total of 42 subm ss ons These ncluded 27 full research papers, and 15 other papers, case stud es, pract t oner experlence reports, posters, and panels The conference program committee efereed subm ss ons In a double-blmd revlew process Select on of the papels for ncluslon In thls book (and appearance at the conference) was d fficult, as the quahty of these subm ss ons led to an Impresswe number of pos t ve revlews Ult mately we selected 13 research papers, two case stud es, and three experlence reports, along with three panels The papers s ibm tted by the conference's three keynote speakers here ed torlally rev ewed and also appear In th s book Staglng a conference and p oduclng a book 1s never poss ble w thout the commitment and hard work of many nd v duals and organlzatlons We want to thank IFIP and the sponsors for promotmg the confe ence and prov d ng support and fimdmg for ts lmplementat on The sponsors are IFIP, Georg a State Unners ty, Rob nson College of Busmess, Gartner, M crosoft, and Intel Also the conference has been supported by the Computer Informat on Systems Department and Center for Process Innovat on at Georg a State Unl ers ty
Recent years have seen a growth in strategic alliances, mergers and acquisitions and collaborative networks involving knowledge-intensive and hi-tech industries. However, there have been relatively few studies looking at this form of collaboration as a strategy to drive firms' innovative performances. This book specifically focuses on the role of strategic alliances, M&A and innovation networks, providing insights on if and how they contribute to boosting firms' innovation performances. The book has a double purpose. Firstly, it investigates at an industry level the role played by the alliance, M&As and networks in high-tech environments such as biotechnology, pharmaceutical, software and nanotechnology in creating, transforming and reshaping the dynamics inside and between industries. Secondly, it explores the impact at the firm level of factors such as cognitive distance, management capabilities, and relational and social capabilities, on firms' global innovation capacity, measured as innovation quantity, innovation quality and innovation novelty. The book will be of interest to scholars working on the economics of innovation, innovation management studies, strategic management, regional science and evolutionary economics, among other areas.
Research interest in the service sector has boomed in recent years as deindustrialisation became entrenched. Instead of being regarded as merely supplementary to traditional industry and manufacturing, services have generated progressively rising levels of growth in developed economies while at the same time coming to be recognised as major drivers of innovation. Among the factors which have helped service companies notch up swifter growth rates than all other sectors are the outsourcing of such services by other sectors, including the development of information and communication technologies, and changes to the regulatory, legal and market frameworks as well as globalisation and internationalisation. The result is a cluster of highly innovative firms which can loosely be grouped under the heading of Knowledge Intensive Business Services (KIBS). Knowledge Intensive Business Services and Regional Competitiveness charts the development of these firms and explores their success through four mutually linked parts: KIBS and industrial dynamics; KIBS and their context; KIBS and their contribution to regional competitiveness and economic development; and finally, KIBS and public policy. This book is suitable for researchers and policy makers interested in the rise of these influential actors and their influence on regional competitiveness.
This book provides a unique account of the history of integrated circuit, the microelectronics industry and the people involved in the development of transistor and integrated circuit. In this richly illustrated account the author argues that the group of inventors was much larger than originally thought. This is a personal recollection providing the first comprehensive behind-the-scenes account of the history of the integrated circuit.
Based on first-hand information obtained from Chinese and Foreign enterprises and institutions in the Chinese ICT industry, this book presents a comprehensive analysis of the evolution of Chinese ICT industrial sector. It especially analyzes the strengths, weaknesses, and threats facing both the Chinese enterprise and western multinationals.
This textbook is intended for SPI (software process improvement) managers and - searchers, quality managers, and experienced project and research managers. The papers constitute the research proceedings of the 16th EuroSPI (European Software Process Improvement, www.eurospi.net) conference held in Alcala (Madrid region), September 2-4, 2009, Spain. Conferences have been held since 1994 in Dublin, 1995 in Vienna (Austria), 1997 in Budapest (Hungary), 1998 in Gothenburg (Sweden), 1999 in Pori (Finland), 2000 in Copenhagen (Denmark), 2001 in Limerick (Ireland), 2002 in Nuremberg (G- many), 2003 in Graz (Austria), 2004 in Trondheim (Norway), 2005 in Budapest (Hungary), 2006 in Joensuu (Finland), 2007 in Potsdam (Germany), 2008 in Dublin (Ireland), and 2009 in Alcala (Spain). EuroSPI established an experience library (library.eurospi.net) which will be conti- ously extended over the next few years and will be made available to all attendees. EuroSPI also created an umbrella initiative for establishing a European Qualification Network in which different SPINs and national initiatives join mutually beneficial collaborations (ECQA - European Certification and Qualification Association, www.ecqa.org). With a general assembly during October 15-16, 2007 through Euro-SPI partners and networks, in collaboration with the European Union (supported by the EU L- nardo da Vinci Programme) a European certification association has been created (www.eu-certificates.org, www.ecqa.org) for the IT and services sector to offer SPI knowledge and certificates to industry, establishing close knowledge transfer links between research and industry.
Raised in a small town in Georgia with no money or connections, Pat Mitchell challenged expectations to become one of media's most admired leaders-the first woman president of PBS and CNN productions, an award-winning film and TV producer, and the co-founder and curator of TEDWomen.
Communications giants like Google, Comcast, and AT&T enjoy
increasingly unchecked control over speech. As providers of
broadband access and Internet search engines, they can control
online expression. Their online content restrictions--from
obstructing e-mail to censoring cablecasts--are considered legal
because of recent changes in free speech law.
Communications giants like Google, Comcast, and AT&T enjoy
increasingly unchecked control over speech. As providers of
broadband access and Internet search engines, they can control
online expression. Their online content restrictions--from
obstructing e-mail to censoring cablecasts--are considered legal
because of recent changes in free speech law.
This book examines India's new economy - its strengths, weaknesses and potential. The book covers three key areas of growth in India's economy - the IT (information technology) sector, export trade (with its externality effects) and the financial sector (in particular, banking reforms).
Platform capitalism is coming for the money in your pocket Wherever you look, money is being re- placed by tokens. Digital platforms are issuing new kinds of money-like things: phone credit, shares, gift vouchers, game tokens, customer data-the list goes on. But what does it mean when online platforms become the new banks? What new types of control and discrimination emerge when money is tied to specific apps or actions, politics or identities? Tokens opens up this new and expanding world. Exploring the history of extra- monetary economies, Rachel O'Dwyer shows that private and grassroots tokens have always haunted the real economy. But as the large tech platforms issue new money-like instruments, tokens are suddenly everywhere. Amazon's Turk workers are getting paid in gift cards. Online streamers trade in wishlists. Foreign remittances are sent via phone credit. Bitcoin, gift cards, NFTs, customer data, and game tokens are the new money in an evolving economy. It is a development challenging the balance of power between online empires and the state. Tokens may offer a flexible even subversive route to compensation. But for the platforms them- selves they can be a means of amassing frightening new powers. An essential read for anyone concerned with digital money, inequality, and the future of the economy. |
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