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Books > Business & Economics > Business & management > E-commerce
The rapid development of the Internet and e-business has created
not only lucrative economic opportunities, but also significant
social challenges, with profound implications for individuals,
communities and for our society as a whole. However, the social
implications and challenges of e-business are still inadequately
researched and poorly understood today. ""Social Implications and
Challenges of E-Business"": explores the profound social
implications and challenges of e-business; investigates how the
rapid development of the Internet and e-business shapes, and is
shaped, by various social forces; and, highlights the enormous
difficulties and challenges involved in applying e-business
technologies and principles in public services and other
non-business activities.
Very practical - the 'success templates', or blueprint, is a
collection of processes to follow and templates to use to design
and build an agile alliance. Written by leading professionals in
the field of strategic alliances. Mike Nevin is the Founder of The
Association of Strategic Alliance Professionals, and Gavin Booth is
the Director of Strategic Alliances at KPMG. The book has a clear
focus on professional services and technology firms, and the
benefits of alliances between the two.
Build your DTC brand by learning from the best. As consumer buying
habits continue to shift, more and more brands are turning their
attention to e-commerce and selling direct. However, few manage to
succeed at scale. Overcome the challenges of the ever-increasing
cost of marketing, the demands of customer service, complicated
logistical requirements and the perils of selecting the right
technology by learning from the DTC pioneers who have got it right.
Read the founding stories, strategies, failures and eventual
success of DTC brands such as Huel, graze, Snag, tails.com, Who
Gives a Crap, Casper, Lick, allplants, Bloom & Wild and more to
discover: * How they got started, what worked then and what works
now * The importance of building a community and how to use data *
When to consider going multichannel * Why you need a bulletproof
brand * Navigating funding, margins, growth, customer service and
product development and more For the first time, the best in class
of DTC share their playbooks so that you can understand and build
on their successes.
This book gives an in-depth research on digital business
environment as well as its indicators analysis by means of
collecting huge data and cases in China. Additionally, it's on the
first try to apply bibliometric method to business environment
literature review. The main contents of this book contain the
research on the connotation and evaluation indicator system of
digital business environment, and a series of excellent practices
in improving the business environment in China in the aspects of
digital infrastructure construction, digital market order, digital
security, digital government application, digital literacy and
innovation, etc. The expected readers are scholars who study
business environment-related topics, groups interested in digital
business environment, businessmen and officials. The most
significant features of this book lie in its novel topics and
detailed cases, which can help readers to have a more comprehensive
and in-depth understanding of China's digital business environment
construction.
Revolutionize your business with the power of marketplaces In
today's digital-first economy, marketplaces are growing at twice
the rate of overall eCommerce - and proving that traditional
eCommerce is no longer enough. With The Online Marketplace
Advantage: Sell More, Scale Faster, and Create a World-Class
Digital Customer Experience, the duo behind more than 300 of the
world's most successful marketplaces reveals the strategies every
enterprise needs to take the lead. Through dozens of case studies,
real-word examples, and proprietary marketplace research you'll
learn: How to turn the marketplace model into your business'
competitive advantage The make-or-break decisions for launching an
industry-leading enterprise marketplace fast The best practices to
achieve marketplace scale, and the most common pitfalls that
separate the winners from the losers With The Online Marketplace
Advantage, discover the complete playbook you need to break through
with a successful, scalable marketplace strategy that puts your
business on a path to unprecedented growth - permanently.
Digitalisation and Organisation Design aims to address key topics
related to organisation design and knowledge management in the
digital economy with organisational context, particularly in Asia.
Asian nations are moving fast toward the digital economy. Doing
business in the digital economy is different from the old way, and
the role of organisation design and knowledge management is crucial
to support innovative and creative ideas for tapping the huge
market opportunities in which people are ready for digitalisation.
Chapters in the book cover important topics related to organisation
design and knowledge management for organisations, especially
business organisations in Asia, to prepare and cultivate necessary
means for advancing in the digital economy. This book offers
readers a unique value, bringing new perspectives to understanding
emerging business opportunities and challenges in Asia. It will
present a valuable collection of chapters with empirical studies
from leading researchers on the related topic within the main theme
(Asian economies, digitalisation, knowledge management,
organisational design). The collection of chapters will be
conceptually and practically beneficial for academics, students and
policy makers interested in the latest developments in organisation
design and knowledge management in the digital economy in Asia.
This book can be used as a main or supplementary resource for
undergraduate and postgraduate students in business and related
areas.
This book addresses key topics related to organization design and
knowledge management in the digital economy with organizational
context, particularly in Asia. Asian nations are moving fast toward
the digital economy, within which the role of organization design
and knowledge management is crucial to support innovative and
creative ideas for meeting huge market opportunities where
customers are ready for digitalization. The book conceptualizes
organization design into three dimensions, people, information, and
technology, and offers readers a unique valued insight, bringing
new perspectives to understanding emerging business opportunities
and challenges in Asia. It presents a valuable collection of 14
chapters with empirical studies from leading researchers. The book
addresses digital transformation in companies and organizations in
Asia, analysing how disruptive technologies can help them have more
efficient organization processes, create innovative products and
services, be more resilient and achieve sustainable goals in the
post-pandemic time. It fills a gap in the market offering a
valuable collection of chapters that combines strategic topics for
companies, organizations and nations today, such as digital
economy, disruptive technologies, big data and knowledge
management, with a specific focus on the Asian region, providing
rich examples and studies focused in countries and regions within
Asia. Written for scholars, researchers and other specialists in
digitalization, this book offers a unique collection of insights
into the current and future situation in Asia.
The concepts of innovation and export are traditionally considered
in isolation, both within companies and within the support
organizations dedicated to them. As a result, within this broad
research field, very little academic work has focused on how to
implement their relationship at an operational level. This book
proposes a joint diagnostic tool for SMEs, highlighting good
practices to be mastered in order to simultaneously improve
innovation and export performance, in the form of a virtuous
circle. Innovation and Export focuses on the integration of
innovation and export into the strategic management of SMEs, for
which the use of synergies is a powerful lever to overcome any
difficulties in mobilizing significant resources.
"The Power of Customer Misbehavior" explores the importance of
customer driven innovation for top line and bottom line growth. It
shows how companies should not only learn to identify how their
products are being misused, but also how to use this knowledge to
innovate new products and services that better meet customer needs
and promote viral growth. These techniques also promote long-term
customer loyalty and growth even in hypercompetitive environments.
This unique new book is the first to explore the idea of 'customer
misuse': when customers modify features or expand the usage of
products and services in ways that were never intended. Reacting
appropriately to customer misuse will allow companies to enter new
markets, create more loyal customers, and encourage customers to
tell others about the company's products, all of which foster
faster growth. These compelling concepts are presented in the form
of simple actionable principles and illustrated with rich case
studies from successful companies such as Twitter, Intuit, eBay and
Coca-Cola, to offer the first practical guide to harnessing this
new source of strategic innovation.
Grow your customer base with games! Gamification is the practice of
adding elements of gameplay into marketing materials to better
engage customers. In Gamification Marketing For Dummies, you'll
learn to use this proven strategy to capture the attention of your
target markets and boost your results using valuable gamification
data. Games are fun! That's why gamification is so
successful--customers will jump at the chance to play and win your
custom-developed marketing game. You'll connect with your customers
and create lasting memories. Whether or not you are digitally
savvy, this book will teach you the basics of gamification, from
choosing the right game to capturing the user behavior data that
the game generates. Use games to increase customer engagement and
marketing results Learn how to choose or commission the right games
for your market Plan and execute a successful gamification strategy
Learn from data generated inside your game for valuable market
insights From simple strategies like customer loyalty programs to
complex, branded, social game apps, this book will point in the
direction of gamification that works for you.
In the world of digitization today, many services of government and
industry are carried out in electronic mode in order to avoid the
misuse of natural resources. The implementation of e-services also
provides transparency and efficiency. However, these e-services are
vulnerable to cyber threats and need special measures in place to
provide safety and security as they are being used in the cyber
space. This new volume provides an introduction to and overview of
cybersecurity in e-services and e-governance systems. The volume
presents and discusses the most recent innovations, trends, and
concerns, as well as the practical challenges encountered and
solutions adopted in the fields of security and e-services. The
editors bring together leading academics, scientists, researchers,
and research scholars to share their experiences and research
results on many aspects of e-services, e-governance, and
cybersecurity. The chapters cover diverse topics, such as using
digital education to curb gender violence, cybersecurity threats
and technology in the banking industry, e-governance in the
healthcare sector, cybersecurity in the natural gas and oil
industry, developing information communication systems, and more.
The chapters also include the uses and selection of encryption
technology and software.
It has taken platforms only twenty years to become digital economy
hubs. They have changed markets, enterprises, and society. They
have expedited communication, collaboration, and trade for
consumers, winning their attention and collecting their data. In
doing so, they have made processes, products, and industries
obsolete, and disrupted the expectations and behaviours of market
players. This raises the question, are digital platforms global
innovators or disruptive monopolists? Are they a solution to
problems of the past or emissaries of a problematic future? This
book provides a multi-faceted approach to platforms and their
profound impact on markets and ecosystems. Economic, managerial,
social, and political aspects are analysed, and the differentiation
of platforms and their disruptive potential is reviewed. The book
also examines the mechanism of achieving a monopolistic position,
including in the international supply chain, and the greater
influence of platforms on political activity and contemporary
democracy. With examples from Poland, USA, and China, the
contributions offer an international evaluation of disruptive
platforms across a multitude of industries. The edited collection,
prepared by scholars from the SGH Warsaw School of Economics, will
be valuable to researchers and academics across the fields of
strategic management, marketing, innovations, international
business, and the digital economy.
This book introduces computational advertising, and Internet
monetization. It provides a macroscopic understanding of how
consumer products in the Internet era push user experience and
monetization to the limit. Part One of the book focuses on the
basic problems and background knowledge of online advertising. Part
Two targets the product, operations, and sales staff, as well as
high-level decision makers of the Internet products. It explains
the market structure, trading models, and the main products in
computational advertising. Part Three targets systems, algorithms,
and architects, and focuses on the key technical challenges of
different advertising products. Features * Introduces computational
advertising and Internet monetization * Covers data processing,
utilization, and trading * Uses business logic as the driving force
to explain online advertising products and technology advancement *
Explores the products and the technologies of computational
advertising, to provide insights on the realization of
personalization systems, constrained optimization, data
monetization and trading, and other practical industry problems *
Includes case studies and code snippets
The subject of wine marketing is widely treated by practitioners
and marketing experts in many countries. But we are now entering a
new era for marketers: peers trust peers. Top-down messaging is
losing ground, while bottom-up buzz is gaining power. How can
marketers and academics respond to this challenge in the wine
industry? Every few months new technologies, new devices, and new
practices require analysis, creative processes, and adaptation.
E-marketing is a global strategy allowing the industry to reach
niche markets. For the first time in history we are able to measure
the consumption patterns of an entire market and adjust quickly to
their behaviours. We are now leaving the Information Age and
entering the Recommendation Age through opinion leaders and various
trenders. This practical new book is written by a leading wine
industry expert, in an easy and accessible style. Illustrated with
many case studies from around the word, this book is an invaluable
guide to anyone working in, or interested in the wine industry.
Incorporating currencies, payment methods, and protocols that
computers use to talk to each other, digital currencies are poised
to grow in use and importance. The Handbook of Digital Currency
gives readers a way to learn about subjects outside their
specialties and provides authoritative background and tools for
those whose primary source of information is journal articles.
Taking a cross-country perspective, its comprehensive view of the
field includes history, technicality, IT, finance, economics,
legal, tax and regulatory environment. For those who come from
different backgrounds with different questions in mind, The
Handbook of Digital Currency is an essential starting point.
The fast progress in computer networks and their wide availability
is complemented with on one hand the "explosion" of mobile
computing and on the other hand the trends in the direction of
ubiquitous computing. The merger of these technologies acts as a
powerful enabler for new forms of highly dynamic collaborative
organizations and the emergence of new business practices. Early
efforts in the area of virtual enterprises (VE) were strongly
constrained by the need to design and develop horizontal
infrastructures aimed at supporting the basic collaboration needs
of consortia of enterprises. Current trends, however, are more and
more directed to the development of new vertical business models
and corresponding support tools. In parallel to these efforts,
after the first euphoria of the E-commerce wave and the
disappointments caused by some simplistic approaches then adopted,
there is a shift towards Business-to-Business solutions, as a way
to effectively enable E-commerce. This is therefore a time of
convergence of the virtual enterprise and e-business developments.
This book contains selected articles from PRO-VE 2000, the second
working conference on Infrastructures for Virtual Enterprises,
which was sponsored by the International Federation for Information
Processing (IFIP) and held in FlorianA3polis, Brazil in December
2000. The included articles represent relevant examples of the
current state of the art in virtual enterprises and support for
electronic business. Together with a diversity of application
domains, the emphasis is mostly on: the new forms of virtual
organizations, support for agility, modeling and execution of
distributed business processes, management of enterpriseclusters,
distributed/federated information management, knowledge management,
logistics for electronic commerce, and safe communication. In other
words, the book is mainly focused on the management of
business-to-business cooperation in virtual and smart
organizations. The implantation of electronic business and the
virtual enterprise area is not only a technological problem.
Therefore, aspects such as socio-organizational transformations,
training needs, legal and ethical issues, and intellectual property
rights, are also addressed in the book. E-Business and Virtual
Enterprises is essential reading for researchers, engineers,
practitioners, and engineering students in production engineering,
computer science, electrical engineering, mechanical engineering,
organizational science, and industrial sociology.
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